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FFmpeg/libavcodec/ppc/audiodsp.c
Clément Bœsch 172b0e2e88 Merge commit 'ea7ee4b4e381e0fa731458de0cbf740430eeb013'
* commit 'ea7ee4b4e381e0fa731458de0cbf740430eeb013':
  ppc: Centralize compiler-specific altivec.h #include handling in one place

Merged-by: Clément Bœsch <u@pkh.me>
2017-04-26 16:23:28 +02:00

102 lines
2.5 KiB
C

/*
* Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* miscellaneous audio operations
*/
#include "config.h"
#include "libavutil/attributes.h"
#include "libavutil/cpu.h"
#include "libavutil/ppc/cpu.h"
#include "libavutil/ppc/util_altivec.h"
#include "libavcodec/audiodsp.h"
#if HAVE_ALTIVEC
static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2,
int order)
{
int i;
LOAD_ZERO;
register vec_s16 vec1;
register vec_s32 res = vec_splat_s32(0), t;
int32_t ires;
for (i = 0; i < order; i += 8) {
vec1 = vec_unaligned_load(v1);
t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
res = vec_sums(t, res);
v1 += 8;
v2 += 8;
}
res = vec_splat(res, 3);
vec_ste(res, 0, &ires);
return ires;
}
#endif /* HAVE_ALTIVEC */
#if HAVE_VSX
static int32_t scalarproduct_int16_vsx(const int16_t *v1, const int16_t *v2, int order)
{
int i;
LOAD_ZERO;
register vec_s16 vec1;
register vec_s32 res = vec_splat_s32(0), t;
int32_t ires;
for (i = 0; i < order; i += 8) {
vec1 = vec_vsx_ld(0, v1);
t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
res = vec_sums(t, res);
v1 += 8;
v2 += 8;
}
res = vec_splat(res, 3);
vec_ste(res, 0, &ires);
return ires;
}
#endif /* HAVE_VSX */
av_cold void ff_audiodsp_init_ppc(AudioDSPContext *c)
{
#if HAVE_ALTIVEC
if (!PPC_ALTIVEC(av_get_cpu_flags()))
return;
c->scalarproduct_int16 = scalarproduct_int16_altivec;
#endif /* HAVE_ALTIVEC */
#if HAVE_VSX
if (!PPC_VSX(av_get_cpu_flags()))
return;
c->scalarproduct_int16 = scalarproduct_int16_vsx;
#endif /* HAVE_VSX */
}