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FFmpeg/libavcodec/h264chroma.c
Andreas Rheinhardt 40e6575aa3 all: Replace if (ARCH_FOO) checks by #if ARCH_FOO
This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html

This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-06-15 04:56:37 +02:00

63 lines
2.2 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/attributes.h"
#include "h264chroma.h"
#define BIT_DEPTH 8
#include "h264chroma_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 16
#include "h264chroma_template.c"
#undef BIT_DEPTH
#define SET_CHROMA(depth) \
c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_ ## depth ## _c; \
c->put_h264_chroma_pixels_tab[1] = put_h264_chroma_mc4_ ## depth ## _c; \
c->put_h264_chroma_pixels_tab[2] = put_h264_chroma_mc2_ ## depth ## _c; \
c->put_h264_chroma_pixels_tab[3] = put_h264_chroma_mc1_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[1] = avg_h264_chroma_mc4_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[2] = avg_h264_chroma_mc2_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[3] = avg_h264_chroma_mc1_ ## depth ## _c; \
av_cold void ff_h264chroma_init(H264ChromaContext *c, int bit_depth)
{
if (bit_depth > 8 && bit_depth <= 16) {
SET_CHROMA(16);
} else {
SET_CHROMA(8);
}
#if ARCH_AARCH64
ff_h264chroma_init_aarch64(c, bit_depth);
#elif ARCH_ARM
ff_h264chroma_init_arm(c, bit_depth);
#elif ARCH_PPC
ff_h264chroma_init_ppc(c, bit_depth);
#elif ARCH_X86
ff_h264chroma_init_x86(c, bit_depth);
#elif ARCH_MIPS
ff_h264chroma_init_mips(c, bit_depth);
#elif ARCH_LOONGARCH64
ff_h264chroma_init_loongarch(c, bit_depth);
#endif
}