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Previously, there was no way to flush an encoder such that after draining, the encoder could be used again. We generally suggested that clients teardown and replace the encoder instance in these situations. However, for at least some hardware encoders, the cost of this tear down/replace cycle is very high, which can get in the way of some use-cases - for example: segmented encoding with nvenc. To help address that use case, we added support for calling avcodec_flush_buffers() to nvenc and things worked in practice, although it was not clearly documented as to whether this should work or not. There was only one previous example of an encoder implementing the flush callback (audiotoolboxenc) and it's unclear if that was intentional or not. However, it was clear that calling avocdec_flush_buffers() on any other encoder would leave the encoder in an undefined state, and that's not great. As part of cleaning this up, this change introduces a formal capability flag for encoders that support flushing and ensures a flush call is a no-op for any other encoder. This allows client code to check if it is meaningful to call flush on an encoder before actually doing it. I have not attempted to separate the steps taken inside avcodec_flush_buffers() because it's not doing anything that's wrong for an encoder. But I did add a sanity check to reject attempts to flush a frame threaded encoder because I couldn't wrap my head around whether that code path was actually safe or not. As this combination doesn't exist today, we'll deal with it if it ever comes up.
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
90.3%
Assembly
7.8%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%