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117 lines
3.4 KiB
C
117 lines
3.4 KiB
C
/*
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* AC-3 DSP utils
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* Copyright (c) 2011 Justin Ruggles
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "avcodec.h"
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#include "ac3dsp.h"
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static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
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{
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int blk, i;
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if (!num_reuse_blocks)
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return;
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for (i = 0; i < nb_coefs; i++) {
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uint8_t min_exp = *exp;
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uint8_t *exp1 = exp + 256;
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for (blk = 0; blk < num_reuse_blocks; blk++) {
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uint8_t next_exp = *exp1;
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if (next_exp < min_exp)
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min_exp = next_exp;
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exp1 += 256;
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}
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*exp++ = min_exp;
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}
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}
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static int ac3_max_msb_abs_int16_c(const int16_t *src, int len)
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{
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int i, v = 0;
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for (i = 0; i < len; i++)
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v |= abs(src[i]);
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return v;
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}
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static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
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unsigned int shift)
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{
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uint32_t *src32 = (uint32_t *)src;
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const uint32_t mask = ~(((1 << shift) - 1) << 16);
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int i;
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len >>= 1;
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for (i = 0; i < len; i += 8) {
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src32[i ] = (src32[i ] << shift) & mask;
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src32[i+1] = (src32[i+1] << shift) & mask;
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src32[i+2] = (src32[i+2] << shift) & mask;
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src32[i+3] = (src32[i+3] << shift) & mask;
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src32[i+4] = (src32[i+4] << shift) & mask;
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src32[i+5] = (src32[i+5] << shift) & mask;
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src32[i+6] = (src32[i+6] << shift) & mask;
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src32[i+7] = (src32[i+7] << shift) & mask;
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}
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}
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static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
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unsigned int shift)
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{
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do {
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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*src++ >>= shift;
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len -= 8;
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} while (len > 0);
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}
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static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
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{
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const float scale = 1 << 24;
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do {
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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*dst++ = lrintf(*src++ * scale);
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len -= 8;
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} while (len > 0);
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}
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av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
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{
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c->ac3_exponent_min = ac3_exponent_min_c;
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c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
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c->ac3_lshift_int16 = ac3_lshift_int16_c;
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c->ac3_rshift_int32 = ac3_rshift_int32_c;
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c->float_to_fixed24 = float_to_fixed24_c;
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if (ARCH_ARM)
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ff_ac3dsp_init_arm(c, bit_exact);
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if (HAVE_MMX)
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ff_ac3dsp_init_x86(c, bit_exact);
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}
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