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FFmpeg/libavcodec/mdec.c
Andreas Rheinhardt 02220b88fc avcodec/thread: Don't use ThreadFrame when unnecessary
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.

This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.

This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.

Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-02-09 17:22:35 +01:00

265 lines
8.3 KiB
C

/*
* Sony PlayStation MDEC (Motion DECoder)
* Copyright (c) 2003 Michael Niedermayer
*
* based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Sony PlayStation MDEC (Motion DECoder)
* This is very similar to intra-only MPEG-1.
*/
#include "libavutil/mem_internal.h"
#include "avcodec.h"
#include "blockdsp.h"
#include "bswapdsp.h"
#include "idctdsp.h"
#include "mpeg12.h"
#include "mpeg12data.h"
#include "thread.h"
typedef struct MDECContext {
AVCodecContext *avctx;
BlockDSPContext bdsp;
BswapDSPContext bbdsp;
IDCTDSPContext idsp;
GetBitContext gb;
ScanTable scantable;
int version;
int qscale;
int last_dc[3];
int mb_width;
int mb_height;
int mb_x, mb_y;
DECLARE_ALIGNED(32, int16_t, block)[6][64];
DECLARE_ALIGNED(16, uint16_t, quant_matrix)[64];
uint8_t *bitstream_buffer;
unsigned int bitstream_buffer_size;
int block_last_index[6];
} MDECContext;
//very similar to MPEG-1
static inline int mdec_decode_block_intra(MDECContext *a, int16_t *block, int n)
{
int level, diff, i, j, run;
int component;
RLTable *rl = &ff_rl_mpeg1;
uint8_t * const scantable = a->scantable.permutated;
const uint16_t *quant_matrix = a->quant_matrix;
const int qscale = a->qscale;
/* DC coefficient */
if (a->version == 2) {
block[0] = 2 * get_sbits(&a->gb, 10) + 1024;
} else {
component = (n <= 3 ? 0 : n - 4 + 1);
diff = decode_dc(&a->gb, component);
a->last_dc[component] += diff;
block[0] = a->last_dc[component] * (1 << 3);
}
i = 0;
{
OPEN_READER(re, &a->gb);
/* now quantify & encode AC coefficients */
for (;;) {
UPDATE_CACHE(re, &a->gb);
GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);
if (level == 127) {
break;
} else if (level != 0) {
i += run;
if (i > 63) {
av_log(a->avctx, AV_LOG_ERROR,
"ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
return AVERROR_INVALIDDATA;
}
j = scantable[i];
level = (level * qscale * quant_matrix[j]) >> 3;
level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
LAST_SKIP_BITS(re, &a->gb, 1);
} else {
/* escape */
run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
UPDATE_CACHE(re, &a->gb);
level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
i += run;
if (i > 63) {
av_log(a->avctx, AV_LOG_ERROR,
"ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
return AVERROR_INVALIDDATA;
}
j = scantable[i];
if (level < 0) {
level = -level;
level = (level * (unsigned)qscale * quant_matrix[j]) >> 3;
level = (level - 1) | 1;
level = -level;
} else {
level = (level * (unsigned)qscale * quant_matrix[j]) >> 3;
level = (level - 1) | 1;
}
}
block[j] = level;
}
CLOSE_READER(re, &a->gb);
}
a->block_last_index[n] = i;
return 0;
}
static inline int decode_mb(MDECContext *a, int16_t block[6][64])
{
int i, ret;
static const int block_index[6] = { 5, 4, 0, 1, 2, 3 };
a->bdsp.clear_blocks(block[0]);
for (i = 0; i < 6; i++) {
if ((ret = mdec_decode_block_intra(a, block[block_index[i]],
block_index[i])) < 0)
return ret;
if (get_bits_left(&a->gb) < 0)
return AVERROR_INVALIDDATA;
}
return 0;
}
static inline void idct_put(MDECContext *a, AVFrame *frame, int mb_x, int mb_y)
{
int16_t (*block)[64] = a->block;
int linesize = frame->linesize[0];
uint8_t *dest_y = frame->data[0] + (mb_y * 16* linesize ) + mb_x * 16;
uint8_t *dest_cb = frame->data[1] + (mb_y * 8 * frame->linesize[1]) + mb_x * 8;
uint8_t *dest_cr = frame->data[2] + (mb_y * 8 * frame->linesize[2]) + mb_x * 8;
a->idsp.idct_put(dest_y, linesize, block[0]);
a->idsp.idct_put(dest_y + 8, linesize, block[1]);
a->idsp.idct_put(dest_y + 8 * linesize, linesize, block[2]);
a->idsp.idct_put(dest_y + 8 * linesize + 8, linesize, block[3]);
if (!(a->avctx->flags & AV_CODEC_FLAG_GRAY)) {
a->idsp.idct_put(dest_cb, frame->linesize[1], block[4]);
a->idsp.idct_put(dest_cr, frame->linesize[2], block[5]);
}
}
static int decode_frame(AVCodecContext *avctx,
void *data, int *got_frame,
AVPacket *avpkt)
{
MDECContext * const a = avctx->priv_data;
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
AVFrame *const frame = data;
int ret;
if ((ret = ff_thread_get_buffer(avctx, frame, 0)) < 0)
return ret;
frame->pict_type = AV_PICTURE_TYPE_I;
frame->key_frame = 1;
av_fast_padded_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size);
if (!a->bitstream_buffer)
return AVERROR(ENOMEM);
a->bbdsp.bswap16_buf((uint16_t *)a->bitstream_buffer, (uint16_t *)buf, (buf_size + 1) / 2);
if ((ret = init_get_bits8(&a->gb, a->bitstream_buffer, buf_size)) < 0)
return ret;
/* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
skip_bits(&a->gb, 32);
a->qscale = get_bits(&a->gb, 16);
a->version = get_bits(&a->gb, 16);
a->last_dc[0] = a->last_dc[1] = a->last_dc[2] = 128;
for (a->mb_x = 0; a->mb_x < a->mb_width; a->mb_x++) {
for (a->mb_y = 0; a->mb_y < a->mb_height; a->mb_y++) {
if ((ret = decode_mb(a, a->block)) < 0)
return ret;
idct_put(a, frame, a->mb_x, a->mb_y);
}
}
*got_frame = 1;
return (get_bits_count(&a->gb) + 31) / 32 * 4;
}
static av_cold int decode_init(AVCodecContext *avctx)
{
MDECContext * const a = avctx->priv_data;
int i;
a->mb_width = (avctx->coded_width + 15) / 16;
a->mb_height = (avctx->coded_height + 15) / 16;
a->avctx = avctx;
ff_blockdsp_init(&a->bdsp, avctx);
ff_bswapdsp_init(&a->bbdsp);
ff_idctdsp_init(&a->idsp, avctx);
ff_mpeg12_init_vlcs();
ff_init_scantable(a->idsp.idct_permutation, &a->scantable,
ff_zigzag_direct);
avctx->pix_fmt = AV_PIX_FMT_YUVJ420P;
avctx->color_range = AVCOL_RANGE_JPEG;
/* init q matrix */
for (i = 0; i < 64; i++) {
int j = a->idsp.idct_permutation[i];
a->quant_matrix[j] = ff_mpeg1_default_intra_matrix[i];
}
return 0;
}
static av_cold int decode_end(AVCodecContext *avctx)
{
MDECContext * const a = avctx->priv_data;
av_freep(&a->bitstream_buffer);
a->bitstream_buffer_size = 0;
return 0;
}
const AVCodec ff_mdec_decoder = {
.name = "mdec",
.long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_MDEC,
.priv_data_size = sizeof(MDECContext),
.init = decode_init,
.close = decode_end,
.decode = decode_frame,
.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};