/** * Copyright (C) 2025 Niklas Haas * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/avassert.h" #include "libavutil/bswap.h" #include "ops_backend.h" #ifndef BIT_DEPTH # define BIT_DEPTH 8 #endif #if BIT_DEPTH == 32 # define PIXEL_TYPE SWS_PIXEL_U32 # define PIXEL_MAX 0xFFFFFFFFu # define SWAP_BYTES av_bswap32 # define pixel_t uint32_t # define block_t u32block_t # define px u32 #elif BIT_DEPTH == 16 # define PIXEL_TYPE SWS_PIXEL_U16 # define PIXEL_MAX 0xFFFFu # define SWAP_BYTES av_bswap16 # define pixel_t uint16_t # define block_t u16block_t # define px u16 #elif BIT_DEPTH == 8 # define PIXEL_TYPE SWS_PIXEL_U8 # define PIXEL_MAX 0xFFu # define pixel_t uint8_t # define block_t u8block_t # define px u8 #else # error Invalid BIT_DEPTH #endif #define IS_FLOAT 0 #define FMT_CHAR u #define PIXEL_MIN 0 #include "ops_tmpl_common.c" DECL_READ(read_planar, const int elems) { block_t x, y, z, w; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { x[i] = in0[i]; if (elems > 1) y[i] = in1[i]; if (elems > 2) z[i] = in2[i]; if (elems > 3) w[i] = in3[i]; } CONTINUE(block_t, x, y, z, w); } DECL_READ(read_packed, const int elems) { block_t x, y, z, w; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { x[i] = in0[elems * i + 0]; if (elems > 1) y[i] = in0[elems * i + 1]; if (elems > 2) z[i] = in0[elems * i + 2]; if (elems > 3) w[i] = in0[elems * i + 3]; } CONTINUE(block_t, x, y, z, w); } DECL_WRITE(write_planar, const int elems) { SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { out0[i] = x[i]; if (elems > 1) out1[i] = y[i]; if (elems > 2) out2[i] = z[i]; if (elems > 3) out3[i] = w[i]; } } DECL_WRITE(write_packed, const int elems) { SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { out0[elems * i + 0] = x[i]; if (elems > 1) out0[elems * i + 1] = y[i]; if (elems > 2) out0[elems * i + 2] = z[i]; if (elems > 3) out0[elems * i + 3] = w[i]; } } #define WRAP_READ(FUNC, ELEMS, FRAC, PACKED) \ DECL_IMPL_READ(FUNC##ELEMS) \ { \ CALL_READ(FUNC, ELEMS); \ for (int i = 0; i < (PACKED ? 1 : ELEMS); i++) \ iter->in[i] += sizeof(block_t) * (PACKED ? ELEMS : 1) >> FRAC; \ } \ \ DECL_ENTRY(FUNC##ELEMS, \ .op = SWS_OP_READ, \ .rw = { \ .elems = ELEMS, \ .packed = PACKED, \ .frac = FRAC, \ }, \ ); WRAP_READ(read_planar, 1, 0, false) WRAP_READ(read_planar, 2, 0, false) WRAP_READ(read_planar, 3, 0, false) WRAP_READ(read_planar, 4, 0, false) WRAP_READ(read_packed, 2, 0, true) WRAP_READ(read_packed, 3, 0, true) WRAP_READ(read_packed, 4, 0, true) #define WRAP_WRITE(FUNC, ELEMS, FRAC, PACKED) \ DECL_IMPL(FUNC##ELEMS) \ { \ CALL_WRITE(FUNC, ELEMS); \ for (int i = 0; i < (PACKED ? 1 : ELEMS); i++) \ iter->out[i] += sizeof(block_t) * (PACKED ? ELEMS : 1) >> FRAC; \ } \ \ DECL_ENTRY(FUNC##ELEMS, \ .op = SWS_OP_WRITE, \ .rw = { \ .elems = ELEMS, \ .packed = PACKED, \ .frac = FRAC, \ }, \ ); WRAP_WRITE(write_planar, 1, 0, false) WRAP_WRITE(write_planar, 2, 0, false) WRAP_WRITE(write_planar, 3, 0, false) WRAP_WRITE(write_planar, 4, 0, false) WRAP_WRITE(write_packed, 2, 0, true) WRAP_WRITE(write_packed, 3, 0, true) WRAP_WRITE(write_packed, 4, 0, true) #if BIT_DEPTH == 8 DECL_READ(read_nibbles, const int elems) { block_t x, y, z, w; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i += 2) { const pixel_t val = ((const pixel_t *) in0)[i >> 1]; x[i + 0] = val >> 4; /* high nibble */ x[i + 1] = val & 0xF; /* low nibble */ } CONTINUE(block_t, x, y, z, w); } DECL_READ(read_bits, const int elems) { block_t x, y, z, w; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i += 8) { const pixel_t val = ((const pixel_t *) in0)[i >> 3]; x[i + 0] = (val >> 7) & 1; x[i + 1] = (val >> 6) & 1; x[i + 2] = (val >> 5) & 1; x[i + 3] = (val >> 4) & 1; x[i + 4] = (val >> 3) & 1; x[i + 5] = (val >> 2) & 1; x[i + 6] = (val >> 1) & 1; x[i + 7] = (val >> 0) & 1; } CONTINUE(block_t, x, y, z, w); } WRAP_READ(read_nibbles, 1, 1, false) WRAP_READ(read_bits, 1, 3, false) DECL_WRITE(write_nibbles, const int elems) { SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i += 2) out0[i >> 1] = x[i] << 4 | x[i + 1]; } DECL_WRITE(write_bits, const int elems) { SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i += 8) { out0[i >> 3] = x[i + 0] << 7 | x[i + 1] << 6 | x[i + 2] << 5 | x[i + 3] << 4 | x[i + 4] << 3 | x[i + 5] << 2 | x[i + 6] << 1 | x[i + 7]; } } WRAP_WRITE(write_nibbles, 1, 1, false) WRAP_WRITE(write_bits, 1, 3, false) #endif /* BIT_DEPTH == 8 */ #ifdef SWAP_BYTES DECL_PATTERN(swap_bytes) { SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { if (X) x[i] = SWAP_BYTES(x[i]); if (Y) y[i] = SWAP_BYTES(y[i]); if (Z) z[i] = SWAP_BYTES(z[i]); if (W) w[i] = SWAP_BYTES(w[i]); } CONTINUE(block_t, x, y, z, w); } WRAP_COMMON_PATTERNS(swap_bytes, .op = SWS_OP_SWAP_BYTES); #endif /* SWAP_BYTES */ #if BIT_DEPTH == 8 DECL_PATTERN(expand16) { u16block_t x16, y16, z16, w16; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { if (X) x16[i] = x[i] << 8 | x[i]; if (Y) y16[i] = y[i] << 8 | y[i]; if (Z) z16[i] = z[i] << 8 | z[i]; if (W) w16[i] = w[i] << 8 | w[i]; } CONTINUE(u16block_t, x16, y16, z16, w16); } WRAP_COMMON_PATTERNS(expand16, .op = SWS_OP_CONVERT, .convert.to = SWS_PIXEL_U16, .convert.expand = true, ); DECL_PATTERN(expand32) { u32block_t x32, y32, z32, w32; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { x32[i] = x[i] << 24 | x[i] << 16 | x[i] << 8 | x[i]; y32[i] = y[i] << 24 | y[i] << 16 | y[i] << 8 | y[i]; z32[i] = z[i] << 24 | z[i] << 16 | z[i] << 8 | z[i]; w32[i] = w[i] << 24 | w[i] << 16 | w[i] << 8 | w[i]; } CONTINUE(u32block_t, x32, y32, z32, w32); } WRAP_COMMON_PATTERNS(expand32, .op = SWS_OP_CONVERT, .convert.to = SWS_PIXEL_U32, .convert.expand = true, ); #endif #define WRAP_PACK_UNPACK(X, Y, Z, W) \ inline DECL_IMPL(pack_##X##Y##Z##W) \ { \ SWS_LOOP \ for (int i = 0; i < SWS_BLOCK_SIZE; i++) { \ x[i] = x[i] << (Y+Z+W); \ if (Y) \ x[i] |= y[i] << (Z+W); \ if (Z) \ x[i] |= z[i] << W; \ if (W) \ x[i] |= w[i]; \ } \ \ CONTINUE(block_t, x, y, z, w); \ } \ \ DECL_ENTRY(pack_##X##Y##Z##W, \ .op = SWS_OP_PACK, \ .pack.pattern = { X, Y, Z, W }, \ ); \ \ inline DECL_IMPL(unpack_##X##Y##Z##W) \ { \ SWS_LOOP \ for (int i = 0; i < SWS_BLOCK_SIZE; i++) { \ const pixel_t val = x[i]; \ x[i] = val >> (Y+Z+W); \ if (Y) \ y[i] = (val >> (Z+W)) & ((1 << Y) - 1); \ if (Z) \ z[i] = (val >> W) & ((1 << Z) - 1); \ if (W) \ w[i] = val & ((1 << W) - 1); \ } \ \ CONTINUE(block_t, x, y, z, w); \ } \ \ DECL_ENTRY(unpack_##X##Y##Z##W, \ .op = SWS_OP_UNPACK, \ .pack.pattern = { X, Y, Z, W }, \ ); WRAP_PACK_UNPACK( 3, 3, 2, 0) WRAP_PACK_UNPACK( 2, 3, 3, 0) WRAP_PACK_UNPACK( 1, 2, 1, 0) WRAP_PACK_UNPACK( 5, 6, 5, 0) WRAP_PACK_UNPACK( 5, 5, 5, 0) WRAP_PACK_UNPACK( 4, 4, 4, 0) WRAP_PACK_UNPACK( 2, 10, 10, 10) WRAP_PACK_UNPACK(10, 10, 10, 2) #if BIT_DEPTH != 8 DECL_PATTERN(lshift) { const uint8_t amount = impl->priv.u8[0]; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { x[i] <<= amount; y[i] <<= amount; z[i] <<= amount; w[i] <<= amount; } CONTINUE(block_t, x, y, z, w); } DECL_PATTERN(rshift) { const uint8_t amount = impl->priv.u8[0]; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { x[i] >>= amount; y[i] >>= amount; z[i] >>= amount; w[i] >>= amount; } CONTINUE(block_t, x, y, z, w); } WRAP_COMMON_PATTERNS(lshift, .op = SWS_OP_LSHIFT, .setup = ff_sws_setup_u8, .flexible = true, ); WRAP_COMMON_PATTERNS(rshift, .op = SWS_OP_RSHIFT, .setup = ff_sws_setup_u8, .flexible = true, ); #endif /* BIT_DEPTH != 8 */ DECL_PATTERN(convert_float) { f32block_t xf, yf, zf, wf; SWS_LOOP for (int i = 0; i < SWS_BLOCK_SIZE; i++) { xf[i] = x[i]; yf[i] = y[i]; zf[i] = z[i]; wf[i] = w[i]; } CONTINUE(f32block_t, xf, yf, zf, wf); } WRAP_COMMON_PATTERNS(convert_float, .op = SWS_OP_CONVERT, .convert.to = SWS_PIXEL_F32, ); /** * Swizzle by directly swapping the order of arguments to the continuation. * Note that this is only safe to do if no arguments are duplicated. */ #define DECL_SWIZZLE(X, Y, Z, W) \ static SWS_FUNC void \ fn(swizzle_##X##Y##Z##W)(SwsOpIter *restrict iter, \ const SwsOpImpl *restrict impl, \ block_t c0, block_t c1, block_t c2, block_t c3) \ { \ CONTINUE(block_t, c##X, c##Y, c##Z, c##W); \ } \ \ DECL_ENTRY(swizzle_##X##Y##Z##W, \ .op = SWS_OP_SWIZZLE, \ .swizzle.in = { X, Y, Z, W }, \ ); DECL_SWIZZLE(3, 0, 1, 2) DECL_SWIZZLE(3, 0, 2, 1) DECL_SWIZZLE(2, 1, 0, 3) DECL_SWIZZLE(3, 2, 1, 0) DECL_SWIZZLE(3, 1, 0, 2) DECL_SWIZZLE(3, 2, 0, 1) DECL_SWIZZLE(1, 2, 0, 3) DECL_SWIZZLE(1, 0, 2, 3) DECL_SWIZZLE(2, 0, 1, 3) DECL_SWIZZLE(2, 3, 1, 0) DECL_SWIZZLE(2, 1, 3, 0) DECL_SWIZZLE(1, 2, 3, 0) DECL_SWIZZLE(1, 3, 2, 0) DECL_SWIZZLE(0, 2, 1, 3) DECL_SWIZZLE(0, 2, 3, 1) DECL_SWIZZLE(0, 3, 1, 2) DECL_SWIZZLE(3, 1, 2, 0) DECL_SWIZZLE(0, 3, 2, 1) /* Broadcast luma -> rgb (only used for y(a) -> rgb(a)) */ #define DECL_EXPAND_LUMA(X, W, T0, T1) \ static SWS_FUNC void \ fn(expand_luma_##X##W)(SwsOpIter *restrict iter, \ const SwsOpImpl *restrict impl, \ block_t c0, block_t c1, block_t c2, block_t c3) \ { \ SWS_LOOP \ for (int i = 0; i < SWS_BLOCK_SIZE; i++) \ T0[i] = T1[i] = c0[i]; \ \ CONTINUE(block_t, c##X, T0, T1, c##W); \ } \ \ DECL_ENTRY(expand_luma_##X##W, \ .op = SWS_OP_SWIZZLE, \ .swizzle.in = { X, 0, 0, W }, \ ); DECL_EXPAND_LUMA(0, 3, c1, c2) DECL_EXPAND_LUMA(3, 0, c1, c2) DECL_EXPAND_LUMA(1, 0, c2, c3) DECL_EXPAND_LUMA(0, 1, c2, c3) static const SwsOpTable fn(op_table_int) = { .block_size = SWS_BLOCK_SIZE, .entries = { &fn(op_read_planar1), &fn(op_read_planar2), &fn(op_read_planar3), &fn(op_read_planar4), &fn(op_read_packed2), &fn(op_read_packed3), &fn(op_read_packed4), &fn(op_write_planar1), &fn(op_write_planar2), &fn(op_write_planar3), &fn(op_write_planar4), &fn(op_write_packed2), &fn(op_write_packed3), &fn(op_write_packed4), #if BIT_DEPTH == 8 &fn(op_read_bits1), &fn(op_read_nibbles1), &fn(op_write_bits1), &fn(op_write_nibbles1), &fn(op_pack_1210), &fn(op_pack_2330), &fn(op_pack_3320), &fn(op_unpack_1210), &fn(op_unpack_2330), &fn(op_unpack_3320), REF_COMMON_PATTERNS(expand16), REF_COMMON_PATTERNS(expand32), #elif BIT_DEPTH == 16 &fn(op_pack_4440), &fn(op_pack_5550), &fn(op_pack_5650), &fn(op_unpack_4440), &fn(op_unpack_5550), &fn(op_unpack_5650), #elif BIT_DEPTH == 32 &fn(op_pack_2101010), &fn(op_pack_1010102), &fn(op_unpack_2101010), &fn(op_unpack_1010102), #endif #ifdef SWAP_BYTES REF_COMMON_PATTERNS(swap_bytes), #endif REF_COMMON_PATTERNS(min), REF_COMMON_PATTERNS(max), REF_COMMON_PATTERNS(scale), REF_COMMON_PATTERNS(convert_float), &fn(op_clear_1110), &fn(op_clear_0111), &fn(op_clear_0011), &fn(op_clear_1001), &fn(op_clear_1100), &fn(op_clear_0101), &fn(op_clear_1010), &fn(op_clear_1000), &fn(op_clear_0100), &fn(op_clear_0010), &fn(op_swizzle_3012), &fn(op_swizzle_3021), &fn(op_swizzle_2103), &fn(op_swizzle_3210), &fn(op_swizzle_3102), &fn(op_swizzle_3201), &fn(op_swizzle_1203), &fn(op_swizzle_1023), &fn(op_swizzle_2013), &fn(op_swizzle_2310), &fn(op_swizzle_2130), &fn(op_swizzle_1230), &fn(op_swizzle_1320), &fn(op_swizzle_0213), &fn(op_swizzle_0231), &fn(op_swizzle_0312), &fn(op_swizzle_3120), &fn(op_swizzle_0321), &fn(op_expand_luma_03), &fn(op_expand_luma_30), &fn(op_expand_luma_10), &fn(op_expand_luma_01), #if BIT_DEPTH != 8 REF_COMMON_PATTERNS(lshift), REF_COMMON_PATTERNS(rshift), REF_COMMON_PATTERNS(convert_uint8), #endif /* BIT_DEPTH != 8 */ #if BIT_DEPTH != 16 REF_COMMON_PATTERNS(convert_uint16), #endif #if BIT_DEPTH != 32 REF_COMMON_PATTERNS(convert_uint32), #endif NULL }, }; #undef PIXEL_TYPE #undef PIXEL_MAX #undef PIXEL_MIN #undef SWAP_BYTES #undef pixel_t #undef block_t #undef px #undef FMT_CHAR #undef IS_FLOAT