There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
This is at odds with the YUV matrix negotiation API, in which such
dynamic changes in YUV encoding are no longer easily possible. There is
also no really strong motivating reason to do this, since the choice of
YUV matrix is essentially arbitrary and not actually related to the
Dolby Vision decoding process.
Can be used to configure libplacebo's underlying raw options, which
sometimes includes new or advanced / in-depth settings not (yet) exposed
by vf_libplacebo.
This new upstream struct simplifies params struct management by allowing
them to all be contained in a single dynamically allocated struct. This
commit switches to the new API in a backwards-compatible way.
The only nontrivial change that was required was to handle
`sigmoid_params` in a way consistent with the rest of the params
structs, instead of setting it directly to the upstream default.
internal.h doesn't rely on it; instead include it directly
in every user that needs it (a filter needing it is basically
equivalent to it using FILTER_QUERY_FUNC, i.e. a majority of
filters doesn't need it).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
internal.h does not depend on video.h (and should not depend on it)
and therefore should not include video.h at all; instead all users
of video.h should include it directly.
Doing so also avoids unnecessary video.h inclusions in files that
don't need it, like most audio filters.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Requires a new upstream function to test not for *import* support on a
given output pixel format, but also whether we can render to it.
Fixes: https://github.com/haasn/libplacebo/issues/173
The old logic was trying to be excessively clever in "deducing" that the
user wanted to stretch/scale the image when ow/oh differed from iw/ih
aspect ratio. But this is almost surely unintended except in
pathological cases, and in those cases users should simply disable
normalize_sar and do all the stretching/scaling logic themselves. This
is especially important in multi-input mode, where the canvas may be
vastly different from the input dimensions of any stream. Also, passing
through input 0 SAR in multi-input mode is arbitrary and nearly useless,
so again force output SAR to 1:1 here.
Use the gcd of all input timebases to ensure PTS accuracy. For the
framerate, just pick the highest of all the inputs, under the assumption
that we will render frames with approximately this frequency. Of course,
this is not 100% accurate, in particular if the input frames are badly
misaligned. But this field is informational to begin with.
Importantly, it covers the "common" case of combining high FPS and low
FPS streams with aligned frames.
In the event that some frame mixes are OK while others are not, the
priority goes:
1. Errors in updating any frame -> return error
2. Any input incomplete -> request frames and return
3. Any inputs OK -> ignore EOF streams and render remaining inputs
4. No inputs OK -> set output to most recent status
This logic ensures that we can continue rendering the remaining streams,
no matter which streams reach their end of life, until we have no
streams left at which point we forward the last EOF.
When combining multiple inputs, the output PTS may be less than the PTS
of the input. In this case, the current's code assumption of always
draining one value from the FIFO is incorrect. Replace by a smarter
function which drains only those PTS values that were actually consumed.
When combining multiple inputs with different PTS and durations, in
input-timed mode, we emit one output frame for every input frame PTS,
from *any* input. So when combining a low FPS stream with a high FPS
stream, the output framerate would match the higher FPS, independent of
which order they are specified in.
Subsequent inputs require frame blending to be enabled, in order to not
overwrite the existing frame contents.
For output metadata, we implicitly copy the metadata of the *first*
available stream (falling back to the second stream if the first has
already reached EOF, and so on). This is done to resolve any conflicts
between inputs with differing metadata. So when e.g. input 1 is HDR and
output 2 is SDR, the output will be HDR, and vice versa. This logic
could probablly be improved by dynamically determining some "superior"
set of metadata, but I don't want to handle that complexity in this
series.
Instead of finding the ref frame in output_frame() and then passing its
signature to update_crops(), pull out the logic and invoke it a second
time inside update_crops().
This may seem wasteful at present, but will actually become required in
the future, since update_crops() runs on *every* input, and needs values
specific to that input (which the signature isn't), while output_frame()
is only interested in a single input. It's much easier to just split the
logic cleanly.
Including the queue status, because these will need to be re-queried
inside output_frame_mix when that function is refactored to handle
multiple inputs.
In anticipation of a refactor which will enable multiple input support.
Note: the renderer is also input-specific because it maintains a frame
cache, HDR peak detection state and mixing cache, all of which are tied
to a specific input stream.
If the input queue is EOF, then the s->status check should already have
covered it, and prevented the code from getting this far.
If we still hit this case for some reason, it's probably a bug. Better
to hit the AVERROR_BUG branch.
Importing Vulkan device on older versions no longer works due to the
lavu vulkan API changes (specifically, the switch to planar textures by
default). Additionally, importing on versions that don't suppirt
lock/unlock_queue is unsafe with the advent of the threaded vulkan
hwaccel. As a plus, saves us some annoying #ifdef boilerplate.
I will raise the minimum vf_libplacebo version globally on the next
stable release of libplacebo, and remove all of these checks.
mix->timestamps is expressed relative to the source timebase, which is
possibly a different timescale from `base_pts`. We can't mix-and-match
here. The only reason this worked in my previous testing was because I
was testing on a source file which had an exactly matching timebase.
Fix it by always using the exact PTS as tagged on the AVFrame.
This algorithm has once again been refactored, this time leading to a
dropping of the old `tone_mapping_mode` field, to be replaced by a
single tunable hybrid mode with configurable strength.
We can approximately map the old modes onto the new API for backwards
compatibility. Replace deprecated enums by their integer equivalents to
safely preserve this API until the next bump.
Upstream deprecated the old ad-hoc, enum/intent-based gamut mapping API
and added a new API based on colorimetrically accurate gamut mapping
functions.
The relevant change for us is the addition of several new modes, as well
as deprecation of the old options. Update the documentation accordingly.