1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00
FFmpeg/libavfilter/dnn_interface.h
Guo, Yejun f4b3c0e55c avfilter/dnn: add a new interface to query dnn model's input info
to support dnn networks more general, we need to know the input info
of the dnn model.

background:
The data type of dnn model's input could be float32, uint8 or fp16, etc.
And the w/h of input image could be fixed or variable.

Signed-off-by: Guo, Yejun <yejun.guo@intel.com>
Signed-off-by: Pedro Arthur <bygrandao@gmail.com>
2019-10-30 11:07:06 -03:00

68 lines
2.4 KiB
C

/*
* Copyright (c) 2018 Sergey Lavrushkin
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* DNN inference engine interface.
*/
#ifndef AVFILTER_DNN_INTERFACE_H
#define AVFILTER_DNN_INTERFACE_H
#include <stdint.h>
typedef enum {DNN_SUCCESS, DNN_ERROR} DNNReturnType;
typedef enum {DNN_NATIVE, DNN_TF} DNNBackendType;
typedef enum {DNN_FLOAT = 1, DNN_UINT8 = 4} DNNDataType;
typedef struct DNNData{
void *data;
DNNDataType dt;
int width, height, channels;
} DNNData;
typedef struct DNNModel{
// Stores model that can be different for different backends.
void *model;
// Gets model input information
// Just reuse struct DNNData here, actually the DNNData.data field is not needed.
DNNReturnType (*get_input)(void *model, DNNData *input, const char *input_name);
// Sets model input and output.
// Should be called at least once before model execution.
DNNReturnType (*set_input_output)(void *model, DNNData *input, const char *input_name, const char **output_names, uint32_t nb_output);
} DNNModel;
// Stores pointers to functions for loading, executing, freeing DNN models for one of the backends.
typedef struct DNNModule{
// Loads model and parameters from given file. Returns NULL if it is not possible.
DNNModel *(*load_model)(const char *model_filename);
// Executes model with specified input and output. Returns DNN_ERROR otherwise.
DNNReturnType (*execute_model)(const DNNModel *model, DNNData *outputs, uint32_t nb_output);
// Frees memory allocated for model.
void (*free_model)(DNNModel **model);
} DNNModule;
// Initializes DNNModule depending on chosen backend.
DNNModule *ff_get_dnn_module(DNNBackendType backend_type);
#endif