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Justin Ruggles 1ec075cfec wmaenc: limit allowed sample rate to 48kHz
ff_wma_init() allows up to 50kHz, but this generates an exponent band
size table that requires 65 bands. The code assumes 25 bands in many
places, and using sample rates higher than 48kHz will lead to buffer
overwrites.

CC:libav-stable@libav.org
2012-03-03 18:20:10 -05:00
doc Windows Media Audio Lossless decoder 2012-03-02 19:10:29 +01:00
libavcodec wmaenc: limit allowed sample rate to 48kHz 2012-03-03 18:20:10 -05:00
libavdevice doxygen: Remove documentation for non-existing parameters; misc small fixes. 2012-02-28 20:48:43 +01:00
libavfilter Mark mutable static data const where appropriate. 2012-02-21 09:47:07 -08:00
libavformat tiertexseq: set correct block_align for audio 2012-03-03 17:03:27 -05:00
libavutil doxygen: Remove documentation for non-existing parameters; misc small fixes. 2012-02-28 20:48:43 +01:00
libswscale swscale: K&R formatting cosmetics for PowerPC code (part II/II) 2012-03-02 02:16:40 +01:00
presets
tests tiertexseq: set audio stream start time to 0 2012-03-03 17:03:27 -05:00
tools
.gitignore Remove libpostproc. 2012-02-23 19:36:16 +01:00
avconv.c avconv: set discard on input streams automatically. 2012-02-26 19:30:50 +01:00
avplay.c avplay: remove an unused variable. 2012-02-29 07:24:34 +01:00
avprobe.c Mark mutable static data const where appropriate. 2012-02-21 09:47:07 -08:00
avserver.c Mark mutable static data const where appropriate. 2012-02-21 09:47:07 -08:00
Changelog Windows Media Audio Lossless decoder 2012-03-02 19:10:29 +01:00
cmdutils_common_opts.h
cmdutils.c Remove libpostproc. 2012-02-23 19:36:16 +01:00
cmdutils.h
common.mak
configure lavc: drop libdirac encoder. 2012-02-23 19:50:46 +01:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Doxyfile
INSTALL
library.mak
LICENSE Remove libpostproc. 2012-02-23 19:36:16 +01:00
Makefile Remove libpostproc. 2012-02-23 19:36:16 +01:00
README
RELEASE
version.sh

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.