mirror of
https://github.com/FFmpeg/FFmpeg.git
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742d87d633
Originally committed as revision 2227 to svn://svn.ffmpeg.org/ffmpeg/trunk
502 lines
17 KiB
C
502 lines
17 KiB
C
/*
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* DSP utils
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* Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/**
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* @file dsputil.h
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* DSP utils.
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* note, many functions in here may use MMX which trashes the FPU state, it is
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* absolutely necessary to call emms_c() between dsp & float/double code
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*/
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#ifndef DSPUTIL_H
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#define DSPUTIL_H
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#include "common.h"
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#include "avcodec.h"
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//#define DEBUG
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/* dct code */
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typedef short DCTELEM;
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void fdct_ifast (DCTELEM *data);
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void ff_jpeg_fdct_islow (DCTELEM *data);
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void j_rev_dct (DCTELEM *data);
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void ff_fdct_mmx(DCTELEM *block);
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/* encoding scans */
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extern const uint8_t ff_alternate_horizontal_scan[64];
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extern const uint8_t ff_alternate_vertical_scan[64];
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extern const uint8_t ff_zigzag_direct[64];
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/* pixel operations */
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#define MAX_NEG_CROP 384
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/* temporary */
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extern uint32_t squareTbl[512];
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extern uint8_t cropTbl[256 + 2 * MAX_NEG_CROP];
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/* minimum alignment rules ;)
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if u notice errors in the align stuff, need more alignment for some asm code for some cpu
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or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ...
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!warning these alignments might not match reallity, (missing attribute((align)) stuff somewhere possible)
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i (michael) didnt check them, these are just the alignents which i think could be reached easily ...
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!future video codecs might need functions with less strict alignment
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*/
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/*
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void get_pixels_c(DCTELEM *block, const uint8_t *pixels, int line_size);
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void diff_pixels_c(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, int stride);
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void put_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
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void add_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
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void clear_blocks_c(DCTELEM *blocks);
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*/
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/* add and put pixel (decoding) */
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// blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16
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typedef void (*op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int h);
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typedef void (*tpel_mc_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int w, int h);
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typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
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typedef void (*h264_chroma_mc_func)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x, int y);
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#define DEF_OLD_QPEL(name)\
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void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
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void ff_put_no_rnd_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
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void ff_avg_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
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DEF_OLD_QPEL(qpel16_mc11_old_c)
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DEF_OLD_QPEL(qpel16_mc31_old_c)
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DEF_OLD_QPEL(qpel16_mc12_old_c)
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DEF_OLD_QPEL(qpel16_mc32_old_c)
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DEF_OLD_QPEL(qpel16_mc13_old_c)
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DEF_OLD_QPEL(qpel16_mc33_old_c)
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DEF_OLD_QPEL(qpel8_mc11_old_c)
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DEF_OLD_QPEL(qpel8_mc31_old_c)
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DEF_OLD_QPEL(qpel8_mc12_old_c)
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DEF_OLD_QPEL(qpel8_mc32_old_c)
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DEF_OLD_QPEL(qpel8_mc13_old_c)
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DEF_OLD_QPEL(qpel8_mc33_old_c)
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#define CALL_2X_PIXELS(a, b, n)\
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static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\
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b(block , pixels , line_size, h);\
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b(block+n, pixels+n, line_size, h);\
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}
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/* motion estimation */
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typedef int (*op_pixels_abs_func)(uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size)/* __attribute__ ((const))*/;
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typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size)/* __attribute__ ((const))*/;
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/**
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* DSPContext.
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*/
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typedef struct DSPContext {
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/* pixel ops : interface with DCT */
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void (*get_pixels)(DCTELEM *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size);
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void (*diff_pixels)(DCTELEM *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride);
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void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
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void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
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/**
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* translational global motion compensation.
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*/
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void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
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/**
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* global motion compensation.
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*/
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void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
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int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
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void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
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int (*pix_sum)(uint8_t * pix, int line_size);
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int (*pix_norm1)(uint8_t * pix, int line_size);
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me_cmp_func sad[2]; /* identical to pix_absAxA except additional void * */
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me_cmp_func sse[2];
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me_cmp_func hadamard8_diff[2];
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me_cmp_func dct_sad[2];
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me_cmp_func quant_psnr[2];
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me_cmp_func bit[2];
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me_cmp_func rd[2];
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int (*hadamard8_abs )(uint8_t *src, int stride, int mean);
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me_cmp_func me_pre_cmp[11];
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me_cmp_func me_cmp[11];
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me_cmp_func me_sub_cmp[11];
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me_cmp_func mb_cmp[11];
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/* maybe create an array for 16/8/4/2 functions */
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/**
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* Halfpel motion compensation with rounding (a+b+1)>>1.
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* this is an array[4][4] of motion compensation funcions for 4
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* horizontal blocksizes (2,4,8,16) and the 4 halfpel positions<br>
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* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
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* @param block destination where the result is stored
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* @param pixels source
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func put_pixels_tab[4][4];
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/**
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* Halfpel motion compensation with rounding (a+b+1)>>1.
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* This is an array[4][4] of motion compensation functions for 4
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* horizontal blocksizes (2,4,8,16) and the 4 halfpel positions<br>
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* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
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* @param block destination into which the result is averaged (a+b+1)>>1
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* @param pixels source
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func avg_pixels_tab[4][4];
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/**
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* Halfpel motion compensation with no rounding (a+b)>>1.
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* this is an array[2][4] of motion compensation funcions for 2
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* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
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* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
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* @param block destination where the result is stored
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* @param pixels source
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func put_no_rnd_pixels_tab[2][4];
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/**
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* Halfpel motion compensation with no rounding (a+b)>>1.
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* this is an array[2][4] of motion compensation funcions for 2
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* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
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* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
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* @param block destination into which the result is averaged (a+b)>>1
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* @param pixels source
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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op_pixels_func avg_no_rnd_pixels_tab[2][4];
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/**
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* Thirdpel motion compensation with rounding (a+b+1)>>1.
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* this is an array[12] of motion compensation funcions for the 9 thirdpel positions<br>
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* *pixels_tab[ xthirdpel + 4*ythirdpel ]
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* @param block destination where the result is stored
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* @param pixels source
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* @param line_size number of bytes in a horizontal line of block
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* @param h height
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*/
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tpel_mc_func put_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
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tpel_mc_func avg_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
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qpel_mc_func put_qpel_pixels_tab[2][16];
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qpel_mc_func avg_qpel_pixels_tab[2][16];
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qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
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qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16];
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qpel_mc_func put_mspel_pixels_tab[8];
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/**
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* h264 Chram MC
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*/
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h264_chroma_mc_func put_h264_chroma_pixels_tab[3];
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h264_chroma_mc_func avg_h264_chroma_pixels_tab[3];
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qpel_mc_func put_h264_qpel_pixels_tab[3][16];
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qpel_mc_func avg_h264_qpel_pixels_tab[3][16];
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op_pixels_abs_func pix_abs16x16;
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op_pixels_abs_func pix_abs16x16_x2;
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op_pixels_abs_func pix_abs16x16_y2;
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op_pixels_abs_func pix_abs16x16_xy2;
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op_pixels_abs_func pix_abs8x8;
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op_pixels_abs_func pix_abs8x8_x2;
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op_pixels_abs_func pix_abs8x8_y2;
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op_pixels_abs_func pix_abs8x8_xy2;
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/* huffyuv specific */
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void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
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void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w);
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void (*bswap_buf)(uint32_t *dst, uint32_t *src, int w);
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/* (I)DCT */
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void (*fdct)(DCTELEM *block/* align 16*/);
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/* IDCT really*/
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void (*idct)(DCTELEM *block/* align 16*/);
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/**
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* block -> idct -> clip to unsigned 8 bit -> dest.
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* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
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* @param line_size size in bytes of a horizotal line of dest
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*/
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void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
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/**
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* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
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* @param line_size size in bytes of a horizotal line of dest
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*/
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void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
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/**
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* idct input permutation.
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* several optimized IDCTs need a permutated input (relative to the normal order of the reference
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* IDCT)
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* this permutation must be performed before the idct_put/add, note, normally this can be merged
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* with the zigzag/alternate scan<br>
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* an example to avoid confusion:
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* - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...)
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* - (x -> referece dct -> reference idct -> x)
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* - (x -> referece dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x)
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* - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...)
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*/
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uint8_t idct_permutation[64];
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int idct_permutation_type;
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#define FF_NO_IDCT_PERM 1
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#define FF_LIBMPEG2_IDCT_PERM 2
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#define FF_SIMPLE_IDCT_PERM 3
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#define FF_TRANSPOSE_IDCT_PERM 4
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} DSPContext;
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void dsputil_static_init(void);
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void dsputil_init(DSPContext* p, AVCodecContext *avctx);
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/**
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* permute block according to permuatation.
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* @param last last non zero element in scantable order
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*/
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void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);
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#define BYTE_VEC32(c) ((c)*0x01010101UL)
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static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
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{
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return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
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}
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static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b)
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{
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return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
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}
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/**
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* Empty mmx state.
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* this must be called between any dsp function and float/double code.
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* for example sin(); dsp->idct_put(); emms_c(); cos()
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*/
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#define emms_c()
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/* should be defined by architectures supporting
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one or more MultiMedia extension */
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int mm_support(void);
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#if defined(HAVE_MMX)
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#undef emms_c
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#define MM_MMX 0x0001 /* standard MMX */
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#define MM_3DNOW 0x0004 /* AMD 3DNOW */
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#define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */
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#define MM_SSE 0x0008 /* SSE functions */
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#define MM_SSE2 0x0010 /* PIV SSE2 functions */
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extern int mm_flags;
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void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
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void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
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static inline void emms(void)
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{
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__asm __volatile ("emms;":::"memory");
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}
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#define emms_c() \
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{\
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if (mm_flags & MM_MMX)\
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emms();\
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}
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#define __align8 __attribute__ ((aligned (8)))
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void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);
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void dsputil_init_pix_mmx(DSPContext* c, AVCodecContext *avctx);
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#elif defined(ARCH_ARMV4L)
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/* This is to use 4 bytes read to the IDCT pointers for some 'zero'
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line ptimizations */
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#define __align8 __attribute__ ((aligned (4)))
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void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx);
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#elif defined(HAVE_MLIB)
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/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
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#define __align8 __attribute__ ((aligned (8)))
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void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);
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#elif defined(ARCH_ALPHA)
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#define __align8 __attribute__ ((aligned (8)))
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void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);
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#elif defined(ARCH_POWERPC)
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#define MM_ALTIVEC 0x0001 /* standard AltiVec */
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extern int mm_flags;
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#if defined(HAVE_ALTIVEC) && !defined(CONFIG_DARWIN)
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#include <altivec.h>
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#endif
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#define __align8 __attribute__ ((aligned (16)))
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void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);
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#elif defined(HAVE_MMI)
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#define __align8 __attribute__ ((aligned (16)))
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void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);
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#elif defined(ARCH_SH4)
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#define __align8 __attribute__ ((aligned (8)))
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void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);
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#else
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#define __align8
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#endif
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#ifdef __GNUC__
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struct unaligned_64 { uint64_t l; } __attribute__((packed));
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struct unaligned_32 { uint32_t l; } __attribute__((packed));
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struct unaligned_16 { uint16_t l; } __attribute__((packed));
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#define LD16(a) (((const struct unaligned_16 *) (a))->l)
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#define LD32(a) (((const struct unaligned_32 *) (a))->l)
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#define LD64(a) (((const struct unaligned_64 *) (a))->l)
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#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)
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#else /* __GNUC__ */
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#define LD16(a) (*((uint16_t*)(a)))
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#define LD32(a) (*((uint32_t*)(a)))
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#define LD64(a) (*((uint64_t*)(a)))
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#define ST32(a, b) *((uint32_t*)(a)) = (b)
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#endif /* !__GNUC__ */
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/* PSNR */
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void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3],
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int orig_linesize[3], int coded_linesize,
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AVCodecContext *avctx);
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|
|
|
/* FFT computation */
|
|
|
|
/* NOTE: soon integer code will be added, so you must use the
|
|
FFTSample type */
|
|
typedef float FFTSample;
|
|
|
|
typedef struct FFTComplex {
|
|
FFTSample re, im;
|
|
} FFTComplex;
|
|
|
|
typedef struct FFTContext {
|
|
int nbits;
|
|
int inverse;
|
|
uint16_t *revtab;
|
|
FFTComplex *exptab;
|
|
FFTComplex *exptab1; /* only used by SSE code */
|
|
void (*fft_calc)(struct FFTContext *s, FFTComplex *z);
|
|
} FFTContext;
|
|
|
|
int fft_init(FFTContext *s, int nbits, int inverse);
|
|
void fft_permute(FFTContext *s, FFTComplex *z);
|
|
void fft_calc_c(FFTContext *s, FFTComplex *z);
|
|
void fft_calc_sse(FFTContext *s, FFTComplex *z);
|
|
void fft_calc_altivec(FFTContext *s, FFTComplex *z);
|
|
|
|
static inline void fft_calc(FFTContext *s, FFTComplex *z)
|
|
{
|
|
s->fft_calc(s, z);
|
|
}
|
|
void fft_end(FFTContext *s);
|
|
|
|
/* MDCT computation */
|
|
|
|
typedef struct MDCTContext {
|
|
int n; /* size of MDCT (i.e. number of input data * 2) */
|
|
int nbits; /* n = 2^nbits */
|
|
/* pre/post rotation tables */
|
|
FFTSample *tcos;
|
|
FFTSample *tsin;
|
|
FFTContext fft;
|
|
} MDCTContext;
|
|
|
|
int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
|
|
void ff_imdct_calc(MDCTContext *s, FFTSample *output,
|
|
const FFTSample *input, FFTSample *tmp);
|
|
void ff_mdct_calc(MDCTContext *s, FFTSample *out,
|
|
const FFTSample *input, FFTSample *tmp);
|
|
void ff_mdct_end(MDCTContext *s);
|
|
|
|
#define WARPER88_1616(name8, name16)\
|
|
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride){\
|
|
return name8(s, dst , src , stride)\
|
|
+name8(s, dst+8 , src+8 , stride)\
|
|
+name8(s, dst +8*stride, src +8*stride, stride)\
|
|
+name8(s, dst+8+8*stride, src+8+8*stride, stride);\
|
|
}
|
|
|
|
#ifndef HAVE_LRINTF
|
|
/* XXX: add ISOC specific test to avoid specific BSD testing. */
|
|
/* better than nothing implementation. */
|
|
/* btw, rintf() is existing on fbsd too -- alex */
|
|
static inline long int lrintf(float x)
|
|
{
|
|
#ifdef CONFIG_WIN32
|
|
/* XXX: incorrect, but make it compile */
|
|
return (int)(x);
|
|
#else
|
|
return (int)(rint(x));
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(CONFIG_OS2) || defined(CONFIG_SUNOS)
|
|
static inline float floorf(float f) {
|
|
return floor(f);
|
|
}
|
|
#endif
|
|
|
|
#endif
|