This moves setting the thread count to a minimum of 1 to
frame_thread_init(), allowing a value of zero to propagate
through to the codec if frame threading is not used. This
makes auto-threads work in libx264.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit ff1efc524c)
For intra codecs, ff_thread_finish_setup() is called before decoding starts
automatically. However, get_buffer can only be used before it's called, so
adding this requirement broke frame threading for them. Fixed by moving the
call until after get_buffer is finished.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
(cherry picked from commit ad9791e12b)
As a side effect of the last commit, avcodec_open() now calls it automatically,
so there is no longer any need for clients to call it.
Instead they should set AVCodecContext.thread_count.
avcodec_thread_free() is deprecated, and will be removed from avcodec.h at the
next MAJOR libavcodec bump.
Rename the functions to ff_thread_init/free, since they are now internal.
Wrappers are provided to maintain API compatibility.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
(cherry picked from commit c0b102ca03)
The various avcodec_thread_init() functions are updated to return
immediately after setting avctx->thread_count. This allows -threads 0
to pass through to codecs. It also simplifies the usage for apps
using libavcodec.
Originally committed as revision 21358 to svn://svn.ffmpeg.org/ffmpeg/trunk
processing with jobs > threads without wasting too much memory.
It also avoids needing a separate int array when the only additional data
the jobs needs is a single int running from 0 to count-1.
Originally committed as revision 20210 to svn://svn.ffmpeg.org/ffmpeg/trunk
Necessary for systems that don't align by default to 16 bytes, required by some
SSE instructions.
Requires GCC >= 4.2.
Based on patch by Gaël Chardon.
Originally committed as revision 10106 to svn://svn.ffmpeg.org/ffmpeg/trunk
multithreaded/SMP encoding for MPEG1/MPEG2/MPEG4/H263
all pthread specific code is in pthread.c
to try it, run configure --enable-pthreads and ffmpeg ... -threads <num>
the internal thread API is a simple AVCodecContext.execute() callback which executes a given function pointer with different arguments and returns after finishing all, that way no mutexes or other thread-mess is needed outside pthread.c
Originally committed as revision 2772 to svn://svn.ffmpeg.org/ffmpeg/trunk