It does not use ThreadFrames at all, so thread.h is the correct place.
bcb0faeaba was wrong.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The '<' in ///< says that the comment pertains to the previous item
on the same line as the ///<.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The 1000 did result in the appearance of a never ending reload loop
The RFC mandates that "If the client reloads a Playlist file and finds that it has not
changed, then it MUST wait for a period of one-half the target
duration before retrying." and if it has changed
"the client MUST wait for at least the target duration before attempting to reload the
Playlist file again"
Trying to reload 3 times seems a better default than 1000 given these
durations
Issue found by: Сергей Колесников
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The issue is that we cannot rely on any context existing when we free
frames. The Vulkan functions are loaded in each context separately,
so until now, we've just been loading them on every frame's destruction.
Rather than do this, just save the function pointers we need in each
frame. The function pointers are guaranteed to not change and exist.
Fixes: out of array write
Found-by: dongsookim@korea.ac.kr
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Since bfb28b5ce8 the permutation
type FF_IDCT_PERM_SIMPLE is ARCH_X86_32-only. So use this
knowledge to disable code for it when not on ARCH_X86_32.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When using multi-threaded decoding, every decoding thread
has its own DBP consisting of H264Pictures and each of these
points to its own AVFrames. They are synced during
update_thread_context via av_frame_ref() and therefore
the threads actually decoding (as well as all the others)
must not modify any field that is copied by av_frame_ref()
after ff_thread_finish_setup().
Yet this is exactly what happens when an error occurs
during decoding and the AVFrame's decode_error_flags are updated.
Given that these errors only become apparent during decoding,
this can't be set before ff_thread_finish_setup() without
defeating the point of frame-threading; in practice,
this meant that the decoder did not set these flags correctly
in case frame-threading was in use. (This means that e.g.
the ffmpeg cli tool fails to output its "corrupt decoded frame"
message in a nondeterministic fashion.)
This commit fixes this by adding a new H264Picture field
that is actually propagated across threads; the field
is an AVBufferRef* whose data is an atomic_int; it is
atomic in order to allow multiple threads to update it
concurrently and not to provide synchronization
between the threads setting the field and the thread
ultimately returning the AVFrame.
This unfortunately has the overhead of one allocation
per H264Picture (both the original one as well as
creating a reference to an existing one), even in case
of no errors. In order to mitigate this, an AVBufferPool
has been used and only if frame-threading is actually
in use. This expense will be removed as soon as
a proper API for refcounted objects (not based upon
AVBuffer) is in place.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Add a pointer parameter that if supplied will be used to return
the updated decode_error_flags. This will allow to fix several
races when using frame-threading; these resulted from AVFrame
that the earlier code updated concurrently being used as source
in an av_frame_ref() call in the decoder's update_thread_context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When ov_model_const_input_by_name/ov_model_const_output_by_name
failed, input_port/output_port can be wild pointer.
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
All Vulkan HWAccels share the same boilerplate code for creating
session params and this includes a common bug: In case actually
creating the video session parameters fails, the buffer destined
to hold them leaks; in case of HEVC this is also true if
get_data_set_buf() fails.
This commit factors this code out and fixes the leak.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The alignment in vulkan_unmap_from_drm() (formerly the clone
of vulkan_frame_free()) is nicer than the in vulkan_frame_free(),
let's preserve it.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The AVBuffer API uses uint8_t as base type for buffers
and therefore its free callbacks need to abide by this.
Therefore vulkan_frame_free() used an inappropriate signature
which caused casts whenever this function has been called
manually.
This commit changes this by making vulkan_frame_free()
use the proper type and a vulkan_frame_free_cb() that
is used as free callback for the AVBuffer API.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: signed integer overflow: -2147483300 - 12285 cannot be represented in type 'int'
Fixes: 59462/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_BONK_fuzzer-5714298807386112
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
jpeg2000 overrides the global lowres variable with a lowres field called reduction_factor
ffmpeg -lowres X causes the reduction_factor to be set
ffplay -lowres X causes both lowres and the reduction_factor to be set
ossfuss sets only lowres
only the ffmpeg variant works. This patch tries to make the other 2 work.
Alternative we could just error out if things are inconsistent.
More complex restructuring should be limited to the master branch
to keep this reasonably easy to backport
Fixes: out of array access
Fixes: 59672/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_JPEG2000
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of negative value -1
Fixes: 59889/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HUFFYUV_fuzzer-5472742275940352
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 62113/clusterfuzz-testcase-minimized-ffmpeg_DEMUXER_fuzzer-5025082076168192
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 61991/clusterfuzz-testcase-minimized-ffmpeg_dem_JPEGXL_ANIM_fuzzer-5524679648215040
Fixes: 62181/clusterfuzz-testcase-minimized-ffmpeg_dem_JPEGXL_ANIM_fuzzer-5504964305485824
Fixes: 62214/clusterfuzz-testcase-minimized-ffmpeg_dem_JPEGXL_ANIM_fuzzer-4782972823535616
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
An AVBPrint is initialized via av_bprint_init() (or
av_bprint_init_for_buffer()) which expects uninitialized
AVBPrints; it is therefore not necessary to zero them before
the actual initialization.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is not an error condition, but would be treated like one if the
program terminates on the next transcode loop iteration because of a
signal or keyboard input.
Fixes#10504
Tested-by: https://github.com/0Ky