/* * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder * Copyright (c) 2003-2011 Michael Niedermayer <michaelni@gmx.at> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * H.264 / AVC / MPEG4 part10 prediction functions. * @author Michael Niedermayer <michaelni@gmx.at> */ #include "mathops.h" #include "bit_depth_template.c" static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a= AV_RN4PA(src-stride); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4(src[-1+0*stride])); AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4(src[-1+1*stride])); AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4(src[-1+2*stride])); AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4(src[-1+3*stride])); } static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3; const pixel4 a = PIXEL_SPLAT_X4(dc); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2; const pixel4 a = PIXEL_SPLAT_X4(dc); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2; const pixel4 a = PIXEL_SPLAT_X4(dc); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1); AV_WN4PA(src+0*stride, a); AV_WN4PA(src+1*stride, a); AV_WN4PA(src+2*stride, a); AV_WN4PA(src+3*stride, a); } #define LOAD_TOP_RIGHT_EDGE\ const unsigned av_unused t4 = topright[0];\ const unsigned av_unused t5 = topright[1];\ const unsigned av_unused t6 = topright[2];\ const unsigned av_unused t7 = topright[3];\ #define LOAD_DOWN_LEFT_EDGE\ const unsigned av_unused l4 = src[-1+4*stride];\ const unsigned av_unused l5 = src[-1+5*stride];\ const unsigned av_unused l6 = src[-1+6*stride];\ const unsigned av_unused l7 = src[-1+7*stride];\ #define LOAD_LEFT_EDGE\ const unsigned av_unused l0 = src[-1+0*stride];\ const unsigned av_unused l1 = src[-1+1*stride];\ const unsigned av_unused l2 = src[-1+2*stride];\ const unsigned av_unused l3 = src[-1+3*stride];\ #define LOAD_TOP_EDGE\ const unsigned av_unused t0 = src[ 0-1*stride];\ const unsigned av_unused t1 = src[ 1-1*stride];\ const unsigned av_unused t2 = src[ 2-1*stride];\ const unsigned av_unused t3 = src[ 3-1*stride];\ static void FUNCC(pred4x4_down_right)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int lt= src[-1-1*stride]; LOAD_TOP_EDGE LOAD_LEFT_EDGE src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2; src[0+2*stride]= src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2; src[0+1*stride]= src[1+2*stride]= src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2; src[0+0*stride]= src[1+1*stride]= src[2+2*stride]= src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2; src[1+0*stride]= src[2+1*stride]= src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2; src[2+0*stride]= src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2; } static void FUNCC(pred4x4_down_left)(uint8_t *_src, const uint8_t *_topright, int _stride){ pixel *src = (pixel*)_src; const pixel *topright = (const pixel*)_topright; int stride = _stride>>(sizeof(pixel)-1); LOAD_TOP_EDGE LOAD_TOP_RIGHT_EDGE // LOAD_LEFT_EDGE src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2; src[1+0*stride]= src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2; src[2+0*stride]= src[1+1*stride]= src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2; src[3+0*stride]= src[2+1*stride]= src[1+2*stride]= src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2; src[3+1*stride]= src[2+2*stride]= src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2; src[3+2*stride]= src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2; src[3+3*stride]=(t6 + 3*t7 + 2)>>2; } static void FUNCC(pred4x4_vertical_right)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int lt= src[-1-1*stride]; LOAD_TOP_EDGE LOAD_LEFT_EDGE src[0+0*stride]= src[1+2*stride]=(lt + t0 + 1)>>1; src[1+0*stride]= src[2+2*stride]=(t0 + t1 + 1)>>1; src[2+0*stride]= src[3+2*stride]=(t1 + t2 + 1)>>1; src[3+0*stride]=(t2 + t3 + 1)>>1; src[0+1*stride]= src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2; src[1+1*stride]= src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2; src[2+1*stride]= src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2; src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2; src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2; src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; } static void FUNCC(pred4x4_vertical_left)(uint8_t *_src, const uint8_t *_topright, int _stride){ pixel *src = (pixel*)_src; const pixel *topright = (const pixel*)_topright; int stride = _stride>>(sizeof(pixel)-1); LOAD_TOP_EDGE LOAD_TOP_RIGHT_EDGE src[0+0*stride]=(t0 + t1 + 1)>>1; src[1+0*stride]= src[0+2*stride]=(t1 + t2 + 1)>>1; src[2+0*stride]= src[1+2*stride]=(t2 + t3 + 1)>>1; src[3+0*stride]= src[2+2*stride]=(t3 + t4+ 1)>>1; src[3+2*stride]=(t4 + t5+ 1)>>1; src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; src[1+1*stride]= src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2; src[2+1*stride]= src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2; src[3+1*stride]= src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2; src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2; } static void FUNCC(pred4x4_horizontal_up)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); LOAD_LEFT_EDGE src[0+0*stride]=(l0 + l1 + 1)>>1; src[1+0*stride]=(l0 + 2*l1 + l2 + 2)>>2; src[2+0*stride]= src[0+1*stride]=(l1 + l2 + 1)>>1; src[3+0*stride]= src[1+1*stride]=(l1 + 2*l2 + l3 + 2)>>2; src[2+1*stride]= src[0+2*stride]=(l2 + l3 + 1)>>1; src[3+1*stride]= src[1+2*stride]=(l2 + 2*l3 + l3 + 2)>>2; src[3+2*stride]= src[1+3*stride]= src[0+3*stride]= src[2+2*stride]= src[2+3*stride]= src[3+3*stride]=l3; } static void FUNCC(pred4x4_horizontal_down)(uint8_t *_src, const uint8_t *topright, int _stride){ pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const int lt= src[-1-1*stride]; LOAD_TOP_EDGE LOAD_LEFT_EDGE src[0+0*stride]= src[2+1*stride]=(lt + l0 + 1)>>1; src[1+0*stride]= src[3+1*stride]=(l0 + 2*lt + t0 + 2)>>2; src[2+0*stride]=(lt + 2*t0 + t1 + 2)>>2; src[3+0*stride]=(t0 + 2*t1 + t2 + 2)>>2; src[0+1*stride]= src[2+2*stride]=(l0 + l1 + 1)>>1; src[1+1*stride]= src[3+2*stride]=(lt + 2*l0 + l1 + 2)>>2; src[0+2*stride]= src[2+3*stride]=(l1 + l2+ 1)>>1; src[1+2*stride]= src[3+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; src[0+3*stride]=(l2 + l3 + 1)>>1; src[1+3*stride]=(l1 + 2*l2 + l3 + 2)>>2; } static void FUNCC(pred16x16_vertical)(uint8_t *_src, int _stride){ int i; pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0); const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1); const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2); const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3); for(i=0; i<16; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, b); AV_WN4PA(((pixel4*)(src+i*stride))+2, c); AV_WN4PA(((pixel4*)(src+i*stride))+3, d); } } static void FUNCC(pred16x16_horizontal)(uint8_t *_src, int stride){ int i; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; for(i=0; i<16; i++){ const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, a); AV_WN4PA(((pixel4*)(src+i*stride))+2, a); AV_WN4PA(((pixel4*)(src+i*stride))+3, a); } } #define PREDICT_16x16_DC(v)\ for(i=0; i<16; i++){\ AV_WN4PA(src+ 0, v);\ AV_WN4PA(src+ 4, v);\ AV_WN4PA(src+ 8, v);\ AV_WN4PA(src+12, v);\ src += stride;\ } static void FUNCC(pred16x16_dc)(uint8_t *_src, int stride){ int i, dc=0; pixel *src = (pixel*)_src; pixel4 dcsplat; stride >>= sizeof(pixel)-1; for(i=0;i<16; i++){ dc+= src[-1+i*stride]; } for(i=0;i<16; i++){ dc+= src[i-stride]; } dcsplat = PIXEL_SPLAT_X4((dc+16)>>5); PREDICT_16x16_DC(dcsplat); } static void FUNCC(pred16x16_left_dc)(uint8_t *_src, int stride){ int i, dc=0; pixel *src = (pixel*)_src; pixel4 dcsplat; stride >>= sizeof(pixel)-1; for(i=0;i<16; i++){ dc+= src[-1+i*stride]; } dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); PREDICT_16x16_DC(dcsplat); } static void FUNCC(pred16x16_top_dc)(uint8_t *_src, int stride){ int i, dc=0; pixel *src = (pixel*)_src; pixel4 dcsplat; stride >>= sizeof(pixel)-1; for(i=0;i<16; i++){ dc+= src[i-stride]; } dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); PREDICT_16x16_DC(dcsplat); } #define PRED16x16_X(n, v) \ static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, int stride){\ int i;\ pixel *src = (pixel*)_src;\ stride >>= sizeof(pixel)-1;\ PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\ } PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1) PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0) PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1) static inline void FUNCC(pred16x16_plane_compat)(uint8_t *p_src, int p_stride, const int svq3, const int rv40){ int i, j, k; int a; INIT_CLIP pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); const pixel * const src0 = src +7-stride; const pixel * src1 = src +8*stride-1; const pixel * src2 = src1-2*stride; // == src+6*stride-1; int H = src0[1] - src0[-1]; int V = src1[0] - src2[ 0]; for(k=2; k<=8; ++k) { src1 += stride; src2 -= stride; H += k*(src0[k] - src0[-k]); V += k*(src1[0] - src2[ 0]); } if(svq3){ H = ( 5*(H/4) ) / 16; V = ( 5*(V/4) ) / 16; /* required for 100% accuracy */ i = H; H = V; V = i; }else if(rv40){ H = ( H + (H>>2) ) >> 4; V = ( V + (V>>2) ) >> 4; }else{ H = ( 5*H+32 ) >> 6; V = ( 5*V+32 ) >> 6; } a = 16*(src1[0] + src2[16] + 1) - 7*(V+H); for(j=16; j>0; --j) { int b = a; a += V; for(i=-16; i<0; i+=4) { src[16+i] = CLIP((b ) >> 5); src[17+i] = CLIP((b+ H) >> 5); src[18+i] = CLIP((b+2*H) >> 5); src[19+i] = CLIP((b+3*H) >> 5); b += 4*H; } src += stride; } } static void FUNCC(pred16x16_plane)(uint8_t *src, int stride){ FUNCC(pred16x16_plane_compat)(src, stride, 0, 0); } static void FUNCC(pred8x8_vertical)(uint8_t *_src, int _stride){ int i; pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); for(i=0; i<8; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, b); } } static void FUNCC(pred8x16_vertical)(uint8_t *_src, int _stride){ int i; pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); for(i=0; i<16; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, b); } } static void FUNCC(pred8x8_horizontal)(uint8_t *_src, int stride){ int i; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; for(i=0; i<8; i++){ const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, a); } } static void FUNCC(pred8x16_horizontal)(uint8_t *_src, int stride){ int i; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; for(i=0; i<16; i++){ const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); AV_WN4PA(((pixel4*)(src+i*stride))+0, a); AV_WN4PA(((pixel4*)(src+i*stride))+1, a); } } #define PRED8x8_X(n, v)\ static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\ int i;\ const pixel4 a = PIXEL_SPLAT_X4(v);\ pixel *src = (pixel*)_src;\ stride >>= sizeof(pixel)-1;\ for(i=0; i<8; i++){\ AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\ AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\ }\ } PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1) PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0) PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1) static void FUNCC(pred8x16_128_dc)(uint8_t *_src, int stride){ FUNCC(pred8x8_128_dc)(_src, stride); FUNCC(pred8x8_128_dc)(_src+8*stride, stride); } static void FUNCC(pred8x8_left_dc)(uint8_t *_src, int stride){ int i; int dc0, dc2; pixel4 dc0splat, dc2splat; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; dc0=dc2=0; for(i=0;i<4; i++){ dc0+= src[-1+i*stride]; dc2+= src[-1+(i+4)*stride]; } dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); for(i=0; i<4; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat); } for(i=4; i<8; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat); } } static void FUNCC(pred8x16_left_dc)(uint8_t *_src, int stride){ FUNCC(pred8x8_left_dc)(_src, stride); FUNCC(pred8x8_left_dc)(_src+8*stride, stride); } static void FUNCC(pred8x8_top_dc)(uint8_t *_src, int stride){ int i; int dc0, dc1; pixel4 dc0splat, dc1splat; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; dc0=dc1=0; for(i=0;i<4; i++){ dc0+= src[i-stride]; dc1+= src[4+i-stride]; } dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); for(i=0; i<4; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); } for(i=4; i<8; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); } } static void FUNCC(pred8x16_top_dc)(uint8_t *_src, int stride){ int i; int dc0, dc1; pixel4 dc0splat, dc1splat; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; dc0=dc1=0; for(i=0;i<4; i++){ dc0+= src[i-stride]; dc1+= src[4+i-stride]; } dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); for(i=0; i<16; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); } } static void FUNCC(pred8x8_dc)(uint8_t *_src, int stride){ int i; int dc0, dc1, dc2; pixel4 dc0splat, dc1splat, dc2splat, dc3splat; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; dc0=dc1=dc2=0; for(i=0;i<4; i++){ dc0+= src[-1+i*stride] + src[i-stride]; dc1+= src[4+i-stride]; dc2+= src[-1+(i+4)*stride]; } dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3); dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3); for(i=0; i<4; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); } for(i=4; i<8; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); } } static void FUNCC(pred8x16_dc)(uint8_t *_src, int stride){ int i; int dc0, dc1, dc2, dc3, dc4; pixel4 dc0splat, dc1splat, dc2splat, dc3splat, dc4splat, dc5splat, dc6splat, dc7splat; pixel *src = (pixel*)_src; stride >>= sizeof(pixel)-1; dc0=dc1=dc2=dc3=dc4=0; for(i=0;i<4; i++){ dc0+= src[-1+i*stride] + src[i-stride]; dc1+= src[4+i-stride]; dc2+= src[-1+(i+4)*stride]; dc3+= src[-1+(i+8)*stride]; dc4+= src[-1+(i+12)*stride]; } dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3); dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3); dc4splat = PIXEL_SPLAT_X4((dc3 + 2)>>2); dc5splat = PIXEL_SPLAT_X4((dc1 + dc3 + 4)>>3); dc6splat = PIXEL_SPLAT_X4((dc4 + 2)>>2); dc7splat = PIXEL_SPLAT_X4((dc1 + dc4 + 4)>>3); for(i=0; i<4; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); } for(i=4; i<8; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); } for(i=8; i<12; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc4splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc5splat); } for(i=12; i<16; i++){ AV_WN4PA(((pixel4*)(src+i*stride))+0, dc6splat); AV_WN4PA(((pixel4*)(src+i*stride))+1, dc7splat); } } //the following 4 function should not be optimized! static void FUNC(pred8x8_mad_cow_dc_l0t)(uint8_t *src, int stride){ FUNCC(pred8x8_top_dc)(src, stride); FUNCC(pred4x4_dc)(src, NULL, stride); } static void FUNC(pred8x16_mad_cow_dc_l0t)(uint8_t *src, int stride){ FUNCC(pred8x16_top_dc)(src, stride); FUNCC(pred4x4_dc)(src, NULL, stride); } static void FUNC(pred8x8_mad_cow_dc_0lt)(uint8_t *src, int stride){ FUNCC(pred8x8_dc)(src, stride); FUNCC(pred4x4_top_dc)(src, NULL, stride); } static void FUNC(pred8x16_mad_cow_dc_0lt)(uint8_t *src, int stride){ FUNCC(pred8x16_dc)(src, stride); FUNCC(pred4x4_top_dc)(src, NULL, stride); } static void FUNC(pred8x8_mad_cow_dc_l00)(uint8_t *src, int stride){ FUNCC(pred8x8_left_dc)(src, stride); FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride); FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride); } static void FUNC(pred8x16_mad_cow_dc_l00)(uint8_t *src, int stride){ FUNCC(pred8x16_left_dc)(src, stride); FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride); FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride); } static void FUNC(pred8x8_mad_cow_dc_0l0)(uint8_t *src, int stride){ FUNCC(pred8x8_left_dc)(src, stride); FUNCC(pred4x4_128_dc)(src , NULL, stride); FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride); } static void FUNC(pred8x16_mad_cow_dc_0l0)(uint8_t *src, int stride){ FUNCC(pred8x16_left_dc)(src, stride); FUNCC(pred4x4_128_dc)(src , NULL, stride); FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride); } static void FUNCC(pred8x8_plane)(uint8_t *_src, int _stride){ int j, k; int a; INIT_CLIP pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel * const src0 = src +3-stride; const pixel * src1 = src +4*stride-1; const pixel * src2 = src1-2*stride; // == src+2*stride-1; int H = src0[1] - src0[-1]; int V = src1[0] - src2[ 0]; for(k=2; k<=4; ++k) { src1 += stride; src2 -= stride; H += k*(src0[k] - src0[-k]); V += k*(src1[0] - src2[ 0]); } H = ( 17*H+16 ) >> 5; V = ( 17*V+16 ) >> 5; a = 16*(src1[0] + src2[8]+1) - 3*(V+H); for(j=8; j>0; --j) { int b = a; a += V; src[0] = CLIP((b ) >> 5); src[1] = CLIP((b+ H) >> 5); src[2] = CLIP((b+2*H) >> 5); src[3] = CLIP((b+3*H) >> 5); src[4] = CLIP((b+4*H) >> 5); src[5] = CLIP((b+5*H) >> 5); src[6] = CLIP((b+6*H) >> 5); src[7] = CLIP((b+7*H) >> 5); src += stride; } } static void FUNCC(pred8x16_plane)(uint8_t *_src, int _stride){ int j, k; int a; INIT_CLIP pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); const pixel * const src0 = src +3-stride; const pixel * src1 = src +8*stride-1; const pixel * src2 = src1-2*stride; // == src+6*stride-1; int H = src0[1] - src0[-1]; int V = src1[0] - src2[ 0]; for (k = 2; k <= 4; ++k) { src1 += stride; src2 -= stride; H += k*(src0[k] - src0[-k]); V += k*(src1[0] - src2[ 0]); } for (; k <= 8; ++k) { src1 += stride; src2 -= stride; V += k*(src1[0] - src2[0]); } H = (17*H+16) >> 5; V = (5*V+32) >> 6; a = 16*(src1[0] + src2[8] + 1) - 7*V - 3*H; for(j=16; j>0; --j) { int b = a; a += V; src[0] = CLIP((b ) >> 5); src[1] = CLIP((b+ H) >> 5); src[2] = CLIP((b+2*H) >> 5); src[3] = CLIP((b+3*H) >> 5); src[4] = CLIP((b+4*H) >> 5); src[5] = CLIP((b+5*H) >> 5); src[6] = CLIP((b+6*H) >> 5); src[7] = CLIP((b+7*H) >> 5); src += stride; } } #define SRC(x,y) src[(x)+(y)*stride] #define PL(y) \ const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2; #define PREDICT_8x8_LOAD_LEFT \ const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \ + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \ PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \ const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2 #define PT(x) \ const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; #define PREDICT_8x8_LOAD_TOP \ const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \ + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \ PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \ const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \ + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2 #define PTR(x) \ t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; #define PREDICT_8x8_LOAD_TOPRIGHT \ int t8, t9, t10, t11, t12, t13, t14, t15; \ if(has_topright) { \ PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \ t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \ } else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1); #define PREDICT_8x8_LOAD_TOPLEFT \ const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2 #define PREDICT_8x8_DC(v) \ int y; \ for( y = 0; y < 8; y++ ) { \ AV_WN4PA(((pixel4*)src)+0, v); \ AV_WN4PA(((pixel4*)src)+1, v); \ src += stride; \ } static void FUNCC(pred8x8l_128_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) { pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); PREDICT_8x8_DC(PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1))); } static void FUNCC(pred8x8l_left_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride) { pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_LEFT; const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3); PREDICT_8x8_DC(dc); } static void FUNCC(pred8x8l_top_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3); PREDICT_8x8_DC(dc); } static void FUNCC(pred8x8l_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_LEFT; PREDICT_8x8_LOAD_TOP; const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7 +t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4); PREDICT_8x8_DC(dc); } static void FUNCC(pred8x8l_horizontal)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); pixel4 a; PREDICT_8x8_LOAD_LEFT; #define ROW(y) a = PIXEL_SPLAT_X4(l##y); \ AV_WN4PA(src+y*stride, a); \ AV_WN4PA(src+y*stride+4, a); ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7); #undef ROW } static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_topright, int _stride) { int y; pixel *src = (pixel*)_src; int stride = _stride>>(sizeof(pixel)-1); pixel4 a, b; PREDICT_8x8_LOAD_TOP; src[0] = t0; src[1] = t1; src[2] = t2; src[3] = t3; src[4] = t4; src[5] = t5; src[6] = t6; src[7] = t7; a = AV_RN4PA(((pixel4*)src)+0); b = AV_RN4PA(((pixel4*)src)+1); for( y = 1; y < 8; y++ ) { AV_WN4PA(((pixel4*)(src+y*stride))+0, a); AV_WN4PA(((pixel4*)(src+y*stride))+1, b); } } static void FUNCC(pred8x8l_down_left)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; PREDICT_8x8_LOAD_TOPRIGHT; SRC(0,0)= (t0 + 2*t1 + t2 + 2) >> 2; SRC(0,1)=SRC(1,0)= (t1 + 2*t2 + t3 + 2) >> 2; SRC(0,2)=SRC(1,1)=SRC(2,0)= (t2 + 2*t3 + t4 + 2) >> 2; SRC(0,3)=SRC(1,2)=SRC(2,1)=SRC(3,0)= (t3 + 2*t4 + t5 + 2) >> 2; SRC(0,4)=SRC(1,3)=SRC(2,2)=SRC(3,1)=SRC(4,0)= (t4 + 2*t5 + t6 + 2) >> 2; SRC(0,5)=SRC(1,4)=SRC(2,3)=SRC(3,2)=SRC(4,1)=SRC(5,0)= (t5 + 2*t6 + t7 + 2) >> 2; SRC(0,6)=SRC(1,5)=SRC(2,4)=SRC(3,3)=SRC(4,2)=SRC(5,1)=SRC(6,0)= (t6 + 2*t7 + t8 + 2) >> 2; SRC(0,7)=SRC(1,6)=SRC(2,5)=SRC(3,4)=SRC(4,3)=SRC(5,2)=SRC(6,1)=SRC(7,0)= (t7 + 2*t8 + t9 + 2) >> 2; SRC(1,7)=SRC(2,6)=SRC(3,5)=SRC(4,4)=SRC(5,3)=SRC(6,2)=SRC(7,1)= (t8 + 2*t9 + t10 + 2) >> 2; SRC(2,7)=SRC(3,6)=SRC(4,5)=SRC(5,4)=SRC(6,3)=SRC(7,2)= (t9 + 2*t10 + t11 + 2) >> 2; SRC(3,7)=SRC(4,6)=SRC(5,5)=SRC(6,4)=SRC(7,3)= (t10 + 2*t11 + t12 + 2) >> 2; SRC(4,7)=SRC(5,6)=SRC(6,5)=SRC(7,4)= (t11 + 2*t12 + t13 + 2) >> 2; SRC(5,7)=SRC(6,6)=SRC(7,5)= (t12 + 2*t13 + t14 + 2) >> 2; SRC(6,7)=SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2; SRC(7,7)= (t14 + 3*t15 + 2) >> 2; } static void FUNCC(pred8x8l_down_right)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; PREDICT_8x8_LOAD_LEFT; PREDICT_8x8_LOAD_TOPLEFT; SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2; SRC(0,6)=SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2; SRC(0,5)=SRC(1,6)=SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2; SRC(0,4)=SRC(1,5)=SRC(2,6)=SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2; SRC(0,3)=SRC(1,4)=SRC(2,5)=SRC(3,6)=SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2; SRC(0,2)=SRC(1,3)=SRC(2,4)=SRC(3,5)=SRC(4,6)=SRC(5,7)= (l2 + 2*l1 + l0 + 2) >> 2; SRC(0,1)=SRC(1,2)=SRC(2,3)=SRC(3,4)=SRC(4,5)=SRC(5,6)=SRC(6,7)= (l1 + 2*l0 + lt + 2) >> 2; SRC(0,0)=SRC(1,1)=SRC(2,2)=SRC(3,3)=SRC(4,4)=SRC(5,5)=SRC(6,6)=SRC(7,7)= (l0 + 2*lt + t0 + 2) >> 2; SRC(1,0)=SRC(2,1)=SRC(3,2)=SRC(4,3)=SRC(5,4)=SRC(6,5)=SRC(7,6)= (lt + 2*t0 + t1 + 2) >> 2; SRC(2,0)=SRC(3,1)=SRC(4,2)=SRC(5,3)=SRC(6,4)=SRC(7,5)= (t0 + 2*t1 + t2 + 2) >> 2; SRC(3,0)=SRC(4,1)=SRC(5,2)=SRC(6,3)=SRC(7,4)= (t1 + 2*t2 + t3 + 2) >> 2; SRC(4,0)=SRC(5,1)=SRC(6,2)=SRC(7,3)= (t2 + 2*t3 + t4 + 2) >> 2; SRC(5,0)=SRC(6,1)=SRC(7,2)= (t3 + 2*t4 + t5 + 2) >> 2; SRC(6,0)=SRC(7,1)= (t4 + 2*t5 + t6 + 2) >> 2; SRC(7,0)= (t5 + 2*t6 + t7 + 2) >> 2; } static void FUNCC(pred8x8l_vertical_right)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; PREDICT_8x8_LOAD_LEFT; PREDICT_8x8_LOAD_TOPLEFT; SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2; SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2; SRC(0,4)=SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2; SRC(0,5)=SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2; SRC(0,2)=SRC(1,4)=SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2; SRC(0,3)=SRC(1,5)=SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2; SRC(0,1)=SRC(1,3)=SRC(2,5)=SRC(3,7)= (l0 + 2*lt + t0 + 2) >> 2; SRC(0,0)=SRC(1,2)=SRC(2,4)=SRC(3,6)= (lt + t0 + 1) >> 1; SRC(1,1)=SRC(2,3)=SRC(3,5)=SRC(4,7)= (lt + 2*t0 + t1 + 2) >> 2; SRC(1,0)=SRC(2,2)=SRC(3,4)=SRC(4,6)= (t0 + t1 + 1) >> 1; SRC(2,1)=SRC(3,3)=SRC(4,5)=SRC(5,7)= (t0 + 2*t1 + t2 + 2) >> 2; SRC(2,0)=SRC(3,2)=SRC(4,4)=SRC(5,6)= (t1 + t2 + 1) >> 1; SRC(3,1)=SRC(4,3)=SRC(5,5)=SRC(6,7)= (t1 + 2*t2 + t3 + 2) >> 2; SRC(3,0)=SRC(4,2)=SRC(5,4)=SRC(6,6)= (t2 + t3 + 1) >> 1; SRC(4,1)=SRC(5,3)=SRC(6,5)=SRC(7,7)= (t2 + 2*t3 + t4 + 2) >> 2; SRC(4,0)=SRC(5,2)=SRC(6,4)=SRC(7,6)= (t3 + t4 + 1) >> 1; SRC(5,1)=SRC(6,3)=SRC(7,5)= (t3 + 2*t4 + t5 + 2) >> 2; SRC(5,0)=SRC(6,2)=SRC(7,4)= (t4 + t5 + 1) >> 1; SRC(6,1)=SRC(7,3)= (t4 + 2*t5 + t6 + 2) >> 2; SRC(6,0)=SRC(7,2)= (t5 + t6 + 1) >> 1; SRC(7,1)= (t5 + 2*t6 + t7 + 2) >> 2; SRC(7,0)= (t6 + t7 + 1) >> 1; } static void FUNCC(pred8x8l_horizontal_down)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; PREDICT_8x8_LOAD_LEFT; PREDICT_8x8_LOAD_TOPLEFT; SRC(0,7)= (l6 + l7 + 1) >> 1; SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2; SRC(0,6)=SRC(2,7)= (l5 + l6 + 1) >> 1; SRC(1,6)=SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2; SRC(0,5)=SRC(2,6)=SRC(4,7)= (l4 + l5 + 1) >> 1; SRC(1,5)=SRC(3,6)=SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2; SRC(0,4)=SRC(2,5)=SRC(4,6)=SRC(6,7)= (l3 + l4 + 1) >> 1; SRC(1,4)=SRC(3,5)=SRC(5,6)=SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2; SRC(0,3)=SRC(2,4)=SRC(4,5)=SRC(6,6)= (l2 + l3 + 1) >> 1; SRC(1,3)=SRC(3,4)=SRC(5,5)=SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2; SRC(0,2)=SRC(2,3)=SRC(4,4)=SRC(6,5)= (l1 + l2 + 1) >> 1; SRC(1,2)=SRC(3,3)=SRC(5,4)=SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2; SRC(0,1)=SRC(2,2)=SRC(4,3)=SRC(6,4)= (l0 + l1 + 1) >> 1; SRC(1,1)=SRC(3,2)=SRC(5,3)=SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2; SRC(0,0)=SRC(2,1)=SRC(4,2)=SRC(6,3)= (lt + l0 + 1) >> 1; SRC(1,0)=SRC(3,1)=SRC(5,2)=SRC(7,3)= (l0 + 2*lt + t0 + 2) >> 2; SRC(2,0)=SRC(4,1)=SRC(6,2)= (t1 + 2*t0 + lt + 2) >> 2; SRC(3,0)=SRC(5,1)=SRC(7,2)= (t2 + 2*t1 + t0 + 2) >> 2; SRC(4,0)=SRC(6,1)= (t3 + 2*t2 + t1 + 2) >> 2; SRC(5,0)=SRC(7,1)= (t4 + 2*t3 + t2 + 2) >> 2; SRC(6,0)= (t5 + 2*t4 + t3 + 2) >> 2; SRC(7,0)= (t6 + 2*t5 + t4 + 2) >> 2; } static void FUNCC(pred8x8l_vertical_left)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_TOP; PREDICT_8x8_LOAD_TOPRIGHT; SRC(0,0)= (t0 + t1 + 1) >> 1; SRC(0,1)= (t0 + 2*t1 + t2 + 2) >> 2; SRC(0,2)=SRC(1,0)= (t1 + t2 + 1) >> 1; SRC(0,3)=SRC(1,1)= (t1 + 2*t2 + t3 + 2) >> 2; SRC(0,4)=SRC(1,2)=SRC(2,0)= (t2 + t3 + 1) >> 1; SRC(0,5)=SRC(1,3)=SRC(2,1)= (t2 + 2*t3 + t4 + 2) >> 2; SRC(0,6)=SRC(1,4)=SRC(2,2)=SRC(3,0)= (t3 + t4 + 1) >> 1; SRC(0,7)=SRC(1,5)=SRC(2,3)=SRC(3,1)= (t3 + 2*t4 + t5 + 2) >> 2; SRC(1,6)=SRC(2,4)=SRC(3,2)=SRC(4,0)= (t4 + t5 + 1) >> 1; SRC(1,7)=SRC(2,5)=SRC(3,3)=SRC(4,1)= (t4 + 2*t5 + t6 + 2) >> 2; SRC(2,6)=SRC(3,4)=SRC(4,2)=SRC(5,0)= (t5 + t6 + 1) >> 1; SRC(2,7)=SRC(3,5)=SRC(4,3)=SRC(5,1)= (t5 + 2*t6 + t7 + 2) >> 2; SRC(3,6)=SRC(4,4)=SRC(5,2)=SRC(6,0)= (t6 + t7 + 1) >> 1; SRC(3,7)=SRC(4,5)=SRC(5,3)=SRC(6,1)= (t6 + 2*t7 + t8 + 2) >> 2; SRC(4,6)=SRC(5,4)=SRC(6,2)=SRC(7,0)= (t7 + t8 + 1) >> 1; SRC(4,7)=SRC(5,5)=SRC(6,3)=SRC(7,1)= (t7 + 2*t8 + t9 + 2) >> 2; SRC(5,6)=SRC(6,4)=SRC(7,2)= (t8 + t9 + 1) >> 1; SRC(5,7)=SRC(6,5)=SRC(7,3)= (t8 + 2*t9 + t10 + 2) >> 2; SRC(6,6)=SRC(7,4)= (t9 + t10 + 1) >> 1; SRC(6,7)=SRC(7,5)= (t9 + 2*t10 + t11 + 2) >> 2; SRC(7,6)= (t10 + t11 + 1) >> 1; SRC(7,7)= (t10 + 2*t11 + t12 + 2) >> 2; } static void FUNCC(pred8x8l_horizontal_up)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride) { pixel *src = (pixel*)p_src; int stride = p_stride>>(sizeof(pixel)-1); PREDICT_8x8_LOAD_LEFT; SRC(0,0)= (l0 + l1 + 1) >> 1; SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2; SRC(0,1)=SRC(2,0)= (l1 + l2 + 1) >> 1; SRC(1,1)=SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2; SRC(0,2)=SRC(2,1)=SRC(4,0)= (l2 + l3 + 1) >> 1; SRC(1,2)=SRC(3,1)=SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2; SRC(0,3)=SRC(2,2)=SRC(4,1)=SRC(6,0)= (l3 + l4 + 1) >> 1; SRC(1,3)=SRC(3,2)=SRC(5,1)=SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2; SRC(0,4)=SRC(2,3)=SRC(4,2)=SRC(6,1)= (l4 + l5 + 1) >> 1; SRC(1,4)=SRC(3,3)=SRC(5,2)=SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2; SRC(0,5)=SRC(2,4)=SRC(4,3)=SRC(6,2)= (l5 + l6 + 1) >> 1; SRC(1,5)=SRC(3,4)=SRC(5,3)=SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2; SRC(0,6)=SRC(2,5)=SRC(4,4)=SRC(6,3)= (l6 + l7 + 1) >> 1; SRC(1,6)=SRC(3,5)=SRC(5,4)=SRC(7,3)= (l6 + 3*l7 + 2) >> 2; SRC(0,7)=SRC(1,7)=SRC(2,6)=SRC(2,7)=SRC(3,6)= SRC(3,7)=SRC(4,5)=SRC(4,6)=SRC(4,7)=SRC(5,5)= SRC(5,6)=SRC(5,7)=SRC(6,4)=SRC(6,5)=SRC(6,6)= SRC(6,7)=SRC(7,4)=SRC(7,5)=SRC(7,6)=SRC(7,7)= l7; } #undef PREDICT_8x8_LOAD_LEFT #undef PREDICT_8x8_LOAD_TOP #undef PREDICT_8x8_LOAD_TOPLEFT #undef PREDICT_8x8_LOAD_TOPRIGHT #undef PREDICT_8x8_DC #undef PTR #undef PT #undef PL #undef SRC static void FUNCC(pred4x4_vertical_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){ int i; pixel *pix = (pixel*)p_pix; const dctcoef *block = (const dctcoef*)p_block; stride >>= sizeof(pixel)-1; pix -= stride; for(i=0; i<4; i++){ pixel v = pix[0]; pix[1*stride]= v += block[0]; pix[2*stride]= v += block[4]; pix[3*stride]= v += block[8]; pix[4*stride]= v + block[12]; pix++; block++; } } static void FUNCC(pred4x4_horizontal_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){ int i; pixel *pix = (pixel*)p_pix; const dctcoef *block = (const dctcoef*)p_block; stride >>= sizeof(pixel)-1; for(i=0; i<4; i++){ pixel v = pix[-1]; pix[0]= v += block[0]; pix[1]= v += block[1]; pix[2]= v += block[2]; pix[3]= v + block[3]; pix+= stride; block+= 4; } } static void FUNCC(pred8x8l_vertical_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){ int i; pixel *pix = (pixel*)p_pix; const dctcoef *block = (const dctcoef*)p_block; stride >>= sizeof(pixel)-1; pix -= stride; for(i=0; i<8; i++){ pixel v = pix[0]; pix[1*stride]= v += block[0]; pix[2*stride]= v += block[8]; pix[3*stride]= v += block[16]; pix[4*stride]= v += block[24]; pix[5*stride]= v += block[32]; pix[6*stride]= v += block[40]; pix[7*stride]= v += block[48]; pix[8*stride]= v + block[56]; pix++; block++; } } static void FUNCC(pred8x8l_horizontal_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){ int i; pixel *pix = (pixel*)p_pix; const dctcoef *block = (const dctcoef*)p_block; stride >>= sizeof(pixel)-1; for(i=0; i<8; i++){ pixel v = pix[-1]; pix[0]= v += block[0]; pix[1]= v += block[1]; pix[2]= v += block[2]; pix[3]= v += block[3]; pix[4]= v += block[4]; pix[5]= v += block[5]; pix[6]= v += block[6]; pix[7]= v + block[7]; pix+= stride; block+= 8; } } static void FUNCC(pred16x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<16; i++) FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); } static void FUNCC(pred16x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<16; i++) FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); } static void FUNCC(pred8x8_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<4; i++) FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); } static void FUNCC(pred8x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<4; i++) FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); for(i=4; i<8; i++) FUNCC(pred4x4_vertical_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride); } static void FUNCC(pred8x8_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<4; i++) FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); } static void FUNCC(pred8x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){ int i; for(i=0; i<4; i++) FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); for(i=4; i<8; i++) FUNCC(pred4x4_horizontal_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride); }