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FFmpeg/libavcodec/pthread_frame.c
Wan-Teh Chang 343e283399 pthread_frame: use better memory orders for frame progress
This improves commit 59c7022740.

In ff_thread_report_progress(), the fast code path can load
progress[field] with the relaxed memory order, and the slow code path
can store progress[field] with the release memory order. These changes
are mainly intended to avoid confusion when one inspects the source code.
They are unlikely to have measurable performance improvement.

ff_thread_report_progress() and ff_thread_await_progress() form a pair.
ff_thread_await_progress() reads progress[field] with the acquire memory
order (in the fast code path). Therefore, one expects to see
ff_thread_report_progress() write progress[field] with the matching
release memory order.

In the fast code path in ff_thread_report_progress(), the atomic load of
progress[field] doesn't need the acquire memory order because the
calling thread is trying to make the data it just decoded visible to the
other threads, rather than trying to read the data decoded by other
threads.

In ff_thread_get_buffer(), initialize progress[0] and progress[1] using
atomic_init().

Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
2016-12-14 11:16:51 +01:00

825 lines
26 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Frame multithreading support functions
* @see doc/multithreading.txt
*/
#include "config.h"
#include <stdatomic.h>
#include <stdint.h>
#if HAVE_PTHREADS
#include <pthread.h>
#elif HAVE_W32THREADS
#include "compat/w32pthreads.h"
#endif
#include "avcodec.h"
#include "internal.h"
#include "pthread_internal.h"
#include "thread.h"
#include "version.h"
#include "libavutil/avassert.h"
#include "libavutil/buffer.h"
#include "libavutil/common.h"
#include "libavutil/cpu.h"
#include "libavutil/frame.h"
#include "libavutil/internal.h"
#include "libavutil/log.h"
#include "libavutil/mem.h"
enum {
///< Set when the thread is awaiting a packet.
STATE_INPUT_READY,
///< Set before the codec has called ff_thread_finish_setup().
STATE_SETTING_UP,
/**
* Set when the codec calls get_buffer().
* State is returned to STATE_SETTING_UP afterwards.
*/
STATE_GET_BUFFER,
///< Set after the codec has called ff_thread_finish_setup().
STATE_SETUP_FINISHED,
};
/**
* Context used by codec threads and stored in their AVCodecInternal thread_ctx.
*/
typedef struct PerThreadContext {
struct FrameThreadContext *parent;
pthread_t thread;
int thread_init;
pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
AVFrame *frame; ///< Output frame (for decoding) or input (for encoding).
int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
int result; ///< The result of the last codec decode/encode() call.
atomic_int state;
/**
* Array of frames passed to ff_thread_release_buffer().
* Frames are released after all threads referencing them are finished.
*/
AVFrame *released_buffers;
int num_released_buffers;
int released_buffers_allocated;
AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
int requested_flags; ///< flags passed to get_buffer() for requested_frame
int die; ///< Set when the thread should exit.
} PerThreadContext;
/**
* Context stored in the client AVCodecInternal thread_ctx.
*/
typedef struct FrameThreadContext {
PerThreadContext *threads; ///< The contexts for each thread.
PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
int next_decoding; ///< The next context to submit a packet to.
int next_finished; ///< The next context to return output from.
int delaying; /**<
* Set for the first N packets, where N is the number of threads.
* While it is set, ff_thread_en/decode_frame won't return any results.
*/
} FrameThreadContext;
/**
* Codec worker thread.
*
* Automatically calls ff_thread_finish_setup() if the codec does
* not provide an update_thread_context method, or if the codec returns
* before calling it.
*/
static attribute_align_arg void *frame_worker_thread(void *arg)
{
PerThreadContext *p = arg;
AVCodecContext *avctx = p->avctx;
const AVCodec *codec = avctx->codec;
while (1) {
if (atomic_load(&p->state) == STATE_INPUT_READY) {
pthread_mutex_lock(&p->mutex);
while (atomic_load(&p->state) == STATE_INPUT_READY) {
if (p->die) {
pthread_mutex_unlock(&p->mutex);
goto die;
}
pthread_cond_wait(&p->input_cond, &p->mutex);
}
pthread_mutex_unlock(&p->mutex);
}
if (!codec->update_thread_context && avctx->thread_safe_callbacks)
ff_thread_finish_setup(avctx);
pthread_mutex_lock(&p->mutex);
av_frame_unref(p->frame);
p->got_frame = 0;
p->result = codec->decode(avctx, p->frame, &p->got_frame, &p->avpkt);
if ((p->result < 0 || !p->got_frame) && p->frame->buf[0]) {
if (avctx->internal->allocate_progress)
av_log(avctx, AV_LOG_ERROR, "A frame threaded decoder did not "
"free the frame on failure. This is a bug, please report it.\n");
av_frame_unref(p->frame);
}
if (atomic_load(&p->state) == STATE_SETTING_UP)
ff_thread_finish_setup(avctx);
atomic_store(&p->state, STATE_INPUT_READY);
pthread_mutex_lock(&p->progress_mutex);
pthread_cond_signal(&p->output_cond);
pthread_mutex_unlock(&p->progress_mutex);
pthread_mutex_unlock(&p->mutex);
}
die:
return NULL;
}
/**
* Update the next thread's AVCodecContext with values from the reference thread's context.
*
* @param dst The destination context.
* @param src The source context.
* @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
*/
static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
{
int err = 0;
if (dst != src) {
dst->time_base = src->time_base;
dst->framerate = src->framerate;
dst->width = src->width;
dst->height = src->height;
dst->pix_fmt = src->pix_fmt;
dst->coded_width = src->coded_width;
dst->coded_height = src->coded_height;
dst->has_b_frames = src->has_b_frames;
dst->idct_algo = src->idct_algo;
dst->bits_per_coded_sample = src->bits_per_coded_sample;
dst->sample_aspect_ratio = src->sample_aspect_ratio;
#if FF_API_AFD
FF_DISABLE_DEPRECATION_WARNINGS
dst->dtg_active_format = src->dtg_active_format;
FF_ENABLE_DEPRECATION_WARNINGS
#endif /* FF_API_AFD */
dst->profile = src->profile;
dst->level = src->level;
dst->bits_per_raw_sample = src->bits_per_raw_sample;
dst->ticks_per_frame = src->ticks_per_frame;
dst->color_primaries = src->color_primaries;
dst->color_trc = src->color_trc;
dst->colorspace = src->colorspace;
dst->color_range = src->color_range;
dst->chroma_sample_location = src->chroma_sample_location;
dst->hwaccel = src->hwaccel;
dst->hwaccel_context = src->hwaccel_context;
dst->internal->hwaccel_priv_data = src->internal->hwaccel_priv_data;
if (!!dst->hw_frames_ctx != !!src->hw_frames_ctx ||
(dst->hw_frames_ctx && dst->hw_frames_ctx->data != src->hw_frames_ctx->data)) {
av_buffer_unref(&dst->hw_frames_ctx);
if (src->hw_frames_ctx) {
dst->hw_frames_ctx = av_buffer_ref(src->hw_frames_ctx);
if (!dst->hw_frames_ctx)
return AVERROR(ENOMEM);
}
}
}
if (for_user) {
#if FF_API_CODED_FRAME
FF_DISABLE_DEPRECATION_WARNINGS
dst->coded_frame = src->coded_frame;
FF_ENABLE_DEPRECATION_WARNINGS
#endif
} else {
if (dst->codec->update_thread_context)
err = dst->codec->update_thread_context(dst, src);
}
return err;
}
/**
* Update the next thread's AVCodecContext with values set by the user.
*
* @param dst The destination context.
* @param src The source context.
* @return 0 on success, negative error code on failure
*/
static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
{
#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
dst->flags = src->flags;
dst->draw_horiz_band= src->draw_horiz_band;
dst->get_buffer2 = src->get_buffer2;
dst->opaque = src->opaque;
dst->debug = src->debug;
dst->slice_flags = src->slice_flags;
dst->flags2 = src->flags2;
copy_fields(skip_loop_filter, subtitle_header);
dst->frame_number = src->frame_number;
dst->reordered_opaque = src->reordered_opaque;
if (src->slice_count && src->slice_offset) {
if (dst->slice_count < src->slice_count) {
int *tmp = av_realloc(dst->slice_offset, src->slice_count *
sizeof(*dst->slice_offset));
if (!tmp) {
av_free(dst->slice_offset);
return AVERROR(ENOMEM);
}
dst->slice_offset = tmp;
}
memcpy(dst->slice_offset, src->slice_offset,
src->slice_count * sizeof(*dst->slice_offset));
}
dst->slice_count = src->slice_count;
return 0;
#undef copy_fields
}
/// Releases the buffers that this decoding thread was the last user of.
static void release_delayed_buffers(PerThreadContext *p)
{
FrameThreadContext *fctx = p->parent;
while (p->num_released_buffers > 0) {
AVFrame *f;
pthread_mutex_lock(&fctx->buffer_mutex);
// fix extended data in case the caller screwed it up
av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO);
f = &p->released_buffers[--p->num_released_buffers];
f->extended_data = f->data;
av_frame_unref(f);
pthread_mutex_unlock(&fctx->buffer_mutex);
}
}
static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
{
FrameThreadContext *fctx = p->parent;
PerThreadContext *prev_thread = fctx->prev_thread;
const AVCodec *codec = p->avctx->codec;
if (!avpkt->size && !(codec->capabilities & AV_CODEC_CAP_DELAY))
return 0;
pthread_mutex_lock(&p->mutex);
release_delayed_buffers(p);
if (prev_thread) {
int err;
if (atomic_load(&prev_thread->state) == STATE_SETTING_UP) {
pthread_mutex_lock(&prev_thread->progress_mutex);
while (atomic_load(&prev_thread->state) == STATE_SETTING_UP)
pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
pthread_mutex_unlock(&prev_thread->progress_mutex);
}
err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
if (err) {
pthread_mutex_unlock(&p->mutex);
return err;
}
}
av_packet_unref(&p->avpkt);
av_packet_ref(&p->avpkt, avpkt);
atomic_store(&p->state, STATE_SETTING_UP);
pthread_cond_signal(&p->input_cond);
pthread_mutex_unlock(&p->mutex);
/*
* If the client doesn't have a thread-safe get_buffer(),
* then decoding threads call back to the main thread,
* and it calls back to the client here.
*/
if (!p->avctx->thread_safe_callbacks &&
p->avctx->get_buffer2 != avcodec_default_get_buffer2) {
while (atomic_load(&p->state) != STATE_SETUP_FINISHED &&
atomic_load(&p->state) != STATE_INPUT_READY) {
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load(&p->state) == STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
if (atomic_load_explicit(&p->state, memory_order_acquire) == STATE_GET_BUFFER) {
p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
atomic_store(&p->state, STATE_SETTING_UP);
pthread_cond_signal(&p->progress_cond);
}
pthread_mutex_unlock(&p->progress_mutex);
}
}
fctx->prev_thread = p;
fctx->next_decoding++;
return 0;
}
int ff_thread_decode_frame(AVCodecContext *avctx,
AVFrame *picture, int *got_picture_ptr,
AVPacket *avpkt)
{
FrameThreadContext *fctx = avctx->internal->thread_ctx;
int finished = fctx->next_finished;
PerThreadContext *p;
int err;
/*
* Submit a packet to the next decoding thread.
*/
p = &fctx->threads[fctx->next_decoding];
err = update_context_from_user(p->avctx, avctx);
if (err) return err;
err = submit_packet(p, avpkt);
if (err) return err;
/*
* If we're still receiving the initial packets, don't return a frame.
*/
if (fctx->delaying) {
if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
*got_picture_ptr=0;
if (avpkt->size)
return avpkt->size;
}
/*
* Return the next available frame from the oldest thread.
* If we're at the end of the stream, then we have to skip threads that
* didn't output a frame, because we don't want to accidentally signal
* EOF (avpkt->size == 0 && *got_picture_ptr == 0).
*/
do {
p = &fctx->threads[finished++];
if (atomic_load(&p->state) != STATE_INPUT_READY) {
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load_explicit(&p->state, memory_order_relaxed) != STATE_INPUT_READY)
pthread_cond_wait(&p->output_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
av_frame_move_ref(picture, p->frame);
*got_picture_ptr = p->got_frame;
picture->pkt_dts = p->avpkt.dts;
/*
* A later call with avkpt->size == 0 may loop over all threads,
* including this one, searching for a frame to return before being
* stopped by the "finished != fctx->next_finished" condition.
* Make sure we don't mistakenly return the same frame again.
*/
p->got_frame = 0;
if (finished >= avctx->thread_count) finished = 0;
} while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
update_context_from_thread(avctx, p->avctx, 1);
if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
fctx->next_finished = finished;
/* return the size of the consumed packet if no error occurred */
return (p->result >= 0) ? avpkt->size : p->result;
}
void ff_thread_report_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL;
if (!progress ||
atomic_load_explicit(&progress[field], memory_order_relaxed) >= n)
return;
p = f->owner->internal->thread_ctx;
if (f->owner->debug&FF_DEBUG_THREADS)
av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
pthread_mutex_lock(&p->progress_mutex);
atomic_store_explicit(&progress[field], n, memory_order_release);
pthread_cond_broadcast(&p->progress_cond);
pthread_mutex_unlock(&p->progress_mutex);
}
void ff_thread_await_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL;
if (!progress ||
atomic_load_explicit(&progress[field], memory_order_acquire) >= n)
return;
p = f->owner->internal->thread_ctx;
if (f->owner->debug&FF_DEBUG_THREADS)
av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load_explicit(&progress[field], memory_order_relaxed) < n)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
void ff_thread_finish_setup(AVCodecContext *avctx) {
PerThreadContext *p = avctx->internal->thread_ctx;
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
pthread_mutex_lock(&p->progress_mutex);
atomic_store(&p->state, STATE_SETUP_FINISHED);
pthread_cond_broadcast(&p->progress_cond);
pthread_mutex_unlock(&p->progress_mutex);
}
/// Waits for all threads to finish.
static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
{
int i;
for (i = 0; i < thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
if (atomic_load(&p->state) != STATE_INPUT_READY) {
pthread_mutex_lock(&p->progress_mutex);
while (atomic_load(&p->state) != STATE_INPUT_READY)
pthread_cond_wait(&p->output_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
}
}
void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
{
FrameThreadContext *fctx = avctx->internal->thread_ctx;
const AVCodec *codec = avctx->codec;
int i;
park_frame_worker_threads(fctx, thread_count);
if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
for (i = 0; i < thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
pthread_mutex_lock(&p->mutex);
p->die = 1;
pthread_cond_signal(&p->input_cond);
pthread_mutex_unlock(&p->mutex);
if (p->thread_init)
pthread_join(p->thread, NULL);
if (codec->close)
codec->close(p->avctx);
avctx->codec = NULL;
release_delayed_buffers(p);
av_frame_free(&p->frame);
}
for (i = 0; i < thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
pthread_mutex_destroy(&p->mutex);
pthread_mutex_destroy(&p->progress_mutex);
pthread_cond_destroy(&p->input_cond);
pthread_cond_destroy(&p->progress_cond);
pthread_cond_destroy(&p->output_cond);
av_packet_unref(&p->avpkt);
av_freep(&p->released_buffers);
if (i) {
av_freep(&p->avctx->priv_data);
av_freep(&p->avctx->slice_offset);
}
av_buffer_unref(&p->avctx->hw_frames_ctx);
av_freep(&p->avctx->internal);
av_freep(&p->avctx);
}
av_freep(&fctx->threads);
pthread_mutex_destroy(&fctx->buffer_mutex);
av_freep(&avctx->internal->thread_ctx);
}
int ff_frame_thread_init(AVCodecContext *avctx)
{
int thread_count = avctx->thread_count;
const AVCodec *codec = avctx->codec;
AVCodecContext *src = avctx;
FrameThreadContext *fctx;
int i, err = 0;
#if HAVE_W32THREADS
w32thread_init();
#endif
if (!thread_count) {
int nb_cpus = av_cpu_count();
av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
// use number of cores + 1 as thread count if there is more than one
if (nb_cpus > 1)
thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
else
thread_count = avctx->thread_count = 1;
}
if (thread_count <= 1) {
avctx->active_thread_type = 0;
return 0;
}
avctx->internal->thread_ctx = fctx = av_mallocz(sizeof(FrameThreadContext));
if (!fctx)
return AVERROR(ENOMEM);
fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
if (!fctx->threads) {
av_freep(&avctx->internal->thread_ctx);
return AVERROR(ENOMEM);
}
pthread_mutex_init(&fctx->buffer_mutex, NULL);
fctx->delaying = 1;
for (i = 0; i < thread_count; i++) {
AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
PerThreadContext *p = &fctx->threads[i];
pthread_mutex_init(&p->mutex, NULL);
pthread_mutex_init(&p->progress_mutex, NULL);
pthread_cond_init(&p->input_cond, NULL);
pthread_cond_init(&p->progress_cond, NULL);
pthread_cond_init(&p->output_cond, NULL);
p->frame = av_frame_alloc();
if (!p->frame) {
av_freep(&copy);
err = AVERROR(ENOMEM);
goto error;
}
p->parent = fctx;
p->avctx = copy;
if (!copy) {
err = AVERROR(ENOMEM);
goto error;
}
*copy = *src;
copy->internal = av_malloc(sizeof(AVCodecInternal));
if (!copy->internal) {
err = AVERROR(ENOMEM);
goto error;
}
*copy->internal = *src->internal;
copy->internal->thread_ctx = p;
copy->internal->last_pkt_props = &p->avpkt;
if (!i) {
src = copy;
if (codec->init)
err = codec->init(copy);
update_context_from_thread(avctx, copy, 1);
} else {
copy->priv_data = av_malloc(codec->priv_data_size);
if (!copy->priv_data) {
err = AVERROR(ENOMEM);
goto error;
}
memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
copy->internal->is_copy = 1;
if (codec->init_thread_copy)
err = codec->init_thread_copy(copy);
}
if (err) goto error;
if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
p->thread_init = 1;
}
return 0;
error:
ff_frame_thread_free(avctx, i+1);
return err;
}
void ff_thread_flush(AVCodecContext *avctx)
{
int i;
FrameThreadContext *fctx = avctx->internal->thread_ctx;
if (!fctx) return;
park_frame_worker_threads(fctx, avctx->thread_count);
if (fctx->prev_thread) {
if (fctx->prev_thread != &fctx->threads[0])
update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
}
fctx->next_decoding = fctx->next_finished = 0;
fctx->delaying = 1;
fctx->prev_thread = NULL;
for (i = 0; i < avctx->thread_count; i++) {
PerThreadContext *p = &fctx->threads[i];
// Make sure decode flush calls with size=0 won't return old frames
p->got_frame = 0;
av_frame_unref(p->frame);
release_delayed_buffers(p);
if (avctx->codec->flush)
avctx->codec->flush(p->avctx);
}
}
int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
{
PerThreadContext *p = avctx->internal->thread_ctx;
int err;
f->owner = avctx;
if (!(avctx->active_thread_type & FF_THREAD_FRAME))
return ff_get_buffer(avctx, f->f, flags);
if (atomic_load(&p->state) != STATE_SETTING_UP &&
(avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
return -1;
}
if (avctx->internal->allocate_progress) {
atomic_int *progress;
f->progress = av_buffer_alloc(2 * sizeof(*progress));
if (!f->progress) {
return AVERROR(ENOMEM);
}
progress = (atomic_int*)f->progress->data;
atomic_init(&progress[0], -1);
atomic_init(&progress[1], -1);
}
pthread_mutex_lock(&p->parent->buffer_mutex);
if (avctx->thread_safe_callbacks ||
avctx->get_buffer2 == avcodec_default_get_buffer2) {
err = ff_get_buffer(avctx, f->f, flags);
} else {
p->requested_frame = f->f;
p->requested_flags = flags;
atomic_store_explicit(&p->state, STATE_GET_BUFFER, memory_order_release);
pthread_mutex_lock(&p->progress_mutex);
pthread_cond_signal(&p->progress_cond);
while (atomic_load(&p->state) != STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
err = p->result;
pthread_mutex_unlock(&p->progress_mutex);
}
if (!avctx->thread_safe_callbacks && !avctx->codec->update_thread_context)
ff_thread_finish_setup(avctx);
if (err)
av_buffer_unref(&f->progress);
pthread_mutex_unlock(&p->parent->buffer_mutex);
return err;
}
void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
{
PerThreadContext *p = avctx->internal->thread_ctx;
FrameThreadContext *fctx;
AVFrame *dst, *tmp;
int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
avctx->thread_safe_callbacks ||
avctx->get_buffer2 == avcodec_default_get_buffer2;
if (!f->f || !f->f->buf[0])
return;
if (avctx->debug & FF_DEBUG_BUFFERS)
av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
av_buffer_unref(&f->progress);
f->owner = NULL;
if (can_direct_free) {
av_frame_unref(f->f);
return;
}
fctx = p->parent;
pthread_mutex_lock(&fctx->buffer_mutex);
if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
goto fail;
tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated,
(p->num_released_buffers + 1) *
sizeof(*p->released_buffers));
if (!tmp)
goto fail;
p->released_buffers = tmp;
dst = &p->released_buffers[p->num_released_buffers];
av_frame_move_ref(dst, f->f);
p->num_released_buffers++;
fail:
pthread_mutex_unlock(&fctx->buffer_mutex);
}