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118bd609f0
About 30% faster on 32 bit Atom, 120% faster on 64 bit Phenom2. This is interesting because supporting P16 is easier in e.g. OpenGL (can misuse support for any 2-component 8 bit format), whereas supporting p9/p10 without conversion needs a texture format with at least 14 bits actual precision. The shiftonly == 0 case is not optimized since the code is more complex and the speed gain less obvious. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
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.. | ||
bfin | ||
ppc | ||
sparc | ||
x86 | ||
colorspace-test.c | ||
input.c | ||
libswscale.v | ||
Makefile | ||
options.c | ||
output.c | ||
rgb2rgb_template.c | ||
rgb2rgb.c | ||
rgb2rgb.h | ||
swscale_internal.h | ||
swscale_unscaled.c | ||
swscale-test.c | ||
swscale.c | ||
swscale.h | ||
utils.c | ||
version.h | ||
yuv2rgb.c |