Fixes: runtime error: signed integer overflow: 2113929216 * 2 cannot be represented in type 'int'
Fixes: 2422/clusterfuzz-testcase-minimized-5242114713583616
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Otherwise AVTimebaseSource gets av_apply_bitstream_filters' documentation in doxygen.
Signed-off-by: Max Weber <mii7303@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: division by zero
Fixes: 2408/clusterfuzz-testcase-minimized-5432734438653952
Fixes: 2415/clusterfuzz-testcase-minimized-4672827619803136
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: left shift of negative value -1
Fixes: 2395/clusterfuzz-testcase-minimized-6540529313513472
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 8224 * 663584 cannot be represented in type 'int'
Fixes: 2393/clusterfuzz-testcase-minimized-6128334993883136
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The use of this SEI is for backward compatibility in HLG HDR systems:
older devices that cannot interpret the "arib-std-b67" transfer will
get the compatible transfer (usually bt709 or bt2020) from the VUI,
while newer devices that can interpret HDR will read the SEI and use
its value instead.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
0.5% faster loop
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Steven Liu <lingjiujianke@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is not needed when the buffer is large enough for the worst case of a line
2% faster vlc reading
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The code originally pre-multiply by 2 the steps, causing the running sum
of the h factors to drift away due to the lack of precision. It quickly
causes an inaccuracy > 0.01.
I tried diverse approaches such as multiply by 2.0 (instead of adding
the value itself) without success.
I'm unable to bench the impact of this change, feel free to compare.
This commit fixes the incoming aacpsdsp tests.
Following is an alternative simplified function (matching the incoming
AArch64 code) that may be used:
function ff_ps_stereo_interpolate_neon, export=1
vld1.32 {q0}, [r2]
vld1.32 {q1}, [r3]
ldr r12, [sp]
vmov.f32 q8, q0
vmov.f32 q9, q1
vzip.32 q8, q0
vzip.32 q9, q1
1:
vld1.32 {d4}, [r0,:64]
vld1.32 {d6}, [r1,:64]
vadd.f32 q8, q8, q9
vadd.f32 q0, q0, q1
vmov.f32 d5, d4
vmov.f32 d7, d6
vmul.f32 q2, q2, q8
vmla.f32 q2, q3, q0
vst1.32 {d4}, [r0,:64]!
vst1.32 {d5}, [r1,:64]!
subs r12, r12, #1
bgt 1b
bx lr
endfunc
Fixes: runtime error: signed integer overflow: 2147483520 + 128 cannot be represented in type 'int'
Fixes: 2385/clusterfuzz-testcase-minimized-6594333576790016
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Hardware accelerated decoding generally uses AVHWFramesContext for pool
allocation of hardware surfaces. These are setup to allocate surfaces
aligned to hardware and hwaccel API requirements. Due to the
architecture, av_hwframe_get_buffer() will return AVFrames with
the dimensions set to the aligned sizes.
This causes some decoders (like hevc) return these aligned size as
final frame size, instead of cropping them to the video's actual
dimensions. To make sure this doesn't happen, crop the frame to the
size the decoder expects when ff_get_buffer() is called.
Merges Libav commit 3fdf50f9e8.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Some devices (some phones, apparently) will support only this opaque
format. Of course this won't work with CLI, because copying data
directly is not supported.
Automatic frame allocation (setting AVCodecContext.hw_device_ctx) does
not support this mode, even if it's the only supported mode. But since
opaque surfaces are generally less useful, that's probably ok.
Merges Libav commit 5030e3856c.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Makes dealing with formats that can not be used for staging textures
easier (DXGI_FORMAT_420_OPAQUE). It also saves memory if the staging
texture is never needed, so this is a good thing.
Merges Libav commit 98d73e4174.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
It appears in this case, frames_ininit is called twice (once by
av_hwframe_ctx_init(), and again by unreffing the frames ctx ref).
Merges Libav commit 086321c612.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Some existed since forever, some are new.
The cast in get_surface() is silly, but unless we change the av_log
function signature, or all callers of ff_dxva2_get_surface_index(), it's
needed to remove the const warning.
Merges Libav commit 752ddb4556.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Make supported codec profiles part of each dxva_modes entry. Every DXVA2
mode is representative for a codec with a subset of supported profiles,
so reflecting that in dxva_modes seems appropriate.
In practice, this will more strictly check MPEG2 profiles, will stop
relying on the surface format checks for selecting the correct HEVC
profile, and remove the verbose messages for mismatching H264/HEVC
profiles. Instead of the latter, it will now print the more nebulous "No
decoder device for codec found" verbose message.
This also respects AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH. Move the
Main10 HEVC entry before the normal one to make this work better.
Originally inspired by VLC's code.
Merges Libav commit 70e5e7c022.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
When targeting the UWP API subset, the LoadLibrary function is not
available (and the fallback, LoadPackagedLibrary, can't be used to
load system DLLs). In these cases, link directly to the functions
in the DLLs instead of trying to load them dynamically at runtime.
Merges Libav commit fd1ffa1f10.
Signed-off-by: Martin Storsjö <martin@martin.st>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Merges Libav commit f9e7a2f95a.
Also adds untested VP9 support.
The check for DXVA2 COBJs is removed. Just update your MinGW to
something newer than a 5 year old release.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
I want to make it non-mandatory to set a mutex in the D3D11 device
context, and replacing it with user callbacks seems like the best
solution. This is preparation for it. Also makes the code slightly more
readable.
Merges Libav commit 831cfe10b4.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The actual hwaccel code will need to access an internal context instead
of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
dispatch between the "old" external and the new internal context.
Also, the new API requires a new D3D11 pixfmt, so all places which check
for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
function, which does the check.
Merges Libav commit 4dec101acc.
Adds changes to vp9 over the Libav patch.
Signed-off-by: Diego Biurrun <diego@biurrun.de>