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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-28 20:53:54 +02:00
FFmpeg/libavcodec/fastaudio.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

205 lines
6.0 KiB
C

/*
* MOFLEX Fast Audio decoder
* Copyright (c) 2015-2016 Florian Nouwt
* Copyright (c) 2017 Adib Surani
* Copyright (c) 2020 Paul B Mahol
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "bytestream.h"
#include "codec_internal.h"
#include "internal.h"
#include "mathops.h"
typedef struct ChannelItems {
float f[8];
float last;
} ChannelItems;
typedef struct FastAudioContext {
float table[8][64];
ChannelItems *ch;
} FastAudioContext;
static av_cold int fastaudio_init(AVCodecContext *avctx)
{
FastAudioContext *s = avctx->priv_data;
avctx->sample_fmt = AV_SAMPLE_FMT_FLTP;
for (int i = 0; i < 8; i++)
s->table[0][i] = (i - 159.5f) / 160.f;
for (int i = 0; i < 11; i++)
s->table[0][i + 8] = (i - 37.5f) / 40.f;
for (int i = 0; i < 27; i++)
s->table[0][i + 8 + 11] = (i - 13.f) / 20.f;
for (int i = 0; i < 11; i++)
s->table[0][i + 8 + 11 + 27] = (i + 27.5f) / 40.f;
for (int i = 0; i < 7; i++)
s->table[0][i + 8 + 11 + 27 + 11] = (i + 152.5f) / 160.f;
memcpy(s->table[1], s->table[0], sizeof(s->table[0]));
for (int i = 0; i < 7; i++)
s->table[2][i] = (i - 33.5f) / 40.f;
for (int i = 0; i < 25; i++)
s->table[2][i + 7] = (i - 13.f) / 20.f;
for (int i = 0; i < 32; i++)
s->table[3][i] = -s->table[2][31 - i];
for (int i = 0; i < 16; i++)
s->table[4][i] = i * 0.22f / 3.f - 0.6f;
for (int i = 0; i < 16; i++)
s->table[5][i] = i * 0.20f / 3.f - 0.3f;
for (int i = 0; i < 8; i++)
s->table[6][i] = i * 0.36f / 3.f - 0.4f;
for (int i = 0; i < 8; i++)
s->table[7][i] = i * 0.34f / 3.f - 0.2f;
s->ch = av_calloc(avctx->ch_layout.nb_channels, sizeof(*s->ch));
if (!s->ch)
return AVERROR(ENOMEM);
return 0;
}
static int read_bits(int bits, int *ppos, unsigned *src)
{
int r, pos;
pos = *ppos;
pos += bits;
r = src[(pos - 1) / 32] >> ((-pos) & 31);
*ppos = pos;
return r & ((1 << bits) - 1);
}
static const uint8_t bits[8] = { 6, 6, 5, 5, 4, 0, 3, 3, };
static void set_sample(int i, int j, int v, float *result, int *pads, float value)
{
result[i * 64 + pads[i] + j * 3] = value * (2 * v - 7);
}
static int fastaudio_decode(AVCodecContext *avctx, void *data,
int *got_frame, AVPacket *pkt)
{
FastAudioContext *s = avctx->priv_data;
GetByteContext gb;
AVFrame *frame = data;
int subframes;
int ret;
subframes = pkt->size / (40 * avctx->ch_layout.nb_channels);
frame->nb_samples = subframes * 256;
if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
return ret;
bytestream2_init(&gb, pkt->data, pkt->size);
for (int subframe = 0; subframe < subframes; subframe++) {
for (int channel = 0; channel < avctx->ch_layout.nb_channels; channel++) {
ChannelItems *ch = &s->ch[channel];
float result[256] = { 0 };
unsigned src[10];
int inds[4], pads[4];
float m[8];
int pos = 0;
for (int i = 0; i < 10; i++)
src[i] = bytestream2_get_le32(&gb);
for (int i = 0; i < 8; i++)
m[7 - i] = s->table[i][read_bits(bits[i], &pos, src)];
for (int i = 0; i < 4; i++)
inds[3 - i] = read_bits(6, &pos, src);
for (int i = 0; i < 4; i++)
pads[3 - i] = read_bits(2, &pos, src);
for (int i = 0, index5 = 0; i < 4; i++) {
float value = av_int2float((inds[i] + 1) << 20) * powf(2.f, 116.f);
for (int j = 0, tmp = 0; j < 21; j++) {
set_sample(i, j, j == 20 ? tmp / 2 : read_bits(3, &pos, src), result, pads, value);
if (j % 10 == 9)
tmp = 4 * tmp + read_bits(2, &pos, src);
if (j == 20)
index5 = FFMIN(2 * index5 + tmp % 2, 63);
}
m[2] = s->table[5][index5];
}
for (int i = 0; i < 256; i++) {
float x = result[i];
for (int j = 0; j < 8; j++) {
x -= m[j] * ch->f[j];
ch->f[j] += m[j] * x;
}
memmove(&ch->f[0], &ch->f[1], sizeof(float) * 7);
ch->f[7] = x;
ch->last = x + ch->last * 0.86f;
result[i] = ch->last * 2.f;
}
memcpy(frame->extended_data[channel] + 1024 * subframe, result, 256 * sizeof(float));
}
}
*got_frame = 1;
return pkt->size;
}
static av_cold int fastaudio_close(AVCodecContext *avctx)
{
FastAudioContext *s = avctx->priv_data;
av_freep(&s->ch);
return 0;
}
const FFCodec ff_fastaudio_decoder = {
.p.name = "fastaudio",
.p.long_name = NULL_IF_CONFIG_SMALL("MobiClip FastAudio"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_FASTAUDIO,
.priv_data_size = sizeof(FastAudioContext),
.init = fastaudio_init,
.decode = fastaudio_decode,
.close = fastaudio_close,
.p.capabilities = AV_CODEC_CAP_DR1,
.p.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_NONE },
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};