* commit 'd961a79eb07a8911540a0bd356d68ae0cf93c6a1':
sbrdsp: move #if to disable all educational code
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This patch can be controversial, by assuming floats are IEEE-754 and
particular behaviour of the FPU will get in the way.
Timing on Arrandale and Win32 (thus, x87 FPU is used in the reference).
sbr_qmf_pre_shuffle_c: 115 to 76
sbr_neg_odd_64_c: 84 to 55
sbr_qmf_post_shuffle_c: 112 to 83
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This patch can be controversial, by assuming floats are IEEE-754 and
particular behaviour of the FPU will get in the way.
Timing on Arrandale and Win32 (thus, x87 FPU is used in the reference).
sbr_qmf_pre_shuffle_c: 115 to 76
sbr_neg_odd_64_c: 84 to 55
sbr_qmf_post_shuffle_c: 112 to 83
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The length is even, so some unrolling can be performed. Timings are for x86:
- 32bits: 102c -> 82c
- 64bits: 82c -> 69c
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The 32bits targets have been compiled with -mfpmath=sse for proper reference.
sbr_sum_square C /32bits: 82c (unrolled)/102c
C /64bits: 69c (unrolled)/82c
SSE/32bits: 42c
SSE/64bits: 31c
Use of SSE4.1 dpps to perform the final sum is slower.
Not unrolling to perform 8 operations in a loop yields 10 more cycles.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This prepares for assembly optimisations by moving the most
time-consuming loops to functions called through pointers
in a new context.
Signed-off-by: Mans Rullgard <mans@mansr.com>