The SPLATB_REG macro already adds the 'd' suffix internally.
This fixes building on Win64, which has been broken since 878e66902.
This worked for unix, where r2 happened to be rdx in this case, which
with the first suffix rdxd was mapped to eax, and eaxd is defined back
to eax. On win64 however, r2 happened to be R8 in this case, and
R8d mapps to R8D just fine, but there's no mapping for R8Dd to anything.
Signed-off-by: Martin Storsjö <martin@martin.st>
This simplifies testing arbitrary code fragments within a function
body.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Misaligned row artifacts showed up when a 624x352 frame was converted
to BGR24 format. When advancing to the next row the destination linesize
was added to the last output pointer position which was not linesize aligned,
resulting in a distorted picture.
Signed-off-by: Pavel Koshevoy <pavel@apple.aragog.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Input on/off state can change in request_samples(), which can result in
a state where only the first input is active. get_available_samples()
will then return 0, and request_frame() will fail with EAGAIN even
though there is data on the single active input.
Take this into account and check the number of active inputs again after
calling request_samples().
Reviewed-by: Nicolas George <nicolas.george@normalesup.org>
Reveiwed-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* qatar/master:
qdm2: remove broken and disabled dump_context() debug function
x86: h264_intrapred: use newly introduced SPLAT* and PSHUFLW macros
x86inc: add SPLATB_LOAD, SPLATB_REG, PSHUFLW macros
x86inc: modify ALIGN to not generate long nops on i586
x86: h264_intrapred: port to cpuflag macros
avplay: update input filter pointer when the filtergraph is reset.
avconv: fix parsing of -force_key_frames option.
h264: use templates to avoid excessive inlining
xtea: Make the count parameter match the documentation
blowfish: Make the count parameter match the documentation
mpegvideo: Don't use ff_mspel_motion() for vc1
xtea: invert branch and loop precedence
blowfish: invert branch and loop precedence
flvdec: optionally trust the metadata
avconv: Set audio filter time base to the sample rate
vp8: Add ifdef guards around the sse2 loopfilter in the sse2slow branch too
Conflicts:
ffmpeg.c
ffplay.c
libavcodec/h264.c
libavcodec/mpegvideo_common.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This avoids creating new AVStreams for them when switching between
different variants of them, since we can handle changes between
different sample rates of nellymoser within the same stream.
Signed-off-by: Martin Storsjö <martin@martin.st>
* 'mxfenc_improvements' of https://github.com/mbouron/FFmpeg:
mxfenc: support dnxhd codec
mxfenc: support smpte dv codec
Merged-by: Michael Niedermayer <michaelni@gmx.at>
After some internal talks it seems the code is similar to what is in FFmbc
by Baptiste Coudurier; Baptiste accepted to relicense the similiar chunks
from GPL to LGPL.
Instead of inlining everything into ff_h264_hl_decode_mb(), use
explicit templating to create versions of the called functions
with constant parameters filled in. This greatly speeds up
compilation of h264.c and reduces the code size without any
measurable impact on performance.
Compilation time for h264.c on an i7 goes from 30s to 5.5s.
Code size is reduced by 430kB.
Signed-off-by: Mans Rullgard <mans@mansr.com>
MP3 fixed and floating point decoders are optimized
for MIPS architecture.
Signed-off-by: Nedeljko Babic <nbabic@mips.com>
Reviewed-by: Vitor Sessak <vitor1001@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* git://github.com/mjbshaw/FFmpeg-OpenJPEG-J2K-Encoder:
libopenjpegdec: add support for decoding YUV420/422/444P12/14
libopenjpegenc: cosmetics: reorder pix_fmts
libopenjpegenc: add support for YUV420/422/444P12/14
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Previously it was interpreted as number of bytes, while the
documentation stated that it was the number of 8 byte blocks.
This makes it behave similarly to the existing AES code.
Signed-off-by: Martin Storsjö <martin@martin.st>