/* * This file is part of Libav. * * Libav is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with Libav; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "libavcodec/audiodsp.h" #include "libavutil/common.h" #include "libavutil/intreadwrite.h" #include "checkasm.h" #define MAX_SIZE (32 * 128) #define randomize_float(buf, len) \ do { \ int i; \ for (i = 0; i < len; i++) { \ float f = (float)rnd() / (UINT_MAX >> 5) - 16.0f; \ buf[i] = f; \ } \ } while (0) #define randomize_int(buf, len, size, bits) \ do { \ int i; \ for (i = 0; i < len; i++) { \ uint ## size ## _t r = rnd() & ((1LL << bits) - 1); \ AV_WN ## size ## A(buf + i, -(1LL << (bits - 1)) + r); \ } \ } while (0) void checkasm_check_audiodsp(void) { AudioDSPContext adsp; ff_audiodsp_init(&adsp); if (check_func(adsp.scalarproduct_int16, "audiodsp.scalarproduct_int16")) { LOCAL_ALIGNED(32, int16_t, v1, [MAX_SIZE]); LOCAL_ALIGNED(32, int16_t, v2, [MAX_SIZE]); unsigned int len_bits_minus4, v1_bits, v2_bits, len; int32_t res0, res1; declare_func_emms(AV_CPU_FLAG_MMX, int32_t, const int16_t *v1, const int16_t *v2, int len); // generate random 5-12bit vector length len_bits_minus4 = rnd() % 8; len = rnd() & ((1 << len_bits_minus4) - 1); len = 16 * FFMAX(len, 1); // generate the bit counts for each of the vectors such that the result // fits into int32 v1_bits = 1 + rnd() % 15; v2_bits = FFMIN(32 - (len_bits_minus4 + 4) - v1_bits - 1, 15); randomize_int(v1, MAX_SIZE, 16, v1_bits + 1); randomize_int(v2, MAX_SIZE, 16, v2_bits + 1); res0 = call_ref(v1, v2, len); res1 = call_new(v1, v2, len); if (res0 != res1) fail(); bench_new(v1, v2, MAX_SIZE); } if (check_func(adsp.vector_clip_int32, "audiodsp.vector_clip_int32")) { LOCAL_ALIGNED(32, int32_t, src, [MAX_SIZE]); LOCAL_ALIGNED(32, int32_t, dst0, [MAX_SIZE]); LOCAL_ALIGNED(32, int32_t, dst1, [MAX_SIZE]); int32_t val1, val2, min, max; int len; declare_func_emms(AV_CPU_FLAG_MMX, void, int32_t *dst, const int32_t *src, int32_t min, int32_t max, unsigned int len); val1 = ((int32_t)rnd()); val1 = FFSIGN(val1) * (val1 & ((1 << 24) - 1)); val2 = ((int32_t)rnd()); val2 = FFSIGN(val2) * (val2 & ((1 << 24) - 1)); min = FFMIN(val1, val2); max = FFMAX(val1, val2); randomize_int(src, MAX_SIZE, 32, 32); len = rnd() % 128; len = 32 * FFMAX(len, 1); call_ref(dst0, src, min, max, len); call_new(dst1, src, min, max, len); if (memcmp(dst0, dst1, len * sizeof(*dst0))) fail(); bench_new(dst1, src, min, max, MAX_SIZE); } if (check_func(adsp.vector_clipf, "audiodsp.vector_clipf")) { LOCAL_ALIGNED(32, float, src, [MAX_SIZE]); LOCAL_ALIGNED(32, float, dst0, [MAX_SIZE]); LOCAL_ALIGNED(32, float, dst1, [MAX_SIZE]); float val1, val2, min, max; int i, len; declare_func_emms(AV_CPU_FLAG_MMX, void, float *dst, const float *src, float min, float max, unsigned int len); val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f; val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f; min = FFMIN(val1, val2); max = FFMAX(val1, val2); randomize_float(src, MAX_SIZE); len = rnd() % 128; len = 16 * FFMAX(len, 1); call_ref(dst0, src, min, max, len); call_new(dst1, src, min, max, len); for (i = 0; i < len; i++) { if (!float_near_ulp_array(dst0, dst1, 3, len)) fail(); } bench_new(dst1, src, min, max, MAX_SIZE); } report("audiodsp"); }