As we get a new set of objects each frame anyway, we
do not gain anything by keeping the modifier constant.
This helps with capturing when switching your setup a
bit, e.g. from ingame to desktop or from X11 to wayland.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
The kernel defaults to initializing the field to 0 when modifiers
are not used and this happens to be linear. If we end up actually
passing the modifier to a driver, tiling issues happen.
So if the kernel doesn't return a modifier set it explicitly to
INVALID. That way later processing knows there is no explicit
modifier.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
X2RGB10 tested on both Intel Gen9 and AMD Polaris 11. NV12 tested on
Intel Gen9 only - since it has multiple planes, this requires GetFB2.
Also add some comments to split the list up a bit.
The most useful feature here is the ability to automatically extract the
framebuffer format and modifiers. It also makes support for multi-plane
framebuffers possible, though none are added to the format table in this
patch.
This requires libdrm 2.4.101 (from April 2020) to build, so it includes a
configure check to allow compatibility with existing distributions. Even
with libdrm support, it still won't do anything at runtime if you are
running Linux < 5.7 (before June 2020).
All DRM formats are defined in terms of little-endian words, so RGB formats
like XRGB actually have the elements in the opposite order order in memory
to the order they are in the name.
This does not affect YUYV and similar YUV 4:2:2 formats, which are in the
expected order.
DRM_FORMAT_R8 was added in libdrm 2.4.68.
DRM_FORMAT_R16 was added in libdrm 2.4.82.
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>