framesync2 will be the base for the version using activate.
Most of the logic will be the same, but the code cannot be shared.
Copying the file initially without change will make the diff
easier to read.
This reverts commit 04aa09c4bc
and reintroduces 0ff5567a30 that
was temporarily reverted due to minor regressions.
It also reverts e5bce8b4ce that fixed FATE refs.
The fate-ffm change is caused by field_order now being set
on the output format because the first frame arrives earlier.
The fate-mxf change is assumed to be the same.
That line has been written by previous job.
Fix tsan warning.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
For the blue and violet noise, I took the pink and brown noise
respectively and subtracted the offsets instead of adding them. When I
eyeball the frequency spectrum of the resulting outputs it looks correct
to me, i.e. the blue graph appears to be a mirror image of the pink, and
the same can be said of the violet and the brown. I did not do anything
else to confirm the correctness.
This one changes the previous vmaf patch to libvmaf to keep it separate from the
native implementation of vmaf inside ffmpeg later.
Signed-off-by: Ashish Singh <ashk43712@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The scale2ref filter will now maintain the DAR of the main input and
not the DAR of the reference input. This previous behavior was deemed
counterintuitive for most (all?) use-cases.
Before:
scale2ref=iw/4:ow/mdar
in w:320 h:240 fmt:rgb24 sar:1/1
ref w:640 h:360 fmt:rgb24 sar:1/1
out w:160 h:120 fmt:rgb24 sar:4/3 flags:0x2
SAR: ((120 * 640) / (160 * 360)) * (1 / 1) = 4 / 3
DAR: (160 / 120) * (4 / 3) = 16 / 9
(main out now same DAR as ref)
Now:
scale2ref=iw/4:ow/mdar
in w:320 h:240 fmt:rgb24 sar:1/1
ref w:640 h:360 fmt:rgb24 sar:1/1
out w:160 h:120 fmt:rgb24 sar:1/1 flags:0x2
SAR: ((120 * 320) / (160 * 240)) * (1 / 1) = 1 / 1
DAR: (160 / 120) * (1 / 1) = 4 / 3
(main out same DAR as main in)
The scale2ref FATE test has also been updated.
Signed-off-by: Kevin Mark <kmark937@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The input width and height is known at parse time so there's no
reason ow/oh should not be usable when using 0 as the width or
height expression.
Previously in "scale=0:ow" ow would be set to "0" which works,
conveniently, as "scale=0:0" is perfectly valid input but this breaks
down when you do something like "scale=0:ow/4" which one could
reasonably expect to work as well, but does not as ow is 0 not the
real value.
This change handles the 0 case for w/h immediately so the ow/oh
variables work as expected. Consequently, the rest of the code does
not need to handle 0 input. w/h will always be > 0 or < 0.
The second explicit (int) cast ensures that ow/oh appear as integers
as a user might expect when dealing with pixel dimensions.
Signed-off-by: Kevin Mark <kmark937@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This is something of a hack. It allocates a new hwframe context for
the target format, then maps it back to the source link and overwrites
the input link hw_frames_ctx so that the previous filter will receive
the frames we want from ff_get_video_buffer(). It may fail if
the previous filter imposes any additional constraints on the frames
it wants to use as output.
(cherry picked from commit 81a4cb8e58)
In order to work correctly with the i965 driver, this also fixes the
direction of forward/backward references - forward references are
intended to be those from the past to the current frame, not from the
current frame to the future.
(cherry picked from commit 9aa251c98c)