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FFmpeg/libavcodec/aacenc.h
Rostislav Pehlivanov 6d175158e9 aacenc: remove redundant argument from coder functions
This commit removes a redundant argument from the functions in aaccoder.
The argument lambda was redundant as it was just a copy of s->lambda,
to which all functions have access to anyway. This cleans up the function
pointers a bit which is helpful as there are a lot of other search_for_*
functions under development and with them populated it gets messy.

Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2015-08-01 02:54:35 +02:00

101 lines
3.5 KiB
C

/*
* AAC encoder
* Copyright (C) 2008 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AACENC_H
#define AVCODEC_AACENC_H
#include "libavutil/float_dsp.h"
#include "avcodec.h"
#include "put_bits.h"
#include "aac.h"
#include "audio_frame_queue.h"
#include "psymodel.h"
typedef enum AACCoder {
AAC_CODER_FAAC = 0,
AAC_CODER_ANMR,
AAC_CODER_TWOLOOP,
AAC_CODER_FAST,
AAC_CODER_NB,
}AACCoder;
typedef struct AACEncOptions {
int stereo_mode;
int aac_coder;
int pns;
int intensity_stereo;
} AACEncOptions;
struct AACEncContext;
typedef struct AACCoefficientsEncoder {
void (*search_for_quantizers)(AVCodecContext *avctx, struct AACEncContext *s,
SingleChannelElement *sce, const float lambda);
void (*encode_window_bands_info)(struct AACEncContext *s, SingleChannelElement *sce,
int win, int group_len, const float lambda);
void (*quantize_and_encode_band)(struct AACEncContext *s, PutBitContext *pb, const float *in, int size,
int scale_idx, int cb, const float lambda, int rtz);
void (*set_special_band_scalefactors)(struct AACEncContext *s, SingleChannelElement *sce);
void (*search_for_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce);
void (*search_for_ms)(struct AACEncContext *s, ChannelElement *cpe);
void (*search_for_is)(struct AACEncContext *s, AVCodecContext *avctx, ChannelElement *cpe);
} AACCoefficientsEncoder;
extern AACCoefficientsEncoder ff_aac_coders[];
/**
* AAC encoder context
*/
typedef struct AACEncContext {
AVClass *av_class;
AACEncOptions options; ///< encoding options
PutBitContext pb;
FFTContext mdct1024; ///< long (1024 samples) frame transform context
FFTContext mdct128; ///< short (128 samples) frame transform context
AVFloatDSPContext *fdsp;
float *planar_samples[6]; ///< saved preprocessed input
int samplerate_index; ///< MPEG-4 samplerate index
int channels; ///< channel count
const uint8_t *chan_map; ///< channel configuration map
ChannelElement *cpe; ///< channel elements
FFPsyContext psy;
struct FFPsyPreprocessContext* psypp;
AACCoefficientsEncoder *coder;
int cur_channel;
int last_frame;
float lambda;
AudioFrameQueue afq;
DECLARE_ALIGNED(16, int, qcoefs)[96]; ///< quantized coefficients
DECLARE_ALIGNED(32, float, scoefs)[1024]; ///< scaled coefficients
struct {
float *samples;
} buffer;
} AACEncContext;
void ff_aac_coder_init_mips(AACEncContext *c);
#endif /* AVCODEC_AACENC_H */