/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Frame multithreading support functions * @see doc/multithreading.txt */ #include "config.h" #include #include #include "avcodec.h" #include "hwaccel.h" #include "internal.h" #include "pthread_internal.h" #include "thread.h" #include "version.h" #include "libavutil/avassert.h" #include "libavutil/buffer.h" #include "libavutil/common.h" #include "libavutil/cpu.h" #include "libavutil/frame.h" #include "libavutil/internal.h" #include "libavutil/log.h" #include "libavutil/mem.h" #include "libavutil/opt.h" #include "libavutil/thread.h" enum { ///< Set when the thread is awaiting a packet. STATE_INPUT_READY, ///< Set before the codec has called ff_thread_finish_setup(). STATE_SETTING_UP, /** * Set when the codec calls get_buffer(). * State is returned to STATE_SETTING_UP afterwards. */ STATE_GET_BUFFER, /** * Set when the codec calls get_format(). * State is returned to STATE_SETTING_UP afterwards. */ STATE_GET_FORMAT, ///< Set after the codec has called ff_thread_finish_setup(). STATE_SETUP_FINISHED, }; /** * Context used by codec threads and stored in their AVCodecInternal thread_ctx. */ typedef struct PerThreadContext { struct FrameThreadContext *parent; pthread_t thread; int thread_init; pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread. pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change. pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish. pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext. pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond. AVCodecContext *avctx; ///< Context used to decode packets passed to this thread. AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding). AVFrame *frame; ///< Output frame (for decoding) or input (for encoding). int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call. int result; ///< The result of the last codec decode/encode() call. atomic_int state; /** * Array of frames passed to ff_thread_release_buffer(). * Frames are released after all threads referencing them are finished. */ AVFrame *released_buffers; int num_released_buffers; int released_buffers_allocated; AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer() int requested_flags; ///< flags passed to get_buffer() for requested_frame const enum AVPixelFormat *available_formats; ///< Format array for get_format() enum AVPixelFormat result_format; ///< get_format() result int die; ///< Set when the thread should exit. int hwaccel_serializing; int async_serializing; atomic_int debug_threads; ///< Set if the FF_DEBUG_THREADS option is set. } PerThreadContext; /** * Context stored in the client AVCodecInternal thread_ctx. */ typedef struct FrameThreadContext { PerThreadContext *threads; ///< The contexts for each thread. PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on. pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer(). /** * This lock is used for ensuring threads run in serial when hwaccel * is used. */ pthread_mutex_t hwaccel_mutex; pthread_mutex_t async_mutex; pthread_cond_t async_cond; int async_lock; int next_decoding; ///< The next context to submit a packet to. int next_finished; ///< The next context to return output from. int delaying; /**< * Set for the first N packets, where N is the number of threads. * While it is set, ff_thread_en/decode_frame won't return any results. */ } FrameThreadContext; #define THREAD_SAFE_CALLBACKS(avctx) \ ((avctx)->thread_safe_callbacks || (avctx)->get_buffer2 == avcodec_default_get_buffer2) static void async_lock(FrameThreadContext *fctx) { pthread_mutex_lock(&fctx->async_mutex); while (fctx->async_lock) pthread_cond_wait(&fctx->async_cond, &fctx->async_mutex); fctx->async_lock = 1; pthread_mutex_unlock(&fctx->async_mutex); } static void async_unlock(FrameThreadContext *fctx) { pthread_mutex_lock(&fctx->async_mutex); av_assert0(fctx->async_lock); fctx->async_lock = 0; pthread_cond_broadcast(&fctx->async_cond); pthread_mutex_unlock(&fctx->async_mutex); } /** * Codec worker thread. * * Automatically calls ff_thread_finish_setup() if the codec does * not provide an update_thread_context method, or if the codec returns * before calling it. */ static attribute_align_arg void *frame_worker_thread(void *arg) { PerThreadContext *p = arg; AVCodecContext *avctx = p->avctx; const AVCodec *codec = avctx->codec; pthread_mutex_lock(&p->mutex); while (1) { while (atomic_load(&p->state) == STATE_INPUT_READY && !p->die) pthread_cond_wait(&p->input_cond, &p->mutex); if (p->die) break; if (!codec->update_thread_context && THREAD_SAFE_CALLBACKS(avctx)) ff_thread_finish_setup(avctx); /* If a decoder supports hwaccel, then it must call ff_get_format(). * Since that call must happen before ff_thread_finish_setup(), the * decoder is required to implement update_thread_context() and call * ff_thread_finish_setup() manually. Therefore the above * ff_thread_finish_setup() call did not happen and hwaccel_serializing * cannot be true here. */ av_assert0(!p->hwaccel_serializing); /* if the previous thread uses hwaccel then we take the lock to ensure * the threads don't run concurrently */ if (avctx->hwaccel) { pthread_mutex_lock(&p->parent->hwaccel_mutex); p->hwaccel_serializing = 1; } av_frame_unref(p->frame); p->got_frame = 0; p->result = codec->decode(avctx, p->frame, &p->got_frame, &p->avpkt); if ((p->result < 0 || !p->got_frame) && p->frame->buf[0]) { if (avctx->internal->allocate_progress) av_log(avctx, AV_LOG_ERROR, "A frame threaded decoder did not " "free the frame on failure. This is a bug, please report it.\n"); av_frame_unref(p->frame); } if (atomic_load(&p->state) == STATE_SETTING_UP) ff_thread_finish_setup(avctx); if (p->hwaccel_serializing) { p->hwaccel_serializing = 0; pthread_mutex_unlock(&p->parent->hwaccel_mutex); } if (p->async_serializing) { p->async_serializing = 0; async_unlock(p->parent); } pthread_mutex_lock(&p->progress_mutex); atomic_store(&p->state, STATE_INPUT_READY); pthread_cond_broadcast(&p->progress_cond); pthread_cond_signal(&p->output_cond); pthread_mutex_unlock(&p->progress_mutex); } pthread_mutex_unlock(&p->mutex); return NULL; } /** * Update the next thread's AVCodecContext with values from the reference thread's context. * * @param dst The destination context. * @param src The source context. * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread * @return 0 on success, negative error code on failure */ static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user) { int err = 0; if (dst != src && (for_user || !(av_codec_get_codec_descriptor(src)->props & AV_CODEC_PROP_INTRA_ONLY))) { dst->time_base = src->time_base; dst->framerate = src->framerate; dst->width = src->width; dst->height = src->height; dst->pix_fmt = src->pix_fmt; dst->sw_pix_fmt = src->sw_pix_fmt; dst->coded_width = src->coded_width; dst->coded_height = src->coded_height; dst->has_b_frames = src->has_b_frames; dst->idct_algo = src->idct_algo; dst->bits_per_coded_sample = src->bits_per_coded_sample; dst->sample_aspect_ratio = src->sample_aspect_ratio; #if FF_API_AFD FF_DISABLE_DEPRECATION_WARNINGS dst->dtg_active_format = src->dtg_active_format; FF_ENABLE_DEPRECATION_WARNINGS #endif /* FF_API_AFD */ dst->profile = src->profile; dst->level = src->level; dst->bits_per_raw_sample = src->bits_per_raw_sample; dst->ticks_per_frame = src->ticks_per_frame; dst->color_primaries = src->color_primaries; dst->color_trc = src->color_trc; dst->colorspace = src->colorspace; dst->color_range = src->color_range; dst->chroma_sample_location = src->chroma_sample_location; dst->hwaccel = src->hwaccel; dst->hwaccel_context = src->hwaccel_context; dst->channels = src->channels; dst->sample_rate = src->sample_rate; dst->sample_fmt = src->sample_fmt; dst->channel_layout = src->channel_layout; dst->internal->hwaccel_priv_data = src->internal->hwaccel_priv_data; if (!!dst->hw_frames_ctx != !!src->hw_frames_ctx || (dst->hw_frames_ctx && dst->hw_frames_ctx->data != src->hw_frames_ctx->data)) { av_buffer_unref(&dst->hw_frames_ctx); if (src->hw_frames_ctx) { dst->hw_frames_ctx = av_buffer_ref(src->hw_frames_ctx); if (!dst->hw_frames_ctx) return AVERROR(ENOMEM); } } dst->hwaccel_flags = src->hwaccel_flags; } if (for_user) { dst->delay = src->thread_count - 1; #if FF_API_CODED_FRAME FF_DISABLE_DEPRECATION_WARNINGS dst->coded_frame = src->coded_frame; FF_ENABLE_DEPRECATION_WARNINGS #endif } else { if (dst->codec->update_thread_context) err = dst->codec->update_thread_context(dst, src); } return err; } /** * Update the next thread's AVCodecContext with values set by the user. * * @param dst The destination context. * @param src The source context. * @return 0 on success, negative error code on failure */ static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src) { #define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s); dst->flags = src->flags; dst->draw_horiz_band= src->draw_horiz_band; dst->get_buffer2 = src->get_buffer2; dst->opaque = src->opaque; dst->debug = src->debug; dst->debug_mv = src->debug_mv; dst->slice_flags = src->slice_flags; dst->flags2 = src->flags2; copy_fields(skip_loop_filter, subtitle_header); dst->frame_number = src->frame_number; dst->reordered_opaque = src->reordered_opaque; dst->thread_safe_callbacks = src->thread_safe_callbacks; if (src->slice_count && src->slice_offset) { if (dst->slice_count < src->slice_count) { int err = av_reallocp_array(&dst->slice_offset, src->slice_count, sizeof(*dst->slice_offset)); if (err < 0) return err; } memcpy(dst->slice_offset, src->slice_offset, src->slice_count * sizeof(*dst->slice_offset)); } dst->slice_count = src->slice_count; return 0; #undef copy_fields } /// Releases the buffers that this decoding thread was the last user of. static void release_delayed_buffers(PerThreadContext *p) { FrameThreadContext *fctx = p->parent; while (p->num_released_buffers > 0) { AVFrame *f; pthread_mutex_lock(&fctx->buffer_mutex); // fix extended data in case the caller screwed it up av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO || p->avctx->codec_type == AVMEDIA_TYPE_AUDIO); f = &p->released_buffers[--p->num_released_buffers]; f->extended_data = f->data; av_frame_unref(f); pthread_mutex_unlock(&fctx->buffer_mutex); } } static int submit_packet(PerThreadContext *p, AVCodecContext *user_avctx, AVPacket *avpkt) { FrameThreadContext *fctx = p->parent; PerThreadContext *prev_thread = fctx->prev_thread; const AVCodec *codec = p->avctx->codec; int ret; if (!avpkt->size && !(codec->capabilities & AV_CODEC_CAP_DELAY)) return 0; pthread_mutex_lock(&p->mutex); ret = update_context_from_user(p->avctx, user_avctx); if (ret) { pthread_mutex_unlock(&p->mutex); return ret; } atomic_store_explicit(&p->debug_threads, (p->avctx->debug & FF_DEBUG_THREADS) != 0, memory_order_relaxed); release_delayed_buffers(p); if (prev_thread) { int err; if (atomic_load(&prev_thread->state) == STATE_SETTING_UP) { pthread_mutex_lock(&prev_thread->progress_mutex); while (atomic_load(&prev_thread->state) == STATE_SETTING_UP) pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex); pthread_mutex_unlock(&prev_thread->progress_mutex); } err = update_context_from_thread(p->avctx, prev_thread->avctx, 0); if (err) { pthread_mutex_unlock(&p->mutex); return err; } } av_packet_unref(&p->avpkt); ret = av_packet_ref(&p->avpkt, avpkt); if (ret < 0) { pthread_mutex_unlock(&p->mutex); av_log(p->avctx, AV_LOG_ERROR, "av_packet_ref() failed in submit_packet()\n"); return ret; } atomic_store(&p->state, STATE_SETTING_UP); pthread_cond_signal(&p->input_cond); pthread_mutex_unlock(&p->mutex); /* * If the client doesn't have a thread-safe get_buffer(), * then decoding threads call back to the main thread, * and it calls back to the client here. */ if (!p->avctx->thread_safe_callbacks && ( p->avctx->get_format != avcodec_default_get_format || p->avctx->get_buffer2 != avcodec_default_get_buffer2)) { while (atomic_load(&p->state) != STATE_SETUP_FINISHED && atomic_load(&p->state) != STATE_INPUT_READY) { int call_done = 1; pthread_mutex_lock(&p->progress_mutex); while (atomic_load(&p->state) == STATE_SETTING_UP) pthread_cond_wait(&p->progress_cond, &p->progress_mutex); switch (atomic_load_explicit(&p->state, memory_order_acquire)) { case STATE_GET_BUFFER: p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags); break; case STATE_GET_FORMAT: p->result_format = ff_get_format(p->avctx, p->available_formats); break; default: call_done = 0; break; } if (call_done) { atomic_store(&p->state, STATE_SETTING_UP); pthread_cond_signal(&p->progress_cond); } pthread_mutex_unlock(&p->progress_mutex); } } fctx->prev_thread = p; fctx->next_decoding++; return 0; } int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture, int *got_picture_ptr, AVPacket *avpkt) { FrameThreadContext *fctx = avctx->internal->thread_ctx; int finished = fctx->next_finished; PerThreadContext *p; int err; /* release the async lock, permitting blocked hwaccel threads to * go forward while we are in this function */ async_unlock(fctx); /* * Submit a packet to the next decoding thread. */ p = &fctx->threads[fctx->next_decoding]; err = submit_packet(p, avctx, avpkt); if (err) goto finish; /* * If we're still receiving the initial packets, don't return a frame. */ if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1))) fctx->delaying = 0; if (fctx->delaying) { *got_picture_ptr=0; if (avpkt->size) { err = avpkt->size; goto finish; } } /* * Return the next available frame from the oldest thread. * If we're at the end of the stream, then we have to skip threads that * didn't output a frame/error, because we don't want to accidentally signal * EOF (avpkt->size == 0 && *got_picture_ptr == 0 && err >= 0). */ do { p = &fctx->threads[finished++]; if (atomic_load(&p->state) != STATE_INPUT_READY) { pthread_mutex_lock(&p->progress_mutex); while (atomic_load_explicit(&p->state, memory_order_relaxed) != STATE_INPUT_READY) pthread_cond_wait(&p->output_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } av_frame_move_ref(picture, p->frame); *got_picture_ptr = p->got_frame; picture->pkt_dts = p->avpkt.dts; err = p->result; /* * A later call with avkpt->size == 0 may loop over all threads, * including this one, searching for a frame/error to return before being * stopped by the "finished != fctx->next_finished" condition. * Make sure we don't mistakenly return the same frame/error again. */ p->got_frame = 0; p->result = 0; if (finished >= avctx->thread_count) finished = 0; } while (!avpkt->size && !*got_picture_ptr && err >= 0 && finished != fctx->next_finished); update_context_from_thread(avctx, p->avctx, 1); if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0; fctx->next_finished = finished; /* return the size of the consumed packet if no error occurred */ if (err >= 0) err = avpkt->size; finish: async_lock(fctx); return err; } void ff_thread_report_progress(ThreadFrame *f, int n, int field) { PerThreadContext *p; atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL; if (!progress || atomic_load_explicit(&progress[field], memory_order_relaxed) >= n) return; p = f->owner[field]->internal->thread_ctx; pthread_mutex_lock(&p->progress_mutex); if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed)) av_log(f->owner[field], AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field); atomic_store_explicit(&progress[field], n, memory_order_release); pthread_cond_broadcast(&p->progress_cond); pthread_mutex_unlock(&p->progress_mutex); } void ff_thread_await_progress(ThreadFrame *f, int n, int field) { PerThreadContext *p; atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL; if (!progress || atomic_load_explicit(&progress[field], memory_order_acquire) >= n) return; p = f->owner[field]->internal->thread_ctx; pthread_mutex_lock(&p->progress_mutex); if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed)) av_log(f->owner[field], AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress); while (atomic_load_explicit(&progress[field], memory_order_relaxed) < n) pthread_cond_wait(&p->progress_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } void ff_thread_finish_setup(AVCodecContext *avctx) { PerThreadContext *p = avctx->internal->thread_ctx; if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return; if (avctx->hwaccel && !p->hwaccel_serializing) { pthread_mutex_lock(&p->parent->hwaccel_mutex); p->hwaccel_serializing = 1; } /* this assumes that no hwaccel calls happen before ff_thread_finish_setup() */ if (avctx->hwaccel && !(avctx->hwaccel->caps_internal & HWACCEL_CAP_ASYNC_SAFE)) { p->async_serializing = 1; async_lock(p->parent); } pthread_mutex_lock(&p->progress_mutex); if(atomic_load(&p->state) == STATE_SETUP_FINISHED){ av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n"); } atomic_store(&p->state, STATE_SETUP_FINISHED); pthread_cond_broadcast(&p->progress_cond); pthread_mutex_unlock(&p->progress_mutex); } /// Waits for all threads to finish. static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count) { int i; async_unlock(fctx); for (i = 0; i < thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; if (atomic_load(&p->state) != STATE_INPUT_READY) { pthread_mutex_lock(&p->progress_mutex); while (atomic_load(&p->state) != STATE_INPUT_READY) pthread_cond_wait(&p->output_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } p->got_frame = 0; } async_lock(fctx); } void ff_frame_thread_free(AVCodecContext *avctx, int thread_count) { FrameThreadContext *fctx = avctx->internal->thread_ctx; const AVCodec *codec = avctx->codec; int i; park_frame_worker_threads(fctx, thread_count); if (fctx->prev_thread && fctx->prev_thread != fctx->threads) if (update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0) < 0) { av_log(avctx, AV_LOG_ERROR, "Final thread update failed\n"); fctx->prev_thread->avctx->internal->is_copy = fctx->threads->avctx->internal->is_copy; fctx->threads->avctx->internal->is_copy = 1; } for (i = 0; i < thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; pthread_mutex_lock(&p->mutex); p->die = 1; pthread_cond_signal(&p->input_cond); pthread_mutex_unlock(&p->mutex); if (p->thread_init) pthread_join(p->thread, NULL); p->thread_init=0; if (codec->close && p->avctx) codec->close(p->avctx); release_delayed_buffers(p); av_frame_free(&p->frame); } for (i = 0; i < thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; pthread_mutex_destroy(&p->mutex); pthread_mutex_destroy(&p->progress_mutex); pthread_cond_destroy(&p->input_cond); pthread_cond_destroy(&p->progress_cond); pthread_cond_destroy(&p->output_cond); av_packet_unref(&p->avpkt); av_freep(&p->released_buffers); if (i && p->avctx) { av_freep(&p->avctx->priv_data); av_freep(&p->avctx->slice_offset); } if (p->avctx) { av_freep(&p->avctx->internal); av_buffer_unref(&p->avctx->hw_frames_ctx); } av_freep(&p->avctx); } av_freep(&fctx->threads); pthread_mutex_destroy(&fctx->buffer_mutex); pthread_mutex_destroy(&fctx->hwaccel_mutex); pthread_mutex_destroy(&fctx->async_mutex); pthread_cond_destroy(&fctx->async_cond); av_freep(&avctx->internal->thread_ctx); if (avctx->priv_data && avctx->codec && avctx->codec->priv_class) av_opt_free(avctx->priv_data); avctx->codec = NULL; } int ff_frame_thread_init(AVCodecContext *avctx) { int thread_count = avctx->thread_count; const AVCodec *codec = avctx->codec; AVCodecContext *src = avctx; FrameThreadContext *fctx; int i, err = 0; #if HAVE_W32THREADS w32thread_init(); #endif if (!thread_count) { int nb_cpus = av_cpu_count(); if ((avctx->debug & (FF_DEBUG_VIS_QP | FF_DEBUG_VIS_MB_TYPE)) || avctx->debug_mv) nb_cpus = 1; // use number of cores + 1 as thread count if there is more than one if (nb_cpus > 1) thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS); else thread_count = avctx->thread_count = 1; } if (thread_count <= 1) { avctx->active_thread_type = 0; return 0; } avctx->internal->thread_ctx = fctx = av_mallocz(sizeof(FrameThreadContext)); if (!fctx) return AVERROR(ENOMEM); fctx->threads = av_mallocz_array(thread_count, sizeof(PerThreadContext)); if (!fctx->threads) { av_freep(&avctx->internal->thread_ctx); return AVERROR(ENOMEM); } pthread_mutex_init(&fctx->buffer_mutex, NULL); pthread_mutex_init(&fctx->hwaccel_mutex, NULL); pthread_mutex_init(&fctx->async_mutex, NULL); pthread_cond_init(&fctx->async_cond, NULL); fctx->async_lock = 1; fctx->delaying = 1; for (i = 0; i < thread_count; i++) { AVCodecContext *copy = av_malloc(sizeof(AVCodecContext)); PerThreadContext *p = &fctx->threads[i]; pthread_mutex_init(&p->mutex, NULL); pthread_mutex_init(&p->progress_mutex, NULL); pthread_cond_init(&p->input_cond, NULL); pthread_cond_init(&p->progress_cond, NULL); pthread_cond_init(&p->output_cond, NULL); p->frame = av_frame_alloc(); if (!p->frame) { av_freep(©); err = AVERROR(ENOMEM); goto error; } p->parent = fctx; p->avctx = copy; if (!copy) { err = AVERROR(ENOMEM); goto error; } *copy = *src; copy->internal = av_malloc(sizeof(AVCodecInternal)); if (!copy->internal) { copy->priv_data = NULL; err = AVERROR(ENOMEM); goto error; } *copy->internal = *src->internal; copy->internal->thread_ctx = p; copy->internal->last_pkt_props = &p->avpkt; if (!i) { src = copy; if (codec->init) err = codec->init(copy); update_context_from_thread(avctx, copy, 1); } else { copy->priv_data = av_malloc(codec->priv_data_size); if (!copy->priv_data) { err = AVERROR(ENOMEM); goto error; } memcpy(copy->priv_data, src->priv_data, codec->priv_data_size); copy->internal->is_copy = 1; if (codec->init_thread_copy) err = codec->init_thread_copy(copy); } if (err) goto error; atomic_init(&p->debug_threads, (copy->debug & FF_DEBUG_THREADS) != 0); err = AVERROR(pthread_create(&p->thread, NULL, frame_worker_thread, p)); p->thread_init= !err; if(!p->thread_init) goto error; } return 0; error: ff_frame_thread_free(avctx, i+1); return err; } void ff_thread_flush(AVCodecContext *avctx) { int i; FrameThreadContext *fctx = avctx->internal->thread_ctx; if (!fctx) return; park_frame_worker_threads(fctx, avctx->thread_count); if (fctx->prev_thread) { if (fctx->prev_thread != &fctx->threads[0]) update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0); } fctx->next_decoding = fctx->next_finished = 0; fctx->delaying = 1; fctx->prev_thread = NULL; for (i = 0; i < avctx->thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; // Make sure decode flush calls with size=0 won't return old frames p->got_frame = 0; av_frame_unref(p->frame); p->result = 0; release_delayed_buffers(p); if (avctx->codec->flush) avctx->codec->flush(p->avctx); } } int ff_thread_can_start_frame(AVCodecContext *avctx) { PerThreadContext *p = avctx->internal->thread_ctx; if ((avctx->active_thread_type&FF_THREAD_FRAME) && atomic_load(&p->state) != STATE_SETTING_UP && (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) { return 0; } return 1; } static int thread_get_buffer_internal(AVCodecContext *avctx, ThreadFrame *f, int flags) { PerThreadContext *p = avctx->internal->thread_ctx; int err; f->owner[0] = f->owner[1] = avctx; ff_init_buffer_info(avctx, f->f); if (!(avctx->active_thread_type & FF_THREAD_FRAME)) return ff_get_buffer(avctx, f->f, flags); if (atomic_load(&p->state) != STATE_SETTING_UP && (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) { av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n"); return -1; } if (avctx->internal->allocate_progress) { atomic_int *progress; f->progress = av_buffer_alloc(2 * sizeof(*progress)); if (!f->progress) { return AVERROR(ENOMEM); } progress = (atomic_int*)f->progress->data; atomic_init(&progress[0], -1); atomic_init(&progress[1], -1); } pthread_mutex_lock(&p->parent->buffer_mutex); if (avctx->thread_safe_callbacks || avctx->get_buffer2 == avcodec_default_get_buffer2) { err = ff_get_buffer(avctx, f->f, flags); } else { pthread_mutex_lock(&p->progress_mutex); p->requested_frame = f->f; p->requested_flags = flags; atomic_store_explicit(&p->state, STATE_GET_BUFFER, memory_order_release); pthread_cond_broadcast(&p->progress_cond); while (atomic_load(&p->state) != STATE_SETTING_UP) pthread_cond_wait(&p->progress_cond, &p->progress_mutex); err = p->result; pthread_mutex_unlock(&p->progress_mutex); } if (!THREAD_SAFE_CALLBACKS(avctx) && !avctx->codec->update_thread_context) ff_thread_finish_setup(avctx); if (err) av_buffer_unref(&f->progress); pthread_mutex_unlock(&p->parent->buffer_mutex); return err; } enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt) { enum AVPixelFormat res; PerThreadContext *p = avctx->internal->thread_ctx; if (!(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks || avctx->get_format == avcodec_default_get_format) return ff_get_format(avctx, fmt); if (atomic_load(&p->state) != STATE_SETTING_UP) { av_log(avctx, AV_LOG_ERROR, "get_format() cannot be called after ff_thread_finish_setup()\n"); return -1; } pthread_mutex_lock(&p->progress_mutex); p->available_formats = fmt; atomic_store(&p->state, STATE_GET_FORMAT); pthread_cond_broadcast(&p->progress_cond); while (atomic_load(&p->state) != STATE_SETTING_UP) pthread_cond_wait(&p->progress_cond, &p->progress_mutex); res = p->result_format; pthread_mutex_unlock(&p->progress_mutex); return res; } int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags) { int ret = thread_get_buffer_internal(avctx, f, flags); if (ret < 0) av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n"); return ret; } void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f) { PerThreadContext *p = avctx->internal->thread_ctx; FrameThreadContext *fctx; AVFrame *dst, *tmp; int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks || avctx->get_buffer2 == avcodec_default_get_buffer2; if (!f->f || !f->f->buf[0]) return; if (avctx->debug & FF_DEBUG_BUFFERS) av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f); av_buffer_unref(&f->progress); f->owner[0] = f->owner[1] = NULL; if (can_direct_free) { av_frame_unref(f->f); return; } fctx = p->parent; pthread_mutex_lock(&fctx->buffer_mutex); if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers)) goto fail; tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated, (p->num_released_buffers + 1) * sizeof(*p->released_buffers)); if (!tmp) goto fail; p->released_buffers = tmp; dst = &p->released_buffers[p->num_released_buffers]; av_frame_move_ref(dst, f->f); p->num_released_buffers++; fail: pthread_mutex_unlock(&fctx->buffer_mutex); }