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FFmpeg/libavcodec/nvenc_h264.c
Limin Wang 75001ae844 avcodec/nvenc: add constrainedFrame encoding support
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
2021-09-06 14:25:26 +02:00

239 lines
24 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "internal.h"
#include "nvenc.h"
#define OFFSET(x) offsetof(NvencContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
#ifdef NVENC_HAVE_NEW_PRESETS
{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_P4 }, PRESET_DEFAULT, PRESET_P7, VE, "preset" },
#else
{ "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_MEDIUM }, PRESET_DEFAULT, PRESET_LOSSLESS_HP, VE, "preset" },
#endif
{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, "preset" },
{ "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, "preset" },
{ "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, "preset" },
{ "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, "preset" },
{ "hp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HP }, 0, 0, VE, "preset" },
{ "hq", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HQ }, 0, 0, VE, "preset" },
{ "bd", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_BD }, 0, 0, VE, "preset" },
{ "ll", "low latency", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_DEFAULT }, 0, 0, VE, "preset" },
{ "llhq", "low latency hq", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HQ }, 0, 0, VE, "preset" },
{ "llhp", "low latency hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HP }, 0, 0, VE, "preset" },
{ "lossless", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_DEFAULT }, 0, 0, VE, "preset" },
{ "losslesshp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_HP }, 0, 0, VE, "preset" },
#ifdef NVENC_HAVE_NEW_PRESETS
{ "p1", "fastest (lowest quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P1 }, 0, 0, VE, "preset" },
{ "p2", "faster (lower quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P2 }, 0, 0, VE, "preset" },
{ "p3", "fast (low quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P3 }, 0, 0, VE, "preset" },
{ "p4", "medium (default)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P4 }, 0, 0, VE, "preset" },
{ "p5", "slow (good quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P5 }, 0, 0, VE, "preset" },
{ "p6", "slower (better quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P6 }, 0, 0, VE, "preset" },
{ "p7", "slowest (best quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P7 }, 0, 0, VE, "preset" },
{ "tune", "Set the encoding tuning info", OFFSET(tuning_info), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, NV_ENC_TUNING_INFO_HIGH_QUALITY, NV_ENC_TUNING_INFO_LOSSLESS, VE, "tune" },
{ "hq", "High quality", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, 0, 0, VE, "tune" },
{ "ll", "Low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOW_LATENCY }, 0, 0, VE, "tune" },
{ "ull", "Ultra low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY }, 0, 0, VE, "tune" },
{ "lossless", "Lossless", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOSSLESS }, 0, 0, VE, "tune" },
#endif
{ "profile", "Set the encoding profile", OFFSET(profile), AV_OPT_TYPE_INT, { .i64 = NV_ENC_H264_PROFILE_MAIN }, NV_ENC_H264_PROFILE_BASELINE, NV_ENC_H264_PROFILE_HIGH_444P, VE, "profile" },
{ "baseline", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_BASELINE }, 0, 0, VE, "profile" },
{ "main", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_MAIN }, 0, 0, VE, "profile" },
{ "high", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH }, 0, 0, VE, "profile" },
{ "high444p", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH_444P }, 0, 0, VE, "profile" },
#ifdef NVENC_HAVE_H264_LVL6
{ "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, NV_ENC_LEVEL_AUTOSELECT, NV_ENC_LEVEL_H264_62, VE, "level" },
#else
{ "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, NV_ENC_LEVEL_AUTOSELECT, NV_ENC_LEVEL_H264_52, VE, "level" },
#endif
{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, 0, 0, VE, "level" },
{ "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1 }, 0, 0, VE, "level" },
{ "1.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1 }, 0, 0, VE, "level" },
{ "1b", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1b }, 0, 0, VE, "level" },
{ "1.0b", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1b }, 0, 0, VE, "level" },
{ "1.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_11 }, 0, 0, VE, "level" },
{ "1.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_12 }, 0, 0, VE, "level" },
{ "1.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_13 }, 0, 0, VE, "level" },
{ "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_2 }, 0, 0, VE, "level" },
{ "2.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_2 }, 0, 0, VE, "level" },
{ "2.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_21 }, 0, 0, VE, "level" },
{ "2.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_22 }, 0, 0, VE, "level" },
{ "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_3 }, 0, 0, VE, "level" },
{ "3.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_3 }, 0, 0, VE, "level" },
{ "3.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_31 }, 0, 0, VE, "level" },
{ "3.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_32 }, 0, 0, VE, "level" },
{ "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_4 }, 0, 0, VE, "level" },
{ "4.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_4 }, 0, 0, VE, "level" },
{ "4.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_41 }, 0, 0, VE, "level" },
{ "4.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_42 }, 0, 0, VE, "level" },
{ "5", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_5 }, 0, 0, VE, "level" },
{ "5.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_5 }, 0, 0, VE, "level" },
{ "5.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_51 }, 0, 0, VE, "level" },
{ "5.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_52 }, 0, 0, VE, "level" },
#ifdef NVENC_HAVE_H264_LVL6
{ "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_60 }, 0, 0, VE, "level" },
{ "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_61 }, 0, 0, VE, "level" },
{ "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_62 }, 0, 0, VE, "level" },
#endif
{ "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, "rc" },
{ "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, "rc" },
{ "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, "rc" },
{ "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, "rc" },
{ "vbr_minqp", "Variable bitrate mode with MinQP (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR_MINQP) }, 0, 0, VE, "rc" },
{ "ll_2pass_quality", "Multi-pass optimized for image quality (deprecated)",
0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_QUALITY) }, 0, 0, VE, "rc" },
{ "ll_2pass_size", "Multi-pass optimized for constant frame size (deprecated)",
0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP) }, 0, 0, VE, "rc" },
{ "vbr_2pass", "Multi-pass variable bitrate mode (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_VBR) }, 0, 0, VE, "rc" },
{ "cbr_ld_hq", "Constant bitrate low delay high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ) }, 0, 0, VE, "rc" },
{ "cbr_hq", "Constant bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR_HQ) }, 0, 0, VE, "rc" },
{ "vbr_hq", "Variable bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR_HQ) }, 0, 0, VE, "rc" },
{ "rc-lookahead", "Number of frames to look ahead for rate-control",
OFFSET(rc_lookahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
{ "surfaces", "Number of concurrent surfaces", OFFSET(nb_surfaces), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, MAX_REGISTERED_FRAMES, VE },
{ "cbr", "Use cbr encoding mode", OFFSET(cbr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "2pass", "Use 2pass encoding mode", OFFSET(twopass), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
{ "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.",
OFFSET(device), AV_OPT_TYPE_INT, { .i64 = ANY_DEVICE }, -2, INT_MAX, VE, "gpu" },
{ "any", "Pick the first device available", 0, AV_OPT_TYPE_CONST, { .i64 = ANY_DEVICE }, 0, 0, VE, "gpu" },
{ "list", "List the available devices", 0, AV_OPT_TYPE_CONST, { .i64 = LIST_DEVICES }, 0, 0, VE, "gpu" },
{ "delay", "Delay frame output by the given amount of frames",
OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
{ "no-scenecut", "When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts",
OFFSET(no_scenecut), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "forced-idr", "If forcing keyframes, force them as IDR frames.",
OFFSET(forced_idr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, -1, 1, VE },
{ "b_adapt", "When lookahead is enabled, set this to 0 to disable adaptive B-frame decision",
OFFSET(b_adapt), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "spatial-aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "spatial_aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "temporal-aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "temporal_aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "zerolatency", "Set 1 to indicate zero latency operation (no reordering delay)",
OFFSET(zerolatency), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "nonref_p", "Set this to 1 to enable automatic insertion of non-reference P-frames",
OFFSET(nonref_p), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "strict_gop", "Set 1 to minimize GOP-to-GOP rate fluctuations",
OFFSET(strict_gop), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "aq-strength", "When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive)",
OFFSET(aq_strength), AV_OPT_TYPE_INT, { .i64 = 8 }, 1, 15, VE },
{ "cq", "Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control",
OFFSET(quality), AV_OPT_TYPE_FLOAT, { .dbl = 0.}, 0., 51., VE },
{ "aud", "Use access unit delimiters", OFFSET(aud), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "bluray-compat", "Bluray compatibility workarounds", OFFSET(bluray_compat),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "init_qpP", "Initial QP value for P frame", OFFSET(init_qp_p), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
{ "init_qpB", "Initial QP value for B frame", OFFSET(init_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
{ "init_qpI", "Initial QP value for I frame", OFFSET(init_qp_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
{ "qp", "Constant quantization parameter rate control method",
OFFSET(cqp), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
{ "qp_cb_offset", "Quantization parameter offset for cb channel",
OFFSET(qp_cb_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
{ "qp_cr_offset", "Quantization parameter offset for cr channel",
OFFSET(qp_cr_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
{ "weighted_pred","Set 1 to enable weighted prediction",
OFFSET(weighted_pred),AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, VE },
{ "coder", "Coder type", OFFSET(coder), AV_OPT_TYPE_INT, { .i64 = -1 },-1, 2, VE, "coder" },
{ "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = -1 }, 0, 0, VE, "coder" },
{ "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_AUTOSELECT }, 0, 0, VE, "coder" },
{ "cabac", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CABAC }, 0, 0, VE, "coder" },
{ "cavlc", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CAVLC }, 0, 0, VE, "coder" },
{ "ac", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CABAC }, 0, 0, VE, "coder" },
{ "vlc", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CAVLC }, 0, 0, VE, "coder" },
#ifdef NVENC_HAVE_BFRAME_REF_MODE
{ "b_ref_mode", "Use B frames as references", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = NV_ENC_BFRAME_REF_MODE_DISABLED }, NV_ENC_BFRAME_REF_MODE_DISABLED, NV_ENC_BFRAME_REF_MODE_MIDDLE, VE, "b_ref_mode" },
{ "disabled", "B frames will not be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_DISABLED }, 0, 0, VE, "b_ref_mode" },
{ "each", "Each B frame will be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_EACH }, 0, 0, VE, "b_ref_mode" },
{ "middle", "Only (number of B frames)/2 will be used for reference", 0,AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_MIDDLE }, 0, 0, VE, "b_ref_mode" },
#else
{ "b_ref_mode", "(not supported)", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE, "b_ref_mode" },
{ "disabled", "", 0, AV_OPT_TYPE_CONST, { .i64 = 0 }, 0, 0, VE, "b_ref_mode" },
{ "each", "", 0, AV_OPT_TYPE_CONST, { .i64 = 1 }, 0, 0, VE, "b_ref_mode" },
{ "middle", "", 0, AV_OPT_TYPE_CONST, { .i64 = 2 }, 0, 0, VE, "b_ref_mode" },
#endif
{ "a53cc", "Use A53 Closed Captions (if available)", OFFSET(a53_cc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "dpb_size", "Specifies the DPB size used for encoding (0 means automatic)",
OFFSET(dpb_size), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
#ifdef NVENC_HAVE_MULTIPASS
{ "multipass", "Set the multipass encoding", OFFSET(multipass), AV_OPT_TYPE_INT, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, NV_ENC_MULTI_PASS_DISABLED, NV_ENC_TWO_PASS_FULL_RESOLUTION, VE, "multipass" },
{ "disabled", "Single Pass", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, 0, 0, VE, "multipass" },
{ "qres", "Two Pass encoding is enabled where first Pass is quarter resolution",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_QUARTER_RESOLUTION }, 0, 0, VE, "multipass" },
{ "fullres", "Two Pass encoding is enabled where first Pass is full resolution",
0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_FULL_RESOLUTION }, 0, 0, VE, "multipass" },
#endif
#ifdef NVENC_HAVE_LDKFS
{ "ldkfs", "Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR",
OFFSET(ldkfs), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UCHAR_MAX, VE },
#endif
{ "extra_sei", "Pass on extra SEI data (e.g. a53 cc) to be included in the bitstream",
OFFSET(extra_sei), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
{ "intra-refresh","Use Periodic Intra Refresh instead of IDR frames",
OFFSET(intra_refresh),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "single-slice-intra-refresh", "Use single slice intra refresh",
OFFSET(single_slice_intra_refresh), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ "constrained-encoding", "Enable constrainedFrame encoding where each slice in the constrained picture is independent of other slices",
OFFSET(constrained_encoding), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
{ NULL }
};
static const AVCodecDefault defaults[] = {
{ "b", "2M" },
{ "qmin", "-1" },
{ "qmax", "-1" },
{ "qdiff", "-1" },
{ "qblur", "-1" },
{ "qcomp", "-1" },
{ "g", "250" },
{ "bf", "-1" },
{ "refs", "0" },
{ NULL },
};
static const AVClass h264_nvenc_class = {
.class_name = "h264_nvenc",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
const AVCodec ff_h264_nvenc_encoder = {
.name = "h264_nvenc",
.long_name = NULL_IF_CONFIG_SMALL("NVIDIA NVENC H.264 encoder"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_H264,
.init = ff_nvenc_encode_init,
.receive_packet = ff_nvenc_receive_packet,
.close = ff_nvenc_encode_close,
.flush = ff_nvenc_encode_flush,
.priv_data_size = sizeof(NvencContext),
.priv_class = &h264_nvenc_class,
.defaults = defaults,
.capabilities = AV_CODEC_CAP_DELAY | AV_CODEC_CAP_HARDWARE |
AV_CODEC_CAP_ENCODER_FLUSH | AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
.pix_fmts = ff_nvenc_pix_fmts,
.wrapper_name = "nvenc",
.hw_configs = ff_nvenc_hw_configs,
};