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Quite often, the original weights are multiple of 512. By prescaling them by 1/512 when they are computed (once per frame), no intermediate shifting is needed, and no prescaling on each call either. The x86 code already used that trick. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com> |
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.. | ||
aac.h | ||
ac3dsp_arm.S | ||
ac3dsp_armv6.S | ||
ac3dsp_init_arm.c | ||
ac3dsp_neon.S | ||
asm-offsets.h | ||
asm.S | ||
dca.h | ||
dcadsp_init_arm.c | ||
dcadsp_neon.S | ||
dsputil_arm.h | ||
dsputil_arm.S | ||
dsputil_armv6.S | ||
dsputil_init_arm.c | ||
dsputil_init_armv5te.c | ||
dsputil_init_armv6.c | ||
dsputil_init_neon.c | ||
dsputil_init_vfp.c | ||
dsputil_neon.S | ||
dsputil_vfp.S | ||
fft_fixed_init_arm.c | ||
fft_fixed_neon.S | ||
fft_init_arm.c | ||
fft_neon.S | ||
fmtconvert_init_arm.c | ||
fmtconvert_neon.S | ||
fmtconvert_vfp.S | ||
h264cmc_neon.S | ||
h264dsp_init_arm.c | ||
h264dsp_neon.S | ||
h264idct_neon.S | ||
h264pred_init_arm.c | ||
h264pred_neon.S | ||
int_neon.S | ||
jrevdct_arm.S | ||
Makefile | ||
mathops.h | ||
mdct_fixed_neon.S | ||
mdct_neon.S | ||
mpegaudiodsp_fixed_armv6.S | ||
mpegaudiodsp_init_arm.c | ||
mpegvideo_arm.c | ||
mpegvideo_arm.h | ||
mpegvideo_armv5te_s.S | ||
mpegvideo_armv5te.c | ||
mpegvideo_neon.S | ||
neon.S | ||
rdft_neon.S | ||
rv34dsp_init_neon.c | ||
rv34dsp_neon.S | ||
rv40dsp_init_neon.c | ||
rv40dsp_neon.S | ||
sbrdsp_init_arm.c | ||
sbrdsp_neon.S | ||
simple_idct_arm.S | ||
simple_idct_armv5te.S | ||
simple_idct_armv6.S | ||
simple_idct_neon.S | ||
synth_filter_neon.S | ||
vp3dsp_neon.S | ||
vp8_armv6.S | ||
vp8.h | ||
vp8dsp_init_arm.c | ||
vp8dsp_neon.S | ||
vp56_arith.h | ||
vp56dsp_init_arm.c | ||
vp56dsp_neon.S |