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FFmpeg/libavcodec/x86/vc1dsp_init.c
Diego Biurrun 39e208f4d4 build: Generalize yasm/nasm-related variable names
None of them are specific to the YASM assembler.
2017-03-01 10:18:15 +01:00

133 lines
5.2 KiB
C

/*
* VC-1 and WMV3 - DSP functions MMX-optimized
* Copyright (c) 2007 Christophe GISQUET <christophe.gisquet@free.fr>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "libavutil/attributes.h"
#include "libavutil/cpu.h"
#include "libavutil/x86/cpu.h"
#include "libavcodec/vc1dsp.h"
#include "fpel.h"
#include "vc1dsp.h"
#include "config.h"
#define LOOP_FILTER(EXT) \
void ff_vc1_v_loop_filter4_ ## EXT(uint8_t *src, int stride, int pq); \
void ff_vc1_h_loop_filter4_ ## EXT(uint8_t *src, int stride, int pq); \
void ff_vc1_v_loop_filter8_ ## EXT(uint8_t *src, int stride, int pq); \
void ff_vc1_h_loop_filter8_ ## EXT(uint8_t *src, int stride, int pq); \
\
static void vc1_v_loop_filter16_ ## EXT(uint8_t *src, int stride, int pq) \
{ \
ff_vc1_v_loop_filter8_ ## EXT(src, stride, pq); \
ff_vc1_v_loop_filter8_ ## EXT(src+8, stride, pq); \
} \
\
static void vc1_h_loop_filter16_ ## EXT(uint8_t *src, int stride, int pq) \
{ \
ff_vc1_h_loop_filter8_ ## EXT(src, stride, pq); \
ff_vc1_h_loop_filter8_ ## EXT(src+8*stride, stride, pq); \
}
#if HAVE_X86ASM
LOOP_FILTER(mmxext)
LOOP_FILTER(sse2)
LOOP_FILTER(ssse3)
void ff_vc1_h_loop_filter8_sse4(uint8_t *src, int stride, int pq);
static void vc1_h_loop_filter16_sse4(uint8_t *src, int stride, int pq)
{
ff_vc1_h_loop_filter8_sse4(src, stride, pq);
ff_vc1_h_loop_filter8_sse4(src+8*stride, stride, pq);
}
static void avg_vc1_mspel_mc00_mmxext(uint8_t *dst, const uint8_t *src,
ptrdiff_t stride, int rnd)
{
ff_avg_pixels8_mmxext(dst, src, stride, 8);
}
#endif /* HAVE_X86ASM */
void ff_put_vc1_chroma_mc8_nornd_mmx (uint8_t *dst, uint8_t *src,
ptrdiff_t stride, int h, int x, int y);
void ff_avg_vc1_chroma_mc8_nornd_mmxext(uint8_t *dst, uint8_t *src,
ptrdiff_t stride, int h, int x, int y);
void ff_avg_vc1_chroma_mc8_nornd_3dnow(uint8_t *dst, uint8_t *src,
ptrdiff_t stride, int h, int x, int y);
void ff_put_vc1_chroma_mc8_nornd_ssse3(uint8_t *dst, uint8_t *src,
ptrdiff_t stride, int h, int x, int y);
void ff_avg_vc1_chroma_mc8_nornd_ssse3(uint8_t *dst, uint8_t *src,
ptrdiff_t stride, int h, int x, int y);
av_cold void ff_vc1dsp_init_x86(VC1DSPContext *dsp)
{
int cpu_flags = av_get_cpu_flags();
if (INLINE_MMX(cpu_flags))
ff_vc1dsp_init_mmx(dsp);
if (INLINE_MMXEXT(cpu_flags))
ff_vc1dsp_init_mmxext(dsp);
#define ASSIGN_LF(EXT) \
dsp->vc1_v_loop_filter4 = ff_vc1_v_loop_filter4_ ## EXT; \
dsp->vc1_h_loop_filter4 = ff_vc1_h_loop_filter4_ ## EXT; \
dsp->vc1_v_loop_filter8 = ff_vc1_v_loop_filter8_ ## EXT; \
dsp->vc1_h_loop_filter8 = ff_vc1_h_loop_filter8_ ## EXT; \
dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_ ## EXT; \
dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_ ## EXT
#if HAVE_X86ASM
if (EXTERNAL_MMX(cpu_flags)) {
dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_nornd_mmx;
}
if (EXTERNAL_AMD3DNOW(cpu_flags)) {
dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_nornd_3dnow;
}
if (EXTERNAL_MMXEXT(cpu_flags)) {
ASSIGN_LF(mmxext);
dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_nornd_mmxext;
dsp->avg_vc1_mspel_pixels_tab[0] = avg_vc1_mspel_mc00_mmxext;
}
if (EXTERNAL_SSE2(cpu_flags)) {
dsp->vc1_v_loop_filter8 = ff_vc1_v_loop_filter8_sse2;
dsp->vc1_h_loop_filter8 = ff_vc1_h_loop_filter8_sse2;
dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_sse2;
dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_sse2;
}
if (EXTERNAL_SSSE3(cpu_flags)) {
ASSIGN_LF(ssse3);
dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_nornd_ssse3;
dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_nornd_ssse3;
}
if (EXTERNAL_SSE4(cpu_flags)) {
dsp->vc1_h_loop_filter8 = ff_vc1_h_loop_filter8_sse4;
dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_sse4;
}
#endif /* HAVE_X86ASM */
}