mirror of
https://github.com/FFmpeg/FFmpeg.git
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a8380f44cf
Originally committed as revision 2567 to svn://svn.ffmpeg.org/ffmpeg/trunk
420 lines
15 KiB
C
420 lines
15 KiB
C
/*
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* Animated GIF encoder
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* Copyright (c) 2000 Fabrice Bellard.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* First version by Francois Revol revol@free.fr
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*
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* Features and limitations:
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* - currently no compression is performed,
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* in fact the size of the data is 9/8 the size of the image in 8bpp
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* - uses only a global standard palette
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* - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
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*
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* Reference documents:
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* http://www.goice.co.jp/member/mo/formats/gif.html
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* http://astronomy.swin.edu.au/pbourke/dataformats/gif/
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* http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
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*
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* this url claims to have an LZW algorithm not covered by Unisys patent:
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* http://www.msg.net/utility/whirlgif/gifencod.html
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* could help reduce the size of the files _a lot_...
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* some sites mentions an RLE type compression also.
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*/
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#include "avformat.h"
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/* bitstream minipacket size */
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#define GIF_CHUNKS 100
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/* slows down the decoding (and some browsers doesn't like it) */
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/* #define GIF_ADD_APP_HEADER */
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typedef struct {
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unsigned char r;
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unsigned char g;
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unsigned char b;
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} rgb_triplet;
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/* we use the standard 216 color palette */
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/* this script was used to create the palette:
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* for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do
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* echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
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*/
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static const rgb_triplet gif_clut[216] = {
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{ 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
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{ 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
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{ 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
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{ 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
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{ 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
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{ 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
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{ 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
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{ 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
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{ 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
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{ 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
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{ 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
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{ 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
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{ 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
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{ 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
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{ 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
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{ 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
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{ 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
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{ 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
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{ 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
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{ 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
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{ 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
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{ 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
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{ 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
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{ 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
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{ 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
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{ 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
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{ 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
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{ 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
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{ 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
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{ 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
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{ 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
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{ 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
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{ 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
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{ 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
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{ 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
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{ 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
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};
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/* The GIF format uses reversed order for bitstreams... */
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/* at least they don't use PDP_ENDIAN :) */
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/* so we 'extend' PutBitContext. hmmm, OOP :) */
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/* seems this thing changed slightly since I wrote it... */
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#ifdef ALT_BITSTREAM_WRITER
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# error no ALT_BITSTREAM_WRITER support for now
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#endif
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static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
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{
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unsigned int bit_buf;
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int bit_cnt;
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#ifdef STATS
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st_out_bit_counts[st_current_index] += n;
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#endif
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// printf("put_bits=%d %x\n", n, value);
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assert(n == 32 || value < (1U << n));
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bit_buf = s->bit_buf;
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bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */
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// printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
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/* XXX: optimize */
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if (n < (32-bit_cnt)) {
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bit_buf |= value << (bit_cnt);
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bit_cnt+=n;
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} else {
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bit_buf |= value << (bit_cnt);
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*s->buf_ptr = bit_buf & 0xff;
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s->buf_ptr[1] = (bit_buf >> 8) & 0xff;
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s->buf_ptr[2] = (bit_buf >> 16) & 0xff;
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s->buf_ptr[3] = (bit_buf >> 24) & 0xff;
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//printf("bitbuf = %08x\n", bit_buf);
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s->buf_ptr+=4;
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if (s->buf_ptr >= s->buf_end)
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puts("bit buffer overflow !!"); // should never happen ! who got rid of the callback ???
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// flush_buffer_rev(s);
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bit_cnt=bit_cnt + n - 32;
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if (bit_cnt == 0) {
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bit_buf = 0;
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} else {
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bit_buf = value >> (n - bit_cnt);
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}
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}
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s->bit_buf = bit_buf;
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s->bit_left = 32 - bit_cnt;
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}
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/* pad the end of the output stream with zeros */
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static void gif_flush_put_bits_rev(PutBitContext *s)
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{
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while (s->bit_left < 32) {
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/* XXX: should test end of buffer */
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*s->buf_ptr++=s->bit_buf & 0xff;
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s->bit_buf>>=8;
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s->bit_left+=8;
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}
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// flush_buffer_rev(s);
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s->bit_left=32;
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s->bit_buf=0;
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}
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/* !RevPutBitContext */
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/* GIF header */
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static int gif_image_write_header(ByteIOContext *pb,
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int width, int height, uint32_t *palette)
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{
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int i;
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unsigned int v;
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put_tag(pb, "GIF");
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put_tag(pb, "89a");
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put_le16(pb, width);
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put_le16(pb, height);
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put_byte(pb, 0xf7); /* flags: global clut, 256 entries */
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put_byte(pb, 0x1f); /* background color index */
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put_byte(pb, 0); /* aspect ratio */
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/* the global palette */
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if (!palette) {
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put_buffer(pb, (unsigned char *)gif_clut, 216*3);
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for(i=0;i<((256-216)*3);i++)
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put_byte(pb, 0);
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} else {
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for(i=0;i<256;i++) {
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v = palette[i];
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put_byte(pb, (v >> 16) & 0xff);
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put_byte(pb, (v >> 8) & 0xff);
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put_byte(pb, (v) & 0xff);
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}
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}
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/* application extension header */
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/* XXX: not really sure what to put in here... */
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#ifdef GIF_ADD_APP_HEADER
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put_byte(pb, 0x21);
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put_byte(pb, 0xff);
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put_byte(pb, 0x0b);
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put_tag(pb, "NETSCAPE2.0");
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put_byte(pb, 0x03);
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put_byte(pb, 0x01);
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put_byte(pb, 0x00);
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put_byte(pb, 0x00);
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#endif
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return 0;
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}
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/* this is maybe slow, but allows for extensions */
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static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
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{
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return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));
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}
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static int gif_image_write_image(ByteIOContext *pb,
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int x1, int y1, int width, int height,
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const uint8_t *buf, int linesize, int pix_fmt)
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{
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PutBitContext p;
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uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */
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int i, left, w, v;
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const uint8_t *ptr;
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/* image block */
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put_byte(pb, 0x2c);
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put_le16(pb, x1);
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put_le16(pb, y1);
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put_le16(pb, width);
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put_le16(pb, height);
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put_byte(pb, 0x00); /* flags */
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/* no local clut */
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put_byte(pb, 0x08);
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left= width * height;
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init_put_bits(&p, buffer, 130);
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/*
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* the thing here is the bitstream is written as little packets, with a size byte before
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* but it's still the same bitstream between packets (no flush !)
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*/
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ptr = buf;
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w = width;
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while(left>0) {
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gif_put_bits_rev(&p, 9, 0x0100); /* clear code */
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for(i=0;i<GIF_CHUNKS;i++) {
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if (pix_fmt == PIX_FMT_RGB24) {
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v = gif_clut_index(ptr[0], ptr[1], ptr[2]);
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ptr+=3;
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} else {
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v = *ptr++;
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}
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gif_put_bits_rev(&p, 9, v);
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if (--w == 0) {
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w = width;
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buf += linesize;
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ptr = buf;
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}
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}
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if(left<=GIF_CHUNKS) {
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gif_put_bits_rev(&p, 9, 0x101); /* end of stream */
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gif_flush_put_bits_rev(&p);
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}
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if(pbBufPtr(&p) - p.buf > 0) {
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put_byte(pb, pbBufPtr(&p) - p.buf); /* byte count of the packet */
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put_buffer(pb, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */
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p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
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}
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if(left<=GIF_CHUNKS) {
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put_byte(pb, 0x00); /* end of image block */
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}
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left-=GIF_CHUNKS;
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}
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return 0;
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}
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typedef struct {
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int64_t time, file_time;
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uint8_t buffer[100]; /* data chunks */
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} GIFContext;
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static int gif_write_header(AVFormatContext *s)
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{
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GIFContext *gif = s->priv_data;
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ByteIOContext *pb = &s->pb;
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AVCodecContext *enc, *video_enc;
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int i, width, height/*, rate*/;
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/* XXX: do we reject audio streams or just ignore them ?
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if(s->nb_streams > 1)
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return -1;
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*/
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gif->time = 0;
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gif->file_time = 0;
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video_enc = NULL;
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for(i=0;i<s->nb_streams;i++) {
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enc = &s->streams[i]->codec;
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if (enc->codec_type != CODEC_TYPE_AUDIO)
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video_enc = enc;
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}
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if (!video_enc) {
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av_free(gif);
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return -1;
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} else {
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width = video_enc->width;
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height = video_enc->height;
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// rate = video_enc->frame_rate;
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}
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/* XXX: is it allowed ? seems to work so far... */
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video_enc->pix_fmt = PIX_FMT_RGB24;
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gif_image_write_header(pb, width, height, NULL);
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put_flush_packet(&s->pb);
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return 0;
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}
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static int gif_write_video(AVFormatContext *s,
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AVCodecContext *enc, const uint8_t *buf, int size)
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{
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ByteIOContext *pb = &s->pb;
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GIFContext *gif = s->priv_data;
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int jiffies;
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int64_t delay;
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/* graphic control extension block */
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put_byte(pb, 0x21);
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put_byte(pb, 0xf9);
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put_byte(pb, 0x04); /* block size */
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put_byte(pb, 0x04); /* flags */
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/* 1 jiffy is 1/70 s */
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/* the delay_time field indicates the number of jiffies - 1 */
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delay = gif->file_time - gif->time;
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/* XXX: should use delay, in order to be more accurate */
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/* instead of using the same rounded value each time */
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/* XXX: don't even remember if I really use it for now */
|
|
jiffies = (70*enc->frame_rate_base/enc->frame_rate) - 1;
|
|
|
|
put_le16(pb, jiffies);
|
|
|
|
put_byte(pb, 0x1f); /* transparent color index */
|
|
put_byte(pb, 0x00);
|
|
|
|
gif_image_write_image(pb, 0, 0, enc->width, enc->height,
|
|
buf, enc->width * 3, PIX_FMT_RGB24);
|
|
|
|
put_flush_packet(&s->pb);
|
|
return 0;
|
|
}
|
|
|
|
static int gif_write_packet(AVFormatContext *s, int stream_index,
|
|
const uint8_t *buf, int size, int64_t pts)
|
|
{
|
|
AVCodecContext *codec = &s->streams[stream_index]->codec;
|
|
if (codec->codec_type == CODEC_TYPE_AUDIO)
|
|
return 0; /* just ignore audio */
|
|
else
|
|
return gif_write_video(s, codec, buf, size);
|
|
}
|
|
|
|
static int gif_write_trailer(AVFormatContext *s)
|
|
{
|
|
ByteIOContext *pb = &s->pb;
|
|
|
|
put_byte(pb, 0x3b);
|
|
put_flush_packet(&s->pb);
|
|
return 0;
|
|
}
|
|
|
|
/* better than nothing gif image writer */
|
|
int gif_write(ByteIOContext *pb, AVImageInfo *info)
|
|
{
|
|
gif_image_write_header(pb, info->width, info->height,
|
|
(uint32_t *)info->pict.data[1]);
|
|
gif_image_write_image(pb, 0, 0, info->width, info->height,
|
|
info->pict.data[0], info->pict.linesize[0],
|
|
PIX_FMT_PAL8);
|
|
put_byte(pb, 0x3b);
|
|
put_flush_packet(pb);
|
|
return 0;
|
|
}
|
|
|
|
static AVOutputFormat gif_oformat = {
|
|
"gif",
|
|
"GIF Animation",
|
|
"image/gif",
|
|
"gif",
|
|
sizeof(GIFContext),
|
|
CODEC_ID_NONE,
|
|
CODEC_ID_RAWVIDEO,
|
|
gif_write_header,
|
|
gif_write_packet,
|
|
gif_write_trailer,
|
|
};
|
|
|
|
extern AVInputFormat gif_iformat;
|
|
|
|
int gif_init(void)
|
|
{
|
|
av_register_output_format(&gif_oformat);
|
|
av_register_input_format(&gif_iformat);
|
|
return 0;
|
|
}
|