This ensures they will be reference counted, as required by the AVCodec.receive_packet()
API.
Should fix ticket #8386.
Signed-off-by: James Almer <jamrial@gmail.com>
(cherry picked from commit fdf46b4a6b36dd8551adc29c455326b1a13b4acb)
Adds support for AMF initialisation from a DXVA2 (Direct3D9) device, and
then allows passing DXVA2 surfaces into an AMF encoder.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Supplying a hardware input frame which is not in the input hardware frames
context is not allowed by the API, so additional code to handle it is not
necessary. Further, handling it automatically results in very low
performance - it is more appropriate to fail immediately so that the user
can fix their incorrect setup.
If the user supplies a device or frames context then it is an error
not to use it; this is consistent with other hardware components.
Also factorise out the D3D11 initialisation and improve error
messages.
* commit '34c113335b53d83ed343de49741f0823aa1f8cc6':
Add support for H.264 and HEVC hardware encoding for AMD GPUs based on AMF SDK
Most of this was already present from 9ea6607d294526688ab1b1342cb36ee159683e88,
this just applies some minor fixups and adds the general documentation.
Merged-by: Mark Thompson <sw@jkqxz.net>
Requires AMF headers for at least version 1.4.4.1.
Signed-off-by: Mikhail Mironov <mikhail.mironov@amd.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Requires AMF headers for at least version 1.4.4.1.
Signed-off-by: Mikhail Mironov <mikhail.mironov@amd.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>