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https://github.com/FFmpeg/FFmpeg.git
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27cbbbb33f
External headers are no longer welcome in the ffmpeg codebase because they increase the maintenance burden. However, in the NVidia case the vanilla headers need some modifications to be usable in ffmpeg therefore we still provide them, but in a separate repository. The external headers can be found at https://git.videolan.org/?p=ffmpeg/nv-codec-headers.git Fate-source is updated because of the deleted files, and dynlink_loader.h license headers were updated with the standard FFmpeg headers. Signed-off-by: Marton Balint <cus@passwd.hu> Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
193 lines
4.4 KiB
C
193 lines
4.4 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_NVENC_H
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#define AVCODEC_NVENC_H
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#include "config.h"
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#if CONFIG_D3D11VA
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#define COBJMACROS
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#include "libavutil/hwcontext_d3d11va.h"
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#else
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typedef void ID3D11Device;
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#endif
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#include <ffnvcodec/nvEncodeAPI.h>
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#include "compat/cuda/dynlink_loader.h"
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#include "libavutil/fifo.h"
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#include "libavutil/opt.h"
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#include "avcodec.h"
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#define MAX_REGISTERED_FRAMES 64
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#define RC_MODE_DEPRECATED 0x800000
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#define RCD(rc_mode) ((rc_mode) | RC_MODE_DEPRECATED)
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typedef struct NvencSurface
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{
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NV_ENC_INPUT_PTR input_surface;
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AVFrame *in_ref;
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int reg_idx;
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int width;
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int height;
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int pitch;
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NV_ENC_OUTPUT_PTR output_surface;
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NV_ENC_BUFFER_FORMAT format;
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int size;
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} NvencSurface;
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typedef struct NvencDynLoadFunctions
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{
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CudaFunctions *cuda_dl;
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NvencFunctions *nvenc_dl;
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NV_ENCODE_API_FUNCTION_LIST nvenc_funcs;
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int nvenc_device_count;
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} NvencDynLoadFunctions;
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enum {
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PRESET_DEFAULT = 0,
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PRESET_SLOW,
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PRESET_MEDIUM,
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PRESET_FAST,
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PRESET_HP,
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PRESET_HQ,
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PRESET_BD ,
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PRESET_LOW_LATENCY_DEFAULT ,
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PRESET_LOW_LATENCY_HQ ,
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PRESET_LOW_LATENCY_HP,
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PRESET_LOSSLESS_DEFAULT, // lossless presets must be the last ones
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PRESET_LOSSLESS_HP,
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};
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enum {
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NV_ENC_H264_PROFILE_BASELINE,
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NV_ENC_H264_PROFILE_MAIN,
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NV_ENC_H264_PROFILE_HIGH,
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NV_ENC_H264_PROFILE_HIGH_444P,
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};
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enum {
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NV_ENC_HEVC_PROFILE_MAIN,
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NV_ENC_HEVC_PROFILE_MAIN_10,
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NV_ENC_HEVC_PROFILE_REXT,
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};
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enum {
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NVENC_LOWLATENCY = 1,
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NVENC_LOSSLESS = 2,
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NVENC_ONE_PASS = 4,
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NVENC_TWO_PASSES = 8,
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};
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enum {
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LIST_DEVICES = -2,
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ANY_DEVICE,
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};
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typedef struct NvencContext
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{
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AVClass *avclass;
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NvencDynLoadFunctions nvenc_dload_funcs;
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NV_ENC_INITIALIZE_PARAMS init_encode_params;
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NV_ENC_CONFIG encode_config;
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CUcontext cu_context;
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CUcontext cu_context_internal;
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ID3D11Device *d3d11_device;
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int nb_surfaces;
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NvencSurface *surfaces;
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AVFifoBuffer *unused_surface_queue;
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AVFifoBuffer *output_surface_queue;
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AVFifoBuffer *output_surface_ready_queue;
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AVFifoBuffer *timestamp_list;
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int encoder_flushing;
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struct {
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void *ptr;
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int ptr_index;
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NV_ENC_REGISTERED_PTR regptr;
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int mapped;
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NV_ENC_MAP_INPUT_RESOURCE in_map;
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} registered_frames[MAX_REGISTERED_FRAMES];
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int nb_registered_frames;
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/* the actual data pixel format, different from
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* AVCodecContext.pix_fmt when using hwaccel frames on input */
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enum AVPixelFormat data_pix_fmt;
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/* timestamps of the first two frames, for computing the first dts
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* when B-frames are present */
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int64_t initial_pts[2];
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int first_packet_output;
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void *nvencoder;
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int preset;
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int profile;
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int level;
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int tier;
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int rc;
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int cbr;
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int twopass;
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int device;
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int flags;
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int async_depth;
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int rc_lookahead;
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int aq;
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int no_scenecut;
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int forced_idr;
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int b_adapt;
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int temporal_aq;
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int zerolatency;
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int nonref_p;
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int strict_gop;
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int aq_strength;
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float quality;
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int aud;
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int bluray_compat;
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int init_qp_p;
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int init_qp_b;
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int init_qp_i;
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int cqp;
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int weighted_pred;
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int coder;
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} NvencContext;
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int ff_nvenc_encode_init(AVCodecContext *avctx);
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int ff_nvenc_encode_close(AVCodecContext *avctx);
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int ff_nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame);
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int ff_nvenc_receive_packet(AVCodecContext *avctx, AVPacket *pkt);
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int ff_nvenc_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
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const AVFrame *frame, int *got_packet);
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extern const enum AVPixelFormat ff_nvenc_pix_fmts[];
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#endif /* AVCODEC_NVENC_H */
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