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Commit Graph

9 Commits

Author SHA1 Message Date
Diego Biurrun
ecbcebde34 vdpau: Adjust necessary #includes for vdpau_internal.h 2015-02-14 10:56:01 -08:00
Rémi Denis-Courmont
89ac99ba5f vdpau: pass codec-specific parameters from hwaccel
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2014-10-05 10:41:31 +00:00
Anton Khirnov
a871ef0cc9 hwaccel: Rename priv_data_size to frame_priv_data_size
This describes more accurately what this field is for.
2014-05-11 14:59:07 +02:00
wm4
f6774f905f mpegvideo: operate with pointers to AVFrames instead of whole structs
The most interesting parts are initialization in ff_MPV_common_init() and
uninitialization in ff_MPV_common_end().

ff_mpeg_unref_picture and ff_thread_release_buffer have additional NULL
checks for Picture.f, because these functions can be called on
uninitialized or partially initialized Pictures.

NULL pointer checks are added to ff_thread_release_buffer() stub function.

Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
2014-04-09 02:12:19 +02:00
wm4
1b1094a19d vdpau: switch ff_vdpau_get_surface_id from Picture to AVFrame
This gets rid of aliasing completely unrelated structs to Picture.

Fixes the remaining compilation warnings in the vdpau code.

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2014-03-20 17:00:39 +01:00
wm4
7948a51b5c vdpau: don't assume Picture and H264Picture are the same
The code passed H264Picture* and Picture*, and assumed the
hwaccel_picture_private field was in the same place in both
structs. Somehow this happened to work in Libav, but broke in
FFmpeg (and probably subtly breaks in Libav too).

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2014-03-20 16:59:46 +01:00
Rémi Denis-Courmont
2852740e23 vdpau: store picture data in picture's rather than codec's context
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2013-08-05 11:20:41 +02:00
Anton Khirnov
2c54155407 h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2013-02-15 16:35:16 +01:00
Rémi Denis-Courmont
aaf9d0e8f3 vdpau: Add MPEG-1/2 decoding via hwaccel infrastructure
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2013-01-13 14:53:47 +01:00