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FFmpeg/libavcodec/x86/mpegaudiodec_mmx.c
Michael Niedermayer 80d156d7fd Merge remote-tracking branch 'qatar/master'
* qatar/master:
  qdm2: Use floating point synthesis filter.
  h264: correct border check.
  h264: fix loopfilter with threading at slice boundaries.
  Fix ff_mpa_synth_filter_fixed() prototype
  Rename costablegen.c ---> cos_tablegen.c.
  Collapse tableprint.c into tableprint.h.
  Simplify trig table rules
  Remove potentially unstable filenames from comments in generated files.
  Ignore generated tables and generated table generator programs.
  Simplify CLEANFILES make variable by using wildcards.
  Remove silly insults from avformat_version() Doxygen documentation.
  mpegaudiodsp: fix x86 and ppc makefiles
  configure: Adjust AVX assembler check.
  mpegaudio: remove unused version of SAME_HEADER_MASK
  mpegaudio: remove useless #undef at end of file
  asfdec: add missing #include for av_bswap32()
  mpegaudio: merge two #if CONFIG_FLOAT blocks
  mpegaudio: move some struct definitions from mpegaudio.h
  Move some mpegaudio functions to new mpegaudiodsp subsystem

Conflicts:
	libavcodec/h264.c
	libavcodec/x86/Makefile

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2011-05-20 05:48:22 +02:00

158 lines
5.0 KiB
C

/*
* MMX optimized MP3 decoding functions
* Copyright (c) 2010 Vitor Sessak
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/cpu.h"
#include "libavutil/x86_cpu.h"
#include "libavcodec/dsputil.h"
#include "libavcodec/mpegaudiodsp.h"
#define MACS(rt, ra, rb) rt+=(ra)*(rb)
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
#define SUM8(op, sum, w, p) \
{ \
op(sum, (w)[0 * 64], (p)[0 * 64]); \
op(sum, (w)[1 * 64], (p)[1 * 64]); \
op(sum, (w)[2 * 64], (p)[2 * 64]); \
op(sum, (w)[3 * 64], (p)[3 * 64]); \
op(sum, (w)[4 * 64], (p)[4 * 64]); \
op(sum, (w)[5 * 64], (p)[5 * 64]); \
op(sum, (w)[6 * 64], (p)[6 * 64]); \
op(sum, (w)[7 * 64], (p)[7 * 64]); \
}
static void apply_window(const float *buf, const float *win1,
const float *win2, float *sum1, float *sum2, int len)
{
x86_reg count = - 4*len;
const float *win1a = win1+len;
const float *win2a = win2+len;
const float *bufa = buf+len;
float *sum1a = sum1+len;
float *sum2a = sum2+len;
#define MULT(a, b) \
"movaps " #a "(%1,%0), %%xmm1 \n\t" \
"movaps " #a "(%3,%0), %%xmm2 \n\t" \
"mulps %%xmm2, %%xmm1 \n\t" \
"subps %%xmm1, %%xmm0 \n\t" \
"mulps " #b "(%2,%0), %%xmm2 \n\t" \
"subps %%xmm2, %%xmm4 \n\t" \
__asm__ volatile(
"1: \n\t"
"xorps %%xmm0, %%xmm0 \n\t"
"xorps %%xmm4, %%xmm4 \n\t"
MULT( 0, 0)
MULT( 256, 64)
MULT( 512, 128)
MULT( 768, 192)
MULT(1024, 256)
MULT(1280, 320)
MULT(1536, 384)
MULT(1792, 448)
"movaps %%xmm0, (%4,%0) \n\t"
"movaps %%xmm4, (%5,%0) \n\t"
"add $16, %0 \n\t"
"jl 1b \n\t"
:"+&r"(count)
:"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a)
);
#undef MULT
}
static void apply_window_mp3(float *in, float *win, int *unused, float *out,
int incr)
{
LOCAL_ALIGNED_16(float, suma, [17]);
LOCAL_ALIGNED_16(float, sumb, [17]);
LOCAL_ALIGNED_16(float, sumc, [17]);
LOCAL_ALIGNED_16(float, sumd, [17]);
float sum;
/* copy to avoid wrap */
memcpy(in + 512, in, 32 * sizeof(*in));
apply_window(in + 16, win , win + 512, suma, sumc, 16);
apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
SUM8(MACS, suma[0], win + 32, in + 48);
sumc[ 0] = 0;
sumb[16] = 0;
sumd[16] = 0;
#define SUMS(suma, sumb, sumc, sumd, out1, out2) \
"movups " #sumd "(%4), %%xmm0 \n\t" \
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
"subps " #suma "(%1), %%xmm0 \n\t" \
"movaps %%xmm0," #out1 "(%0) \n\t" \
\
"movups " #sumc "(%3), %%xmm0 \n\t" \
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
"addps " #sumb "(%2), %%xmm0 \n\t" \
"movaps %%xmm0," #out2 "(%0) \n\t"
if (incr == 1) {
__asm__ volatile(
SUMS( 0, 48, 4, 52, 0, 112)
SUMS(16, 32, 20, 36, 16, 96)
SUMS(32, 16, 36, 20, 32, 80)
SUMS(48, 0, 52, 4, 48, 64)
:"+&r"(out)
:"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
:"memory"
);
out += 16*incr;
} else {
int j;
float *out2 = out + 32 * incr;
out[0 ] = -suma[ 0];
out += incr;
out2 -= incr;
for(j=1;j<16;j++) {
*out = -suma[ j] + sumd[16-j];
*out2 = sumb[16-j] + sumc[ j];
out += incr;
out2 -= incr;
}
}
sum = 0;
SUM8(MLSS, sum, win + 16 + 32, in + 32);
*out = sum;
}
void ff_mpadsp_init_mmx(MPADSPContext *s)
{
int mm_flags = av_get_cpu_flags();
if (mm_flags & AV_CPU_FLAG_SSE2) {
s->apply_window_float = apply_window_mp3;
}
}