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https://github.com/FFmpeg/FFmpeg.git
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a502939d64
With this the application can find out how many frames are available. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
95 lines
2.9 KiB
C
95 lines
2.9 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVFILTER_VSINK_BUFFER_H
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#define AVFILTER_VSINK_BUFFER_H
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/**
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* @file
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* memory buffer sink API for audio and video
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*/
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#include "avfilter.h"
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/**
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* Struct to use for initializing a buffersink context.
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*/
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typedef struct {
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const enum PixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by PIX_FMT_NONE
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} AVBufferSinkParams;
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/**
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* Create an AVBufferSinkParams structure.
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*
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* Must be freed with av_free().
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*/
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AVBufferSinkParams *av_buffersink_params_alloc(void);
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/**
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* Struct to use for initializing an abuffersink context.
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*/
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typedef struct {
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const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE
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const int64_t *channel_layouts; ///< list of allowed channel layouts, terminated by -1
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const int *packing_fmts; ///< list of allowed packing formats
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} AVABufferSinkParams;
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/**
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* Create an AVABufferSinkParams structure.
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*
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* Must be freed with av_free().
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*/
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AVABufferSinkParams *av_abuffersink_params_alloc(void);
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/**
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* Tell av_buffersink_get_buffer_ref() to read video/samples buffer
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* reference, but not remove it from the buffer. This is useful if you
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* need only to read a video/samples buffer, without to fetch it.
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*/
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#define AV_BUFFERSINK_FLAG_PEEK 1
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/**
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* Get an audio/video buffer data from buffer_sink and put it in bufref.
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*
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* This function works with both audio and video buffer sinks.
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*
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* @param buffer_sink pointer to a buffersink or abuffersink context
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* @param flags a combination of AV_BUFFERSINK_FLAG_* flags
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* @return >= 0 in case of success, a negative AVERROR code in case of
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* failure
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*/
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int av_buffersink_get_buffer_ref(AVFilterContext *buffer_sink,
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AVFilterBufferRef **bufref, int flags);
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/**
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* Get the number of immediately available frames.
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*/
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int av_buffersink_poll_frame(AVFilterContext *ctx);
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#if FF_API_OLD_VSINK_API
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/**
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* @deprecated Use av_buffersink_get_buffer_ref() instead.
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*/
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attribute_deprecated
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int av_vsink_buffer_get_video_buffer_ref(AVFilterContext *buffer_sink,
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AVFilterBufferRef **picref, int flags);
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#endif
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#endif /* AVFILTER_VSINK_BUFFER_H */
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