/* * Video Decode and Presentation API for UNIX (VDPAU) is used for * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1. * * Copyright (c) 2008 NVIDIA * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "libavutil/avassert.h" #include "avcodec.h" #include "internal.h" #include "h264.h" #include "vc1.h" #undef NDEBUG #include #include "vdpau.h" #include "vdpau_compat.h" #include "vdpau_internal.h" /** * @addtogroup VDPAU_Decoding * * @{ */ static int vdpau_error(VdpStatus status) { switch (status) { case VDP_STATUS_OK: return 0; case VDP_STATUS_NO_IMPLEMENTATION: return AVERROR(ENOSYS); case VDP_STATUS_DISPLAY_PREEMPTED: return AVERROR(EIO); case VDP_STATUS_INVALID_HANDLE: return AVERROR(EBADF); case VDP_STATUS_INVALID_POINTER: return AVERROR(EFAULT); case VDP_STATUS_RESOURCES: return AVERROR(ENOBUFS); case VDP_STATUS_HANDLE_DEVICE_MISMATCH: return AVERROR(EXDEV); case VDP_STATUS_ERROR: return AVERROR(EIO); default: return AVERROR(EINVAL); } } AVVDPAUContext *av_alloc_vdpaucontext(void) { return av_vdpau_alloc_context(); } MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2) int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, uint32_t *width, uint32_t *height) { VdpChromaType t; uint32_t w = avctx->coded_width; uint32_t h = avctx->coded_height; /* See for per-type alignment constraints. */ switch (avctx->sw_pix_fmt) { case AV_PIX_FMT_YUV420P: case AV_PIX_FMT_YUVJ420P: t = VDP_CHROMA_TYPE_420; w = (w + 1) & ~1; h = (h + 3) & ~3; break; case AV_PIX_FMT_YUV422P: case AV_PIX_FMT_YUVJ422P: t = VDP_CHROMA_TYPE_422; w = (w + 1) & ~1; h = (h + 1) & ~1; break; case AV_PIX_FMT_YUV444P: case AV_PIX_FMT_YUVJ444P: t = VDP_CHROMA_TYPE_444; h = (h + 1) & ~1; break; default: return AVERROR(ENOSYS); } if (type) *type = t; if (width) *width = w; if (height) *height = h; return 0; } int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile, int level) { VDPAUHWContext *hwctx = avctx->hwaccel_context; VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; VdpVideoSurfaceQueryCapabilities *surface_query_caps; VdpDecoderQueryCapabilities *decoder_query_caps; VdpDecoderCreate *create; void *func; VdpStatus status; VdpBool supported; uint32_t max_level, max_mb, max_width, max_height; VdpChromaType type; uint32_t width; uint32_t height; vdctx->width = UINT32_MAX; vdctx->height = UINT32_MAX; if (!hwctx) { vdctx->device = VDP_INVALID_HANDLE; av_log(avctx, AV_LOG_WARNING, "hwaccel_context has not been setup by the user application, cannot initialize\n"); return 0; } if (hwctx->context.decoder != VDP_INVALID_HANDLE) { vdctx->decoder = hwctx->context.decoder; vdctx->render = hwctx->context.render; vdctx->device = VDP_INVALID_HANDLE; return 0; /* Decoder created by user */ } hwctx->reset = 0; vdctx->device = hwctx->device; vdctx->get_proc_address = hwctx->get_proc_address; if (hwctx->flags & AV_HWACCEL_FLAG_IGNORE_LEVEL) level = 0; else if (level < 0) return AVERROR(ENOTSUP); if (av_vdpau_get_surface_parameters(avctx, &type, &width, &height)) return AVERROR(ENOSYS); if (!(hwctx->flags & AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH) && type != VDP_CHROMA_TYPE_420) return AVERROR(ENOSYS); status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_VIDEO_SURFACE_QUERY_CAPABILITIES, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else surface_query_caps = func; status = surface_query_caps(vdctx->device, type, &supported, &max_width, &max_height); if (status != VDP_STATUS_OK) return vdpau_error(status); if (supported != VDP_TRUE || max_width < width || max_height < height) return AVERROR(ENOTSUP); status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_QUERY_CAPABILITIES, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else decoder_query_caps = func; status = decoder_query_caps(vdctx->device, profile, &supported, &max_level, &max_mb, &max_width, &max_height); #ifdef VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE if ((status != VDP_STATUS_OK || supported != VDP_TRUE) && profile == VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE) { profile = VDP_DECODER_PROFILE_H264_MAIN; status = decoder_query_caps(vdctx->device, profile, &supported, &max_level, &max_mb, &max_width, &max_height); } #endif if (status != VDP_STATUS_OK) return vdpau_error(status); if (supported != VDP_TRUE || max_level < level || max_width < width || max_height < height) return AVERROR(ENOTSUP); status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_CREATE, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else create = func; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_RENDER, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else vdctx->render = func; status = create(vdctx->device, profile, width, height, avctx->refs, &vdctx->decoder); if (status == VDP_STATUS_OK) { vdctx->width = avctx->coded_width; vdctx->height = avctx->coded_height; } return vdpau_error(status); } int ff_vdpau_common_uninit(AVCodecContext *avctx) { VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; VdpDecoderDestroy *destroy; void *func; VdpStatus status; if (vdctx->device == VDP_INVALID_HANDLE) return 0; /* Decoder created and destroyed by user */ if (vdctx->width == UINT32_MAX && vdctx->height == UINT32_MAX) return 0; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_DESTROY, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else destroy = func; status = destroy(vdctx->decoder); return vdpau_error(status); } static int ff_vdpau_common_reinit(AVCodecContext *avctx) { VDPAUHWContext *hwctx = avctx->hwaccel_context; VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; if (vdctx->device == VDP_INVALID_HANDLE) return 0; /* Decoder created by user */ if (avctx->coded_width == vdctx->width && avctx->coded_height == vdctx->height && !hwctx->reset) return 0; avctx->hwaccel->uninit(avctx); return avctx->hwaccel->init(avctx); } int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic_ctx, av_unused const uint8_t *buffer, av_unused uint32_t size) { pic_ctx->bitstream_buffers_allocated = 0; pic_ctx->bitstream_buffers_used = 0; pic_ctx->bitstream_buffers = NULL; return 0; } int ff_vdpau_common_end_frame(AVCodecContext *avctx, AVFrame *frame, struct vdpau_picture_context *pic_ctx) { VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; AVVDPAUContext *hwctx = avctx->hwaccel_context; VdpVideoSurface surf = ff_vdpau_get_surface_id(frame); VdpStatus status; int val; val = ff_vdpau_common_reinit(avctx); if (val < 0) return val; #if FF_API_BUFS_VDPAU FF_DISABLE_DEPRECATION_WARNINGS av_assert0(sizeof(hwctx->info) <= sizeof(pic_ctx->info)); memcpy(&hwctx->info, &pic_ctx->info, sizeof(hwctx->info)); hwctx->bitstream_buffers = pic_ctx->bitstream_buffers; hwctx->bitstream_buffers_used = pic_ctx->bitstream_buffers_used; hwctx->bitstream_buffers_allocated = pic_ctx->bitstream_buffers_allocated; FF_ENABLE_DEPRECATION_WARNINGS #endif if (!hwctx->render && hwctx->render2) { status = hwctx->render2(avctx, frame, (void *)&pic_ctx->info, pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers); } else status = vdctx->render(vdctx->decoder, surf, (void *)&pic_ctx->info, pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers); av_freep(&pic_ctx->bitstream_buffers); #if FF_API_BUFS_VDPAU FF_DISABLE_DEPRECATION_WARNINGS hwctx->bitstream_buffers = NULL; hwctx->bitstream_buffers_used = 0; hwctx->bitstream_buffers_allocated = 0; FF_ENABLE_DEPRECATION_WARNINGS #endif return vdpau_error(status); } #if CONFIG_MPEG1_VDPAU_HWACCEL || \ CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \ CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx) { MpegEncContext *s = avctx->priv_data; Picture *pic = s->current_picture_ptr; struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private; int val; val = ff_vdpau_common_end_frame(avctx, pic->f, pic_ctx); if (val < 0) return val; ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); return 0; } #endif int ff_vdpau_add_buffer(struct vdpau_picture_context *pic_ctx, const uint8_t *buf, uint32_t size) { VdpBitstreamBuffer *buffers = pic_ctx->bitstream_buffers; buffers = av_fast_realloc(buffers, &pic_ctx->bitstream_buffers_allocated, (pic_ctx->bitstream_buffers_used + 1) * sizeof(*buffers)); if (!buffers) return AVERROR(ENOMEM); pic_ctx->bitstream_buffers = buffers; buffers += pic_ctx->bitstream_buffers_used++; buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION; buffers->bitstream = buf; buffers->bitstream_bytes = size; return 0; } /* Obsolete non-hwaccel VDPAU support below... */ #if FF_API_VDPAU void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size) { struct vdpau_render_state *render = (struct vdpau_render_state*)data; assert(render); render->bitstream_buffers= av_fast_realloc( render->bitstream_buffers, &render->bitstream_buffers_allocated, sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1) ); render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION; render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf; render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size; render->bitstream_buffers_used++; } #if CONFIG_H264_VDPAU_DECODER void ff_vdpau_h264_set_reference_frames(H264Context *h) { struct vdpau_render_state *render, *render_ref; VdpReferenceFrameH264 *rf, *rf2; H264Picture *pic; int i, list, pic_frame_idx; render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0]; assert(render); rf = &render->info.h264.referenceFrames[0]; #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) for (list = 0; list < 2; ++list) { H264Picture **lp = list ? h->long_ref : h->short_ref; int ls = list ? 16 : h->short_ref_count; for (i = 0; i < ls; ++i) { pic = lp[i]; if (!pic || !pic->reference) continue; pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; render_ref = (struct vdpau_render_state *)pic->f->data[0]; assert(render_ref); rf2 = &render->info.h264.referenceFrames[0]; while (rf2 != rf) { if ( (rf2->surface == render_ref->surface) && (rf2->is_long_term == pic->long_ref) && (rf2->frame_idx == pic_frame_idx) ) break; ++rf2; } if (rf2 != rf) { rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; continue; } if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) continue; rf->surface = render_ref->surface; rf->is_long_term = pic->long_ref; rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; rf->field_order_cnt[0] = pic->field_poc[0]; rf->field_order_cnt[1] = pic->field_poc[1]; rf->frame_idx = pic_frame_idx; ++rf; } } for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { rf->surface = VDP_INVALID_HANDLE; rf->is_long_term = 0; rf->top_is_reference = 0; rf->bottom_is_reference = 0; rf->field_order_cnt[0] = 0; rf->field_order_cnt[1] = 0; rf->frame_idx = 0; } } void ff_vdpau_h264_picture_start(H264Context *h) { struct vdpau_render_state *render; int i; render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0]; assert(render); for (i = 0; i < 2; ++i) { int foc = h->cur_pic_ptr->field_poc[i]; if (foc == INT_MAX) foc = 0; render->info.h264.field_order_cnt[i] = foc; } render->info.h264.frame_num = h->poc.frame_num; } void ff_vdpau_h264_picture_complete(H264Context *h) { struct vdpau_render_state *render; render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0]; assert(render); render->info.h264.slice_count = h->current_slice; if (render->info.h264.slice_count < 1) return; render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE; render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME; render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD; render->info.h264.num_ref_frames = h->ps.sps->ref_frame_count; render->info.h264.mb_adaptive_frame_field_flag = h->ps.sps->mb_aff && !render->info.h264.field_pic_flag; render->info.h264.constrained_intra_pred_flag = h->ps.pps->constrained_intra_pred; render->info.h264.weighted_pred_flag = h->ps.pps->weighted_pred; render->info.h264.weighted_bipred_idc = h->ps.pps->weighted_bipred_idc; render->info.h264.frame_mbs_only_flag = h->ps.sps->frame_mbs_only_flag; render->info.h264.transform_8x8_mode_flag = h->ps.pps->transform_8x8_mode; render->info.h264.chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[0]; render->info.h264.second_chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[1]; render->info.h264.pic_init_qp_minus26 = h->ps.pps->init_qp - 26; render->info.h264.num_ref_idx_l0_active_minus1 = h->ps.pps->ref_count[0] - 1; render->info.h264.num_ref_idx_l1_active_minus1 = h->ps.pps->ref_count[1] - 1; render->info.h264.log2_max_frame_num_minus4 = h->ps.sps->log2_max_frame_num - 4; render->info.h264.pic_order_cnt_type = h->ps.sps->poc_type; render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->ps.sps->poc_type ? 0 : h->ps.sps->log2_max_poc_lsb - 4; render->info.h264.delta_pic_order_always_zero_flag = h->ps.sps->delta_pic_order_always_zero_flag; render->info.h264.direct_8x8_inference_flag = h->ps.sps->direct_8x8_inference_flag; render->info.h264.entropy_coding_mode_flag = h->ps.pps->cabac; render->info.h264.pic_order_present_flag = h->ps.pps->pic_order_present; render->info.h264.deblocking_filter_control_present_flag = h->ps.pps->deblocking_filter_parameters_present; render->info.h264.redundant_pic_cnt_present_flag = h->ps.pps->redundant_pic_cnt_present; memcpy(render->info.h264.scaling_lists_4x4, h->ps.pps->scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); memcpy(render->info.h264.scaling_lists_8x8[0], h->ps.pps->scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0])); memcpy(render->info.h264.scaling_lists_8x8[1], h->ps.pps->scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0])); ff_h264_draw_horiz_band(h, &h->slice_ctx[0], 0, h->avctx->height); render->bitstream_buffers_used = 0; } #endif /* CONFIG_H264_VDPAU_DECODER */ #if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count) { struct vdpau_render_state *render, *last, *next; int i; if (!s->current_picture_ptr) return; render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0]; assert(render); /* fill VdpPictureInfoMPEG1Or2 struct */ render->info.mpeg.picture_structure = s->picture_structure; render->info.mpeg.picture_coding_type = s->pict_type; render->info.mpeg.intra_dc_precision = s->intra_dc_precision; render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; render->info.mpeg.intra_vlc_format = s->intra_vlc_format; render->info.mpeg.alternate_scan = s->alternate_scan; render->info.mpeg.q_scale_type = s->q_scale_type; render->info.mpeg.top_field_first = s->top_field_first; render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2 render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2 render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1]; render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0]; render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1]; for (i = 0; i < 64; ++i) { render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i]; render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; } render->info.mpeg.forward_reference = VDP_INVALID_HANDLE; render->info.mpeg.backward_reference = VDP_INVALID_HANDLE; switch(s->pict_type){ case AV_PICTURE_TYPE_B: next = (struct vdpau_render_state *)s->next_picture.f->data[0]; assert(next); render->info.mpeg.backward_reference = next->surface; // no return here, going to set forward prediction case AV_PICTURE_TYPE_P: last = (struct vdpau_render_state *)s->last_picture.f->data[0]; if (!last) // FIXME: Does this test make sense? last = render; // predict second field from the first render->info.mpeg.forward_reference = last->surface; } ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size); render->info.mpeg.slice_count = slice_count; if (slice_count) ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); render->bitstream_buffers_used = 0; } #endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */ #if CONFIG_VC1_VDPAU_DECODER void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, int buf_size) { VC1Context *v = s->avctx->priv_data; struct vdpau_render_state *render, *last, *next; render = (struct vdpau_render_state *)s->current_picture.f->data[0]; assert(render); /* fill LvPictureInfoVC1 struct */ render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0; render->info.vc1.postprocflag = v->postprocflag; render->info.vc1.pulldown = v->broadcast; render->info.vc1.interlace = v->interlace; render->info.vc1.tfcntrflag = v->tfcntrflag; render->info.vc1.finterpflag = v->finterpflag; render->info.vc1.psf = v->psf; render->info.vc1.dquant = v->dquant; render->info.vc1.panscan_flag = v->panscanflag; render->info.vc1.refdist_flag = v->refdist_flag; render->info.vc1.quantizer = v->quantizer_mode; render->info.vc1.extended_mv = v->extended_mv; render->info.vc1.extended_dmv = v->extended_dmv; render->info.vc1.overlap = v->overlap; render->info.vc1.vstransform = v->vstransform; render->info.vc1.loopfilter = v->s.loop_filter; render->info.vc1.fastuvmc = v->fastuvmc; render->info.vc1.range_mapy_flag = v->range_mapy_flag; render->info.vc1.range_mapy = v->range_mapy; render->info.vc1.range_mapuv_flag = v->range_mapuv_flag; render->info.vc1.range_mapuv = v->range_mapuv; /* Specific to simple/main profile only */ render->info.vc1.multires = v->multires; render->info.vc1.syncmarker = v->resync_marker; render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1); render->info.vc1.maxbframes = v->s.max_b_frames; render->info.vc1.deblockEnable = v->postprocflag & 1; render->info.vc1.pquant = v->pq; render->info.vc1.forward_reference = VDP_INVALID_HANDLE; render->info.vc1.backward_reference = VDP_INVALID_HANDLE; if (v->bi_type) render->info.vc1.picture_type = 4; else render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3; switch(s->pict_type){ case AV_PICTURE_TYPE_B: next = (struct vdpau_render_state *)s->next_picture.f->data[0]; assert(next); render->info.vc1.backward_reference = next->surface; // no break here, going to set forward prediction case AV_PICTURE_TYPE_P: last = (struct vdpau_render_state *)s->last_picture.f->data[0]; if (!last) // FIXME: Does this test make sense? last = render; // predict second field from the first render->info.vc1.forward_reference = last->surface; } ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size); render->info.vc1.slice_count = 1; ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); render->bitstream_buffers_used = 0; } #endif /* (CONFIG_VC1_VDPAU_DECODER */ #if CONFIG_MPEG4_VDPAU_DECODER void ff_vdpau_mpeg4_decode_picture(Mpeg4DecContext *ctx, const uint8_t *buf, int buf_size) { MpegEncContext *s = &ctx->m; struct vdpau_render_state *render, *last, *next; int i; if (!s->current_picture_ptr) return; render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0]; assert(render); /* fill VdpPictureInfoMPEG4Part2 struct */ render->info.mpeg4.trd[0] = s->pp_time; render->info.mpeg4.trb[0] = s->pb_time; render->info.mpeg4.trd[1] = s->pp_field_time >> 1; render->info.mpeg4.trb[1] = s->pb_field_time >> 1; render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den; render->info.mpeg4.vop_coding_type = 0; render->info.mpeg4.vop_fcode_forward = s->f_code; render->info.mpeg4.vop_fcode_backward = s->b_code; render->info.mpeg4.resync_marker_disable = !ctx->resync_marker; render->info.mpeg4.interlaced = !s->progressive_sequence; render->info.mpeg4.quant_type = s->mpeg_quant; render->info.mpeg4.quarter_sample = s->quarter_sample; render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263; render->info.mpeg4.rounding_control = s->no_rounding; render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan; render->info.mpeg4.top_field_first = s->top_field_first; for (i = 0; i < 64; ++i) { render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i]; render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; } render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE; render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE; switch (s->pict_type) { case AV_PICTURE_TYPE_B: next = (struct vdpau_render_state *)s->next_picture.f->data[0]; assert(next); render->info.mpeg4.backward_reference = next->surface; render->info.mpeg4.vop_coding_type = 2; // no break here, going to set forward prediction case AV_PICTURE_TYPE_P: last = (struct vdpau_render_state *)s->last_picture.f->data[0]; assert(last); render->info.mpeg4.forward_reference = last->surface; } ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size); ff_mpeg_draw_horiz_band(s, 0, s->avctx->height); render->bitstream_buffers_used = 0; } #endif /* CONFIG_MPEG4_VDPAU_DECODER */ #endif /* FF_API_VDPAU */ #if FF_API_VDPAU_PROFILE int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile) { #define PROFILE(prof) \ do { \ *profile = VDP_DECODER_PROFILE_##prof; \ return 0; \ } while (0) switch (avctx->codec_id) { case AV_CODEC_ID_MPEG1VIDEO: PROFILE(MPEG1); case AV_CODEC_ID_MPEG2VIDEO: switch (avctx->profile) { case FF_PROFILE_MPEG2_MAIN: PROFILE(MPEG2_MAIN); case FF_PROFILE_MPEG2_SIMPLE: PROFILE(MPEG2_SIMPLE); default: return AVERROR(EINVAL); } case AV_CODEC_ID_H263: PROFILE(MPEG4_PART2_ASP); case AV_CODEC_ID_MPEG4: switch (avctx->profile) { case FF_PROFILE_MPEG4_SIMPLE: PROFILE(MPEG4_PART2_SP); case FF_PROFILE_MPEG4_ADVANCED_SIMPLE: PROFILE(MPEG4_PART2_ASP); default: return AVERROR(EINVAL); } case AV_CODEC_ID_H264: switch (avctx->profile & ~FF_PROFILE_H264_INTRA) { case FF_PROFILE_H264_BASELINE: PROFILE(H264_BASELINE); case FF_PROFILE_H264_CONSTRAINED_BASELINE: case FF_PROFILE_H264_MAIN: PROFILE(H264_MAIN); case FF_PROFILE_H264_HIGH: PROFILE(H264_HIGH); #ifdef VDP_DECODER_PROFILE_H264_EXTENDED case FF_PROFILE_H264_EXTENDED: PROFILE(H264_EXTENDED); #endif default: return AVERROR(EINVAL); } case AV_CODEC_ID_WMV3: case AV_CODEC_ID_VC1: switch (avctx->profile) { case FF_PROFILE_VC1_SIMPLE: PROFILE(VC1_SIMPLE); case FF_PROFILE_VC1_MAIN: PROFILE(VC1_MAIN); case FF_PROFILE_VC1_ADVANCED: PROFILE(VC1_ADVANCED); default: return AVERROR(EINVAL); } } return AVERROR(EINVAL); #undef PROFILE } #endif /* FF_API_VDPAU_PROFILE */ AVVDPAUContext *av_vdpau_alloc_context(void) { return av_mallocz(sizeof(AVVDPAUContext)); } int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, VdpGetProcAddress *get_proc, unsigned flags) { VDPAUHWContext *hwctx; if (flags & ~(AV_HWACCEL_FLAG_IGNORE_LEVEL|AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH)) return AVERROR(EINVAL); if (av_reallocp(&avctx->hwaccel_context, sizeof(*hwctx))) return AVERROR(ENOMEM); hwctx = avctx->hwaccel_context; memset(hwctx, 0, sizeof(*hwctx)); hwctx->context.decoder = VDP_INVALID_HANDLE; hwctx->device = device; hwctx->get_proc_address = get_proc; hwctx->flags = flags; hwctx->reset = 1; return 0; } /* @}*/