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FFmpeg/libavcodec/dfpwmdec.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

139 lines
3.8 KiB
C

/*
* DFPWM decoder
* Copyright (c) 2022 Jack Bruienne
* Copyright (c) 2012, 2016 Ben "GreaseMonkey" Russell
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* DFPWM1a decoder
*/
#include "libavutil/internal.h"
#include "avcodec.h"
#include "codec_id.h"
#include "codec_internal.h"
#include "internal.h"
typedef struct {
int fq, q, s, lt;
} DFPWMState;
// DFPWM codec from https://github.com/ChenThread/dfpwm/blob/master/1a/
// Licensed in the public domain
static void au_decompress(DFPWMState *state, int fs, int len, uint8_t *outbuf, uint8_t *inbuf)
{
unsigned d;
for (int i = 0; i < len; i++) {
// get bits
d = *(inbuf++);
for (int j = 0; j < 8; j++) {
int nq, lq, st, ns, ov;
// set target
int t = ((d&1) ? 127 : -128);
d >>= 1;
// adjust charge
nq = state->q + ((state->s * (t-state->q) + 512)>>10);
if(nq == state->q && nq != t)
nq += (t == 127 ? 1 : -1);
lq = state->q;
state->q = nq;
// adjust strength
st = (t != state->lt ? 0 : 1023);
ns = state->s;
if(ns != st)
ns += (st != 0 ? 1 : -1);
if(ns < 8) ns = 8;
state->s = ns;
// FILTER: perform antijerk
ov = (t != state->lt ? (nq+lq+1)>>1 : nq);
// FILTER: perform LPF
state->fq += ((fs*(ov-state->fq) + 0x80)>>8);
ov = state->fq;
// output sample
*(outbuf++) = ov + 128;
state->lt = t;
}
}
}
static av_cold int dfpwm_dec_init(struct AVCodecContext *ctx)
{
DFPWMState *state = ctx->priv_data;
if (ctx->ch_layout.nb_channels <= 0) {
av_log(ctx, AV_LOG_ERROR, "Invalid number of channels\n");
return AVERROR(EINVAL);
}
state->fq = 0;
state->q = 0;
state->s = 0;
state->lt = -128;
ctx->sample_fmt = AV_SAMPLE_FMT_U8;
ctx->bits_per_raw_sample = 8;
return 0;
}
static int dfpwm_dec_frame(struct AVCodecContext *ctx, void *data,
int *got_frame, struct AVPacket *packet)
{
DFPWMState *state = ctx->priv_data;
AVFrame *frame = data;
int ret;
if (packet->size * 8LL % ctx->ch_layout.nb_channels)
return AVERROR_PATCHWELCOME;
frame->nb_samples = packet->size * 8LL / ctx->ch_layout.nb_channels;
if (frame->nb_samples <= 0) {
av_log(ctx, AV_LOG_ERROR, "invalid number of samples in packet\n");
return AVERROR_INVALIDDATA;
}
if ((ret = ff_get_buffer(ctx, frame, 0)) < 0)
return ret;
au_decompress(state, 140, packet->size, frame->data[0], packet->data);
*got_frame = 1;
return packet->size;
}
const FFCodec ff_dfpwm_decoder = {
.p.name = "dfpwm",
.p.long_name = NULL_IF_CONFIG_SMALL("DFPWM1a audio"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_DFPWM,
.priv_data_size = sizeof(DFPWMState),
.init = dfpwm_dec_init,
.decode = dfpwm_dec_frame,
.p.capabilities = AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};