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Commit Graph

16 Commits

Author SHA1 Message Date
Steve Lhomme
e3d4784eb3 d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext 2015-09-17 10:33:21 +02:00
Vittorio Giovara
e60a6e7545 mpegvideo: Drop mpegvideo.h where not needed
Add necessary headers in .c files.
2015-09-13 17:34:46 +02:00
Martin Storsjö
172b2cee17 dxva2: Add ifdefs around structs that might not be available
Signed-off-by: Martin Storsjö <martin@martin.st>
2015-06-01 23:04:46 +03:00
Steve Lhomme
d8039ef8d2 D3D11va: add a Direct3D11 video decoder similar to DXVA2
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2015-05-25 11:47:08 +02:00
Michael Niedermayer
678e455f1d dxva2: Directly use AVFrames
The assumption of (MPEG) Picture and H264Picture layout matching might
not hold true in the future.

Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
2014-04-01 00:10:15 +02:00
Diego Biurrun
ade4ecb42d dxva2: Use correct printf format strings 2014-01-21 14:42:44 +01:00
Diego Biurrun
766df7ca89 dxva2: Add missing #includes 2014-01-21 14:42:23 +01:00
Sam Lantinga
9d80b1ae95 dxva2: Log errors verbosely
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2014-01-21 12:46:29 +01:00
Sam Lantinga
5b2b23f2d6 dxva2: Retry IDirectXVideoDecoder_BeginFrame()
If the function returns E_PENDING retry for a fixed number of times.

Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2014-01-21 12:46:28 +01:00
Anton Khirnov
2c54155407 h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2013-02-15 16:35:16 +01:00
Anton Khirnov
1d0feb5d1a mpegvideo: split ff_draw_horiz_band().
Split out dependency on MpegEncContext.
2013-02-15 16:10:19 +01:00
Diego Biurrun
a92be9b856 Replace memset(0) by zero initializations.
Also remove one pointless zero initialization in rangecoder.c.
2012-03-28 09:38:33 +02:00
Alex Converse
7181c4edee cosmetics: Remove extra newlines at EOF 2012-01-27 17:19:09 -08:00
Jean-Baptiste Kempf
58ef4ecff8 DxVA2: unbreak build after [657ccb5ac7]
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-07-10 16:16:19 -07:00
Mans Rullgard
2912e87a6c Replace FFmpeg with Libav in licence headers
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-03-19 13:33:20 +00:00
Laurent Aimar
85167c46ef Moved reusable functions from dxva2_h264.c to dxva2.c
Originally committed as revision 21407 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23 18:17:57 +00:00