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FFmpeg/libavcodec/aarch64/dcadsp_init.c
Alexandra Hájková 2008f76054 dca: remove unused decode_hf function and quant_d tables
They were superseded with their integer equivalents. Rename integer
decode_hf to decode_hf.
2015-12-24 13:58:18 +01:00

61 lines
2.0 KiB
C

/*
* Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/aarch64/cpu.h"
#include "libavutil/attributes.h"
#include "libavutil/internal.h"
#include "libavcodec/dcadsp.h"
#include "libavcodec/fft.h"
#include "asm-offsets.h"
#if HAVE_NEON || HAVE_VFP
AV_CHECK_OFFSET(FFTContext, imdct_half, IMDCT_HALF);
#endif
void ff_dca_lfe_fir0_neon(float *out, const float *in, const float *coefs);
void ff_dca_lfe_fir1_neon(float *out, const float *in, const float *coefs);
void ff_synth_filter_float_neon(FFTContext *imdct,
float *synth_buf_ptr, int *synth_buf_offset,
float synth_buf2[32], const float window[512],
float out[32], const float in[32],
float scale);
av_cold void ff_dcadsp_init_aarch64(DCADSPContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_neon(cpu_flags)) {
s->lfe_fir[0] = ff_dca_lfe_fir0_neon;
s->lfe_fir[1] = ff_dca_lfe_fir1_neon;
}
}
av_cold void ff_synth_filter_init_aarch64(SynthFilterContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_neon(cpu_flags))
s->synth_filter_float = ff_synth_filter_float_neon;
}