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https://github.com/FFmpeg/FFmpeg.git
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790f793844
There are lots of files that don't need it: The number of object files that actually need it went down from 2011 to 884 here. Keep it for external users in order to not cause breakages. Also improve the other headers a bit while just at it. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
400 lines
13 KiB
C
400 lines
13 KiB
C
/*
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* Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
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* Copyright (c) 2010 Baptiste Coudurier
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* Copyright (c) 2012 Loren Merritt
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*
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* This file is part of FFmpeg, ported from MPlayer.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/**
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* @file
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* high quality 3d video denoiser, ported from MPlayer
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* libmpcodecs/vf_hqdn3d.c.
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*/
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#include <float.h>
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "libavutil/common.h"
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#include "libavutil/emms.h"
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#include "libavutil/mem.h"
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#include "libavutil/pixdesc.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "internal.h"
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#include "video.h"
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#include "vf_hqdn3d.h"
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#define LUT_BITS (depth==16 ? 8 : 4)
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#define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
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+ (((1 << (16 - depth)) - 1) >> 1))
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#define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
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AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
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av_always_inline
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static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
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{
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int d = (prev - cur) >> (8 - LUT_BITS);
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return cur + coef[d];
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}
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av_always_inline
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static void denoise_temporal(uint8_t *src, uint8_t *dst,
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uint16_t *frame_ant,
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int w, int h, int sstride, int dstride,
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int16_t *temporal, int depth)
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{
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long x, y;
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uint32_t tmp;
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temporal += 256 << LUT_BITS;
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
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STORE(x, tmp);
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}
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src += sstride;
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dst += dstride;
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frame_ant += w;
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}
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}
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av_always_inline
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static void denoise_spatial(HQDN3DContext *s,
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uint8_t *src, uint8_t *dst,
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uint16_t *line_ant, uint16_t *frame_ant,
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int w, int h, int sstride, int dstride,
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int16_t *spatial, int16_t *temporal, int depth)
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{
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long x, y;
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uint32_t pixel_ant;
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uint32_t tmp;
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spatial += 256 << LUT_BITS;
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temporal += 256 << LUT_BITS;
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/* First line has no top neighbor. Only left one for each tmp and
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* last frame */
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pixel_ant = LOAD(0);
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for (x = 0; x < w; x++) {
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line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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for (y = 1; y < h; y++) {
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src += sstride;
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dst += dstride;
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frame_ant += w;
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if (s->denoise_row[depth]) {
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s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
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continue;
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}
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pixel_ant = LOAD(0);
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for (x = 0; x < w-1; x++) {
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line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
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pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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}
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av_always_inline
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static int denoise_depth(HQDN3DContext *s,
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uint8_t *src, uint8_t *dst,
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uint16_t *line_ant, uint16_t **frame_ant_ptr,
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int w, int h, int sstride, int dstride,
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int16_t *spatial, int16_t *temporal, int depth)
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{
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// FIXME: For 16-bit depth, frame_ant could be a pointer to the previous
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// filtered frame rather than a separate buffer.
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long x, y;
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uint16_t *frame_ant = *frame_ant_ptr;
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if (!frame_ant) {
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uint8_t *frame_src = src;
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*frame_ant_ptr = frame_ant = av_malloc_array(w, h*sizeof(uint16_t));
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if (!frame_ant)
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return AVERROR(ENOMEM);
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for (y = 0; y < h; y++, src += sstride, frame_ant += w)
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for (x = 0; x < w; x++)
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frame_ant[x] = LOAD(x);
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src = frame_src;
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frame_ant = *frame_ant_ptr;
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}
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if (spatial[0])
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denoise_spatial(s, src, dst, line_ant, frame_ant,
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w, h, sstride, dstride, spatial, temporal, depth);
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else
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denoise_temporal(src, dst, frame_ant,
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w, h, sstride, dstride, temporal, depth);
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emms_c();
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return 0;
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}
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#define denoise(...) \
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do { \
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int ret = AVERROR_BUG; \
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switch (s->depth) { \
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case 8: ret = denoise_depth(__VA_ARGS__, 8); break; \
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case 9: ret = denoise_depth(__VA_ARGS__, 9); break; \
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case 10: ret = denoise_depth(__VA_ARGS__, 10); break; \
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case 12: ret = denoise_depth(__VA_ARGS__, 12); break; \
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case 14: ret = denoise_depth(__VA_ARGS__, 14); break; \
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case 16: ret = denoise_depth(__VA_ARGS__, 16); break; \
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} \
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if (ret < 0) { \
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av_frame_free(&out); \
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if (!direct) \
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av_frame_free(&in); \
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return ret; \
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} \
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} while (0)
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static void precalc_coefs(double dist25, int depth, int16_t *ct)
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{
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int i;
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double gamma, simil, C;
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gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
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for (i = -(256<<LUT_BITS); i < 256<<LUT_BITS; i++) {
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double f = (i * (1 << (9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
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simil = FFMAX(0, 1.0 - fabs(f) / 255.0);
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C = pow(simil, gamma) * 256.0 * f;
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ct[(256<<LUT_BITS)+i] = lrint(C);
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}
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ct[0] = !!dist25;
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}
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#define PARAM1_DEFAULT 4.0
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#define PARAM2_DEFAULT 3.0
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#define PARAM3_DEFAULT 6.0
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static av_cold int init(AVFilterContext *ctx)
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{
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HQDN3DContext *s = ctx->priv;
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if (!s->strength[LUMA_SPATIAL])
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s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
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if (!s->strength[CHROMA_SPATIAL])
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s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
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if (!s->strength[LUMA_TMP])
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s->strength[LUMA_TMP] = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
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if (!s->strength[CHROMA_TMP])
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s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL];
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av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
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s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL],
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s->strength[LUMA_TMP], s->strength[CHROMA_TMP]);
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return 0;
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}
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static av_cold void uninit(AVFilterContext *ctx)
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{
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HQDN3DContext *s = ctx->priv;
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av_freep(&s->coefs[0]);
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av_freep(&s->coefs[1]);
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av_freep(&s->coefs[2]);
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av_freep(&s->coefs[3]);
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av_freep(&s->line[0]);
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av_freep(&s->line[1]);
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av_freep(&s->line[2]);
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av_freep(&s->frame_prev[0]);
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av_freep(&s->frame_prev[1]);
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av_freep(&s->frame_prev[2]);
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}
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static const enum AVPixelFormat pix_fmts[] = {
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AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV444P,
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AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV440P,
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AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P, AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P,
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AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
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AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
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AV_PIX_FMT_YUV440P10,
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AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
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AV_PIX_FMT_YUV440P12,
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AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
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AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
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AV_PIX_FMT_NONE
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};
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static void calc_coefs(AVFilterContext *ctx)
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{
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HQDN3DContext *s = ctx->priv;
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for (int i = 0; i < 4; i++)
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precalc_coefs(s->strength[i], s->depth, s->coefs[i]);
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}
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static int config_input(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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HQDN3DContext *s = inlink->dst->priv;
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
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int i, depth;
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uninit(inlink->dst);
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s->hsub = desc->log2_chroma_w;
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s->vsub = desc->log2_chroma_h;
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s->depth = depth = desc->comp[0].depth;
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for (i = 0; i < 3; i++) {
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s->line[i] = av_malloc_array(inlink->w, sizeof(*s->line[i]));
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if (!s->line[i])
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return AVERROR(ENOMEM);
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}
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for (i = 0; i < 4; i++) {
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s->coefs[i] = av_malloc((512<<LUT_BITS) * sizeof(int16_t));
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if (!s->coefs[i])
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return AVERROR(ENOMEM);
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}
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calc_coefs(ctx);
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#if ARCH_X86
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ff_hqdn3d_init_x86(s);
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#endif
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return 0;
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}
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typedef struct ThreadData {
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AVFrame *in, *out;
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int direct;
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} ThreadData;
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static int do_denoise(AVFilterContext *ctx, void *data, int job_nr, int n_jobs)
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{
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HQDN3DContext *s = ctx->priv;
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const ThreadData *td = data;
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AVFrame *out = td->out;
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AVFrame *in = td->in;
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int direct = td->direct;
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denoise(s, in->data[job_nr], out->data[job_nr],
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s->line[job_nr], &s->frame_prev[job_nr],
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AV_CEIL_RSHIFT(in->width, (!!job_nr * s->hsub)),
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AV_CEIL_RSHIFT(in->height, (!!job_nr * s->vsub)),
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in->linesize[job_nr], out->linesize[job_nr],
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s->coefs[job_nr ? CHROMA_SPATIAL : LUMA_SPATIAL],
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s->coefs[job_nr ? CHROMA_TMP : LUMA_TMP]);
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return 0;
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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AVFilterLink *outlink = ctx->outputs[0];
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AVFrame *out;
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int direct = av_frame_is_writable(in) && !ctx->is_disabled;
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ThreadData td;
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if (direct) {
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out = in;
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} else {
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out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
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if (!out) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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av_frame_copy_props(out, in);
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}
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td.in = in;
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td.out = out;
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td.direct = direct;
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/* one thread per plane */
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ff_filter_execute(ctx, do_denoise, &td, NULL, 3);
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if (ctx->is_disabled) {
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av_frame_free(&out);
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return ff_filter_frame(outlink, in);
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}
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if (!direct)
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av_frame_free(&in);
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return ff_filter_frame(outlink, out);
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}
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static int process_command(AVFilterContext *ctx, const char *cmd, const char *args,
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char *res, int res_len, int flags)
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{
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int ret;
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ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
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if (ret < 0)
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return ret;
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calc_coefs(ctx);
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return 0;
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}
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#define OFFSET(x) offsetof(HQDN3DContext, x)
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#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_RUNTIME_PARAM
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static const AVOption hqdn3d_options[] = {
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{ "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ NULL }
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};
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AVFILTER_DEFINE_CLASS(hqdn3d);
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static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_VIDEO,
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.config_props = config_input,
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.filter_frame = filter_frame,
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},
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};
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const AVFilter ff_vf_hqdn3d = {
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.name = "hqdn3d",
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.description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
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.priv_size = sizeof(HQDN3DContext),
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.priv_class = &hqdn3d_class,
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.init = init,
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.uninit = uninit,
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FILTER_INPUTS(avfilter_vf_hqdn3d_inputs),
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FILTER_OUTPUTS(ff_video_default_filterpad),
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FILTER_PIXFMTS_ARRAY(pix_fmts),
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
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.process_command = process_command,
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};
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