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FFmpeg/libavcodec/mpegaudiodec_float.c
Michael Niedermayer f6a8ce98a7 Merge remote-tracking branch 'qatar/master'
* qatar/master:
  vf_drawtext: Replace FFmpeg by Libav in license boilerplate.
  mpegaudiodec: remove unusued code and variables
  improved 'edts' atom writing support
  mpegaudio: clean up compute_antialias() definition
  vp8: fix segmentation race during frame-threading.

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2011-06-01 00:09:05 +02:00

104 lines
2.5 KiB
C

/*
* Float MPEG Audio decoder
* Copyright (c) 2010 Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define CONFIG_FLOAT 1
#include "mpegaudiodec.c"
#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder =
{
"mp1float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP1,
sizeof(MPADecodeContext),
decode_init,
NULL,
.close = NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder =
{
"mp2float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP2,
sizeof(MPADecodeContext),
decode_init,
NULL,
.close = NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder =
{
"mp3float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3,
sizeof(MPADecodeContext),
decode_init,
NULL,
.close = NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder =
{
"mp3adufloat",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3ADU,
sizeof(MPADecodeContext),
decode_init,
NULL,
.close = NULL,
decode_frame_adu,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder =
{
"mp3on4float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3ON4,
sizeof(MP3On4DecodeContext),
decode_init_mp3on4,
NULL,
decode_close_mp3on4,
decode_frame_mp3on4,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP3onMP4"),
};
#endif