/* * software RGB to RGB converter * pluralize by software PAL8 to RGB converter * software YUV to YUV converter * software YUV to RGB converter * Written by Nick Kurshev. * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at) * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <stdint.h> #include "config.h" #include "libavutil/attributes.h" #include "libavutil/x86/cpu.h" #include "libavutil/cpu.h" #include "libavutil/bswap.h" #include "libswscale/rgb2rgb.h" #include "libswscale/swscale.h" #include "libswscale/swscale_internal.h" #if HAVE_INLINE_ASM DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL; DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL; DECLARE_ASM_CONST(8, uint64_t, mmx_one) = 0xFFFFFFFFFFFFFFFFULL; DECLARE_ASM_CONST(8, uint64_t, mask32b) = 0x000000FF000000FFULL; DECLARE_ASM_CONST(8, uint64_t, mask32g) = 0x0000FF000000FF00ULL; DECLARE_ASM_CONST(8, uint64_t, mask32r) = 0x00FF000000FF0000ULL; DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL; DECLARE_ASM_CONST(8, uint64_t, mask32) = 0x00FFFFFF00FFFFFFULL; DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL; DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL; DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL; DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL; DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL; DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL; DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL; DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL; DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL; DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL; DECLARE_ASM_CONST(8, uint64_t, mask24hh) = 0xffff000000000000ULL; DECLARE_ASM_CONST(8, uint64_t, mask24hhh) = 0xffffffff00000000ULL; DECLARE_ASM_CONST(8, uint64_t, mask24hhhh) = 0xffffffffffff0000ULL; DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */ DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */ DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL; DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL; DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL; #define mask16b mask15b DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL; DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL; DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL; DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL; DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL; DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL; DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL; DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL; DECLARE_ASM_CONST(8, uint64_t, mul15_mid) = 0x4200420042004200ULL; DECLARE_ASM_CONST(8, uint64_t, mul15_hi) = 0x0210021002100210ULL; DECLARE_ASM_CONST(8, uint64_t, mul16_mid) = 0x2080208020802080ULL; DECLARE_ALIGNED(8, extern const uint64_t, ff_bgr2YOffset); DECLARE_ALIGNED(8, extern const uint64_t, ff_w1111); DECLARE_ALIGNED(8, extern const uint64_t, ff_bgr2UVOffset); #define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5)) #define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5)) #define BU ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5)) #define GY ((int)( 0.504*(1<<RGB2YUV_SHIFT)+0.5)) #define GV ((int)(-0.368*(1<<RGB2YUV_SHIFT)+0.5)) #define GU ((int)(-0.291*(1<<RGB2YUV_SHIFT)+0.5)) #define RY ((int)( 0.257*(1<<RGB2YUV_SHIFT)+0.5)) #define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5)) #define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5)) // Note: We have C, MMX, MMXEXT, 3DNOW versions, there is no 3DNOW + MMXEXT one. #define COMPILE_TEMPLATE_MMXEXT 0 #define COMPILE_TEMPLATE_AMD3DNOW 0 #define COMPILE_TEMPLATE_SSE2 0 #define COMPILE_TEMPLATE_AVX 0 //MMX versions #undef RENAME #define RENAME(a) a ## _mmx #include "rgb2rgb_template.c" // MMXEXT versions #undef RENAME #undef COMPILE_TEMPLATE_MMXEXT #define COMPILE_TEMPLATE_MMXEXT 1 #define RENAME(a) a ## _mmxext #include "rgb2rgb_template.c" //SSE2 versions #undef RENAME #undef COMPILE_TEMPLATE_SSE2 #define COMPILE_TEMPLATE_SSE2 1 #define RENAME(a) a ## _sse2 #include "rgb2rgb_template.c" //AVX versions #undef RENAME #undef COMPILE_TEMPLATE_AVX #define COMPILE_TEMPLATE_AVX 1 #define RENAME(a) a ## _avx #include "rgb2rgb_template.c" //3DNOW versions #undef RENAME #undef COMPILE_TEMPLATE_MMXEXT #undef COMPILE_TEMPLATE_SSE2 #undef COMPILE_TEMPLATE_AVX #undef COMPILE_TEMPLATE_AMD3DNOW #define COMPILE_TEMPLATE_MMXEXT 0 #define COMPILE_TEMPLATE_SSE2 0 #define COMPILE_TEMPLATE_AVX 0 #define COMPILE_TEMPLATE_AMD3DNOW 1 #define RENAME(a) a ## _3dnow #include "rgb2rgb_template.c" /* RGB15->RGB16 original by Strepto/Astral ported to gcc & bugfixed : A'rpi MMXEXT, 3DNOW optimization by Nick Kurshev 32-bit C version, and and&add trick by Michael Niedermayer */ #endif /* HAVE_INLINE_ASM */ av_cold void rgb2rgb_init_x86(void) { #if HAVE_INLINE_ASM int cpu_flags = av_get_cpu_flags(); if (INLINE_MMX(cpu_flags)) rgb2rgb_init_mmx(); if (INLINE_AMD3DNOW(cpu_flags)) rgb2rgb_init_3dnow(); if (INLINE_MMXEXT(cpu_flags)) rgb2rgb_init_mmxext(); if (INLINE_SSE2(cpu_flags)) rgb2rgb_init_sse2(); if (INLINE_AVX(cpu_flags)) rgb2rgb_init_avx(); #endif /* HAVE_INLINE_ASM */ }