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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-02 03:06:28 +02:00
FFmpeg/libavcodec/vble.c
Anton Khirnov 1f4cf92cfb pthread_frame: merge the functionality for normal decoder init and init_thread_copy
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
  other threads
- a "fixup" function is called for all the other threads to e.g.
  allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
2020-04-10 15:24:54 +02:00

219 lines
6.5 KiB
C

/*
* VBLE Decoder
* Copyright (c) 2011 Derek Buitenhuis
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* VBLE Decoder
*/
#include "libavutil/imgutils.h"
#define BITSTREAM_READER_LE
#include "avcodec.h"
#include "get_bits.h"
#include "internal.h"
#include "lossless_videodsp.h"
#include "mathops.h"
#include "thread.h"
typedef struct VBLEContext {
AVCodecContext *avctx;
LLVidDSPContext llviddsp;
int size;
uint8_t *val; ///< This array first holds the lengths of vlc symbols and then their value.
} VBLEContext;
static int vble_unpack(VBLEContext *ctx, GetBitContext *gb)
{
int i;
int allbits = 0;
static const uint8_t LUT[256] = {
8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
};
/* Read all the lengths in first */
for (i = 0; i < ctx->size; i++) {
/* At most we need to read 9 bits total to get indices up to 8 */
int val = show_bits(gb, 8);
// read reverse unary
if (val) {
val = LUT[val];
skip_bits(gb, val + 1);
ctx->val[i] = val;
} else {
skip_bits(gb, 8);
if (!get_bits1(gb))
return -1;
ctx->val[i] = 8;
}
allbits += ctx->val[i];
}
/* Check we have enough bits left */
if (get_bits_left(gb) < allbits)
return -1;
return 0;
}
static void vble_restore_plane(VBLEContext *ctx, AVFrame *pic,
GetBitContext *gb, int plane,
int offset, int width, int height)
{
uint8_t *dst = pic->data[plane];
uint8_t *val = ctx->val + offset;
int stride = pic->linesize[plane];
int i, j, left, left_top;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
/* get_bits can't take a length of 0 */
if (val[j]) {
int v = (1 << val[j]) + get_bits(gb, val[j]) - 1;
val[j] = (v >> 1) ^ -(v & 1);
}
}
if (i) {
left = 0;
left_top = dst[-stride];
ctx->llviddsp.add_median_pred(dst, dst - stride, val,
width, &left, &left_top);
} else {
dst[0] = val[0];
for (j = 1; j < width; j++)
dst[j] = val[j] + dst[j - 1];
}
dst += stride;
val += width;
}
}
static int vble_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
AVPacket *avpkt)
{
VBLEContext *ctx = avctx->priv_data;
AVFrame *pic = data;
GetBitContext gb;
const uint8_t *src = avpkt->data;
int version;
int offset = 0;
int width_uv = avctx->width / 2, height_uv = avctx->height / 2;
int ret;
ThreadFrame frame = { .f = data };
if (avpkt->size < 4 || avpkt->size - 4 > INT_MAX/8) {
av_log(avctx, AV_LOG_ERROR, "Invalid packet size\n");
return AVERROR_INVALIDDATA;
}
/* Allocate buffer */
if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0)
return ret;
/* Set flags */
pic->key_frame = 1;
pic->pict_type = AV_PICTURE_TYPE_I;
/* Version should always be 1 */
version = AV_RL32(src);
if (version != 1)
av_log(avctx, AV_LOG_WARNING, "Unsupported VBLE Version: %d\n", version);
init_get_bits(&gb, src + 4, (avpkt->size - 4) * 8);
/* Unpack */
if (vble_unpack(ctx, &gb) < 0) {
av_log(avctx, AV_LOG_ERROR, "Invalid Code\n");
return AVERROR_INVALIDDATA;
}
/* Restore planes. Should be almost identical to Huffyuv's. */
vble_restore_plane(ctx, pic, &gb, 0, offset, avctx->width, avctx->height);
/* Chroma */
if (!(ctx->avctx->flags & AV_CODEC_FLAG_GRAY)) {
offset += avctx->width * avctx->height;
vble_restore_plane(ctx, pic, &gb, 1, offset, width_uv, height_uv);
offset += width_uv * height_uv;
vble_restore_plane(ctx, pic, &gb, 2, offset, width_uv, height_uv);
}
*got_frame = 1;
return avpkt->size;
}
static av_cold int vble_decode_close(AVCodecContext *avctx)
{
VBLEContext *ctx = avctx->priv_data;
av_freep(&ctx->val);
return 0;
}
static av_cold int vble_decode_init(AVCodecContext *avctx)
{
VBLEContext *ctx = avctx->priv_data;
/* Stash for later use */
ctx->avctx = avctx;
ff_llviddsp_init(&ctx->llviddsp);
avctx->pix_fmt = AV_PIX_FMT_YUV420P;
avctx->bits_per_raw_sample = 8;
ctx->size = av_image_get_buffer_size(avctx->pix_fmt,
avctx->width, avctx->height, 1);
ctx->val = av_malloc_array(ctx->size, sizeof(*ctx->val));
if (!ctx->val) {
av_log(avctx, AV_LOG_ERROR, "Could not allocate values buffer.\n");
vble_decode_close(avctx);
return AVERROR(ENOMEM);
}
return 0;
}
AVCodec ff_vble_decoder = {
.name = "vble",
.long_name = NULL_IF_CONFIG_SMALL("VBLE Lossless Codec"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_VBLE,
.priv_data_size = sizeof(VBLEContext),
.init = vble_decode_init,
.close = vble_decode_close,
.decode = vble_decode_frame,
.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};