The data stored in data[3] in VAAPI AVFrame is VASurfaceID while
the data stored in pair->first is the pointer of VASurfaceID, so
we need to do cast to make following commandline works:
ffmpeg -hwaccel vaapi -hwaccel_device /dev/dri/renderD128 \
-hwaccel_output_format vaapi -i input.264 \
-vf "hwmap=derive_device=qsv,format=qsv" -c:v h264_qsv output.264
Signed-off-by: nyanmisaka <nst799610810@gmail.com>
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The documentation states that here 0 should be used for read-only and
1 for a writable buffer. AVIO_FLAG_WRITE however is 2, while it works
due to the way the flag is handled internally, it is still wrong
according to the documentation.
Additionally it makes it seem as if the AVIO_FLAG_* values could be used
here, which is actually not true, as when AVIO_FLAG_READ would be used
here it would create a writable buffer as AVIO_FLAG_READ is defined as 1.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Old system is:
OSX version: 10.11.6
Apple LLVM version 8.0.0 (clang-800.0.42.1)
Target: x86_64-apple-darwin15.6.0
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
this allows getting rid of the hardcoded max size of SDP.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
These lists have size fields since
e48ded8551.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The length of this list is a compile-time constant, so there is
no need to calculate it again at runtime.
(This also avoids an implicit requirement of -1 == AV_SAMPLE_FMT_NONE.)
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
An AVBPrint's internal string is always already zero-terminated;
writing another '\0' is unnecessary as long as one treats
the string only as a C-string.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
choose_pix_fmts() used the dynamic buffer API to write strings;
as is common among uses of this API, only opening the dynamic buffer
was checked, but not the end result, leading to crashes in case
of allocation failure.
Furthermore, some static strings were duplicated; the allocations
performed here were not properly checked: Allocation failure would
be treated as "could not determine pixel format".
The first issue is fixed by switching to the AVBPrint API which allows
to easily perform checks at the end. Furthermore, the internal buffer
avoids almost all allocations in case the AVBPrint is used.
The AVBPrint also allows to solve the second issue in an elegant way,
because it allows to return the static strings directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not really natural, it requires internal allocations
of its own and its error handling is horrible (i.e. the implicit
(re)allocations here are unchecked).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, the h264_redundant_pps_bsf stored the initial value
of pic_init_qp_minus26 of the most recently encountered PPS;
it also modified the slices based upon to assumption that
the most recent PPS is the PPS the slice belongs to.
Yet this assumption is flawed, as there can be several PPS
with different IDs that are visible at any given time.
If these have different pic_init_qp_minus26 values,
the output can be invalid.
Fix this by directly using the pic_init_qp_minus26 value of
the input PPS.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
extradata_pic_init_qp is unset since
fa75e43875
(and resetting current_pic_init_qp to the value it had in extradata
never made much sense).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not documented that freeing the last (and only) entry of
an AVDictionary frees the dictionary.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
SWR_CH_MAX is internal only and the arrays are therefore not required
to have that many elements (and they typically don't do it). So remove
this potentially confusing hint.
(Newer versions of GCC emit -Warray-parameter= warnings for this,
because the definition with explicit size differs from the declaration
(which leaves the size unspecified); this is IMO a false-positive,
because definition and declaration didn't conflict, but anyway it is
fixed by this commit.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The number of audio channels is stored after the magic number
identifying the audio format. Prior to this patch the code has been
reading it earlier, causing files with only one audio channel to be
handled incorrectly.
Reviewed-by: Peter Ross <pross@xvid.org>
Fixes FATE failures if e.g. libavdevice is disabled.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The mpeg4 encoder is slice-threaded and its output depends upon
the number of threads used. Therefore all tests of this encoder
use a hardcoded number of threads (ENC_OPTS in fate-run.sh contains
"-threads 1"; only the vsynth%-mpeg4-thread tests override this
for the mpeg4 encoder, but they also use a hardcoded value to
be consistent across different systems); only the new shortest
and copy-shortest[12] (implicitly due to the sample used) tests
don't and this leads to FATE-failures.
Fix this by explicitly setting the thread count.
Also switch the shortest test to framecrc, because hashing side data
is itchy even though the side data used here (AV_PKT_DATA_QUALITY_STATS)
has a defined endianness.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This filter flips the input video both horizontally and vertically
in one compute pipeline, and it's no need to use two pipelines for
hflip_vulkan,vflip_vulkan anymore.
Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
The format of a mov_text (3GPP Timed Text) sample is:
uint16_t text_length;
uint8_t text[text_length];
TextSampleModifierBox text_modifier;
Yet in case our encoder receives an AVSubtitle with multiple
ASS AVSubtitleRects, it creates something like this:
uint16_t text_length;
uint8_t text[text_length_1];
TextSampleModifierBox text_modifier_1;
uint8_t text[text_length_2];
TextSampleModifierBox text_modifier_2;
...
where text_length is the sum of all the text_length_*.
This commit fixes this by writing the TextSampleModifierBoxes only
after all the rects have been written.
Reviewed-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids abusing a variable called length for the return value
and ensures that the AVBPrint is always reset before using it;
previously this has been forgotten in some error paths.
Reviewed-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Regression since af043b839c.
Fixes ticket #9409.
Reviewed-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Don't mark all streams as finished, instead make sync_opts keep track of the
stream's duration, and set recording_time to it, same as in transcoding paths.
Fixes tickets #9512 and #9513.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: out of array read
Fixes: 40284/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VP3_fuzzer-4599568176644096
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: Timeout
Fixes: 41083/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_GEM_fuzzer-5843826518917120
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds demuxer for Square Enux SCD files.
Based off [1] and personal investigation.
This has only been tested against Drakengard 3 (PS3) *_SCD.XXX files
(big-endian). As it is highly likely that FFXIV (PC) files are little-endian,
this demuxer is marked as experimental until this can be confirmed.
[1]: http://ffxivexplorer.fragmenterworks.com/research/scd%20files.txt
Reviewed-by: Peter Ross <pross@xvid.org>
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>