You've already forked FFmpeg
mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2026-03-05 08:55:56 +02:00
This makes it far easier to read, particularly because when reading or writing, their order is swapped.
140 lines
4.0 KiB
GLSL
140 lines
4.0 KiB
GLSL
/*
|
|
* FFv1 codec
|
|
*
|
|
* Copyright (c) 2024 Lynne <dev@lynne.ee>
|
|
*
|
|
* This file is part of FFmpeg.
|
|
*
|
|
* FFmpeg is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* FFmpeg is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with FFmpeg; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#pragma shader_stage(compute)
|
|
#extension GL_GOOGLE_include_directive : require
|
|
|
|
#include "common.glsl"
|
|
#include "ffv1_common.glsl"
|
|
|
|
layout (set = 0, binding = 1, scalar) uniform crc_ieee_buf {
|
|
uint32_t crc_ieee[256];
|
|
};
|
|
|
|
layout (set = 1, binding = 1, scalar) readonly buffer slice_offsets_buf {
|
|
u32vec2 slice_offsets[];
|
|
};
|
|
layout (set = 1, binding = 2, scalar) writeonly buffer slice_status_buf {
|
|
uint32_t slice_status[];
|
|
};
|
|
|
|
shared uint hdr_sym[4 + 4 + 3];
|
|
const int nb_hdr_sym = 4 + codec_planes + 3;
|
|
|
|
uint get_usymbol(void)
|
|
{
|
|
if (get_rac(rc_state[0]))
|
|
return 0;
|
|
|
|
int e = 0;
|
|
while (get_rac(rc_state[1 + min(e, 9)])) // 1..10
|
|
e++;
|
|
|
|
uint a = 1;
|
|
for (int i = e - 1; i >= 0; i--) {
|
|
a <<= 1;
|
|
a |= uint(get_rac(rc_state[22 + min(i, 9)])); // 22..31
|
|
}
|
|
|
|
return a;
|
|
}
|
|
|
|
bool decode_slice_header(inout SliceContext sc)
|
|
{
|
|
[[unroll]]
|
|
for (int i = 0; i < CONTEXT_SIZE; i++)
|
|
rc_state[i] = uint8_t(128);
|
|
|
|
for (int i = 0; i < nb_hdr_sym; i++)
|
|
hdr_sym[i] = get_usymbol();
|
|
|
|
uint sx = hdr_sym[0];
|
|
uint sy = hdr_sym[1];
|
|
uint sw = hdr_sym[2] + 1;
|
|
uint sh = hdr_sym[3] + 1;
|
|
|
|
if (sx < 0 || sy < 0 || sw <= 0 || sh <= 0 ||
|
|
sx > (gl_NumWorkGroups.x - sw) || sy > (gl_NumWorkGroups.y - sh))
|
|
return true;
|
|
|
|
/* Set coordinates */
|
|
uint sxs = slice_coord(img_size.x, sx , gl_NumWorkGroups.x, chroma_shift.x);
|
|
uint sxe = slice_coord(img_size.x, sx + sw, gl_NumWorkGroups.x, chroma_shift.x);
|
|
uint sys = slice_coord(img_size.y, sy , gl_NumWorkGroups.y, chroma_shift.y);
|
|
uint sye = slice_coord(img_size.y, sy + sh, gl_NumWorkGroups.y, chroma_shift.y);
|
|
|
|
sc.slice_pos = ivec2(sxs, sys);
|
|
sc.slice_dim = ivec2(sxe - sxs, sye - sys);
|
|
sc.slice_rct_coef = ivec2(1, 1);
|
|
sc.slice_coding_mode = int(0);
|
|
|
|
for (uint i = 0; i < codec_planes; i++) {
|
|
uint idx = hdr_sym[4 + i];
|
|
if (idx >= quant_table_count)
|
|
return true;
|
|
sc.quant_table_idx[i] = uint8_t(idx);
|
|
}
|
|
|
|
if (version >= 4) {
|
|
sc.slice_reset_contexts = get_rac(rc_state[0]);
|
|
sc.slice_coding_mode = get_usymbol();
|
|
if (sc.slice_coding_mode != 1 && colorspace == 1) {
|
|
sc.slice_rct_coef.g = int(get_usymbol());
|
|
sc.slice_rct_coef.r = int(get_usymbol());
|
|
if (sc.slice_rct_coef.g + sc.slice_rct_coef.r > 4)
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void main(void)
|
|
{
|
|
uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x;
|
|
|
|
rac_init_dec(slice_offsets[slice_idx].x, slice_offsets[slice_idx].y);
|
|
|
|
if (slice_idx == (gl_NumWorkGroups.x*gl_NumWorkGroups.y - 1))
|
|
get_rac_equi();
|
|
|
|
decode_slice_header(slice_ctx[slice_idx]);
|
|
|
|
slice_ctx[slice_idx].c = rc;
|
|
|
|
if (has_crc) {
|
|
u8buf bs = u8buf(slice_data + slice_offsets[slice_idx].x);
|
|
uint32_t slice_size = slice_offsets[slice_idx].y;
|
|
|
|
uint32_t crc = crcref;
|
|
for (int i = 0; i < slice_size; i++)
|
|
crc = crc_ieee[(crc & 0xFF) ^ uint32_t(bs[i].v)] ^ (crc >> 8);
|
|
|
|
slice_status[2*slice_idx + 0] = crc;
|
|
}
|
|
|
|
uint overread = 0;
|
|
if (rc.bs_off >= (rc.bs_end + MAX_OVERREAD))
|
|
overread = rc.bs_off - rc.bs_end;
|
|
slice_status[2*slice_idx + 1] = overread;
|
|
}
|