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FFmpeg/libavcodec/aarch64/Makefile
Martin Storsjö 3c9546dfaf aarch64: vp9: Add NEON itxfm routines
This work is sponsored by, and copyright, Google.

These are ported from the ARM version; thanks to the larger
amount of registers available, we can do the 16x16 and 32x32
transforms in slices 8 pixels wide instead of 4. This gives
a speedup of around 1.4x compared to the 32 bit version.

The fact that aarch64 doesn't have the same d/q register
aliasing makes some of the macros quite a bit simpler as well.

Examples of runtimes vs the 32 bit version, on a Cortex A53:
                                       ARM  AArch64
vp9_inv_adst_adst_4x4_add_neon:       90.0     87.7
vp9_inv_adst_adst_8x8_add_neon:      400.0    354.7
vp9_inv_adst_adst_16x16_add_neon:   2526.5   1827.2
vp9_inv_dct_dct_4x4_add_neon:         74.0     72.7
vp9_inv_dct_dct_8x8_add_neon:        271.0    256.7
vp9_inv_dct_dct_16x16_add_neon:     1960.7   1372.7
vp9_inv_dct_dct_32x32_add_neon:    11988.9   8088.3
vp9_inv_wht_wht_4x4_add_neon:         63.0     57.7

The speedup vs C code (2-4x) is smaller than in the 32 bit case,
mostly because the C code ends up significantly faster (around
1.6x faster, with GCC 5.4) when built for aarch64.

Examples of runtimes vs C on a Cortex A57 (for a slightly older version
of the patch):
                                A57 gcc-5.3   neon
vp9_inv_adst_adst_4x4_add_neon:       152.2   60.0
vp9_inv_adst_adst_8x8_add_neon:       948.2  288.0
vp9_inv_adst_adst_16x16_add_neon:    4830.4 1380.5
vp9_inv_dct_dct_4x4_add_neon:         153.0   58.6
vp9_inv_dct_dct_8x8_add_neon:         789.2  180.2
vp9_inv_dct_dct_16x16_add_neon:      3639.6  917.1
vp9_inv_dct_dct_32x32_add_neon:     20462.1 4985.0
vp9_inv_wht_wht_4x4_add_neon:          91.0   49.8

The asm is around factor 3-4 faster than C on the cortex-a57 and the asm
is around 30-50% faster on the a57 compared to the a53.

Signed-off-by: Martin Storsjö <martin@martin.st>
2016-11-14 00:10:13 +02:00

49 lines
2.5 KiB
Makefile

# subsystems
OBJS-$(CONFIG_FFT) += aarch64/fft_init_aarch64.o
OBJS-$(CONFIG_FMTCONVERT) += aarch64/fmtconvert_init.o
OBJS-$(CONFIG_H264CHROMA) += aarch64/h264chroma_init_aarch64.o
OBJS-$(CONFIG_H264DSP) += aarch64/h264dsp_init_aarch64.o
OBJS-$(CONFIG_H264PRED) += aarch64/h264pred_init.o
OBJS-$(CONFIG_H264QPEL) += aarch64/h264qpel_init_aarch64.o
OBJS-$(CONFIG_HPELDSP) += aarch64/hpeldsp_init_aarch64.o
OBJS-$(CONFIG_IMDCT15) += aarch64/imdct15_init.o
OBJS-$(CONFIG_MDCT) += aarch64/mdct_init.o
OBJS-$(CONFIG_MPEGAUDIODSP) += aarch64/mpegaudiodsp_init.o
OBJS-$(CONFIG_NEON_CLOBBER_TEST) += aarch64/neontest.o
OBJS-$(CONFIG_VIDEODSP) += aarch64/videodsp_init.o
# decoders/encoders
OBJS-$(CONFIG_DCA_DECODER) += aarch64/dcadsp_init.o
OBJS-$(CONFIG_RV40_DECODER) += aarch64/rv40dsp_init_aarch64.o
OBJS-$(CONFIG_VC1_DECODER) += aarch64/vc1dsp_init_aarch64.o
OBJS-$(CONFIG_VORBIS_DECODER) += aarch64/vorbisdsp_init.o
OBJS-$(CONFIG_VP9_DECODER) += aarch64/vp9dsp_init_aarch64.o
# ARMv8 optimizations
# subsystems
ARMV8-OBJS-$(CONFIG_VIDEODSP) += aarch64/videodsp.o
# NEON optimizations
# subsystems
NEON-OBJS-$(CONFIG_FFT) += aarch64/fft_neon.o
NEON-OBJS-$(CONFIG_FMTCONVERT) += aarch64/fmtconvert_neon.o
NEON-OBJS-$(CONFIG_H264CHROMA) += aarch64/h264cmc_neon.o
NEON-OBJS-$(CONFIG_H264DSP) += aarch64/h264dsp_neon.o \
aarch64/h264idct_neon.o
NEON-OBJS-$(CONFIG_H264PRED) += aarch64/h264pred_neon.o
NEON-OBJS-$(CONFIG_H264QPEL) += aarch64/h264qpel_neon.o \
aarch64/hpeldsp_neon.o
NEON-OBJS-$(CONFIG_HPELDSP) += aarch64/hpeldsp_neon.o
NEON-OBJS-$(CONFIG_IMDCT15) += aarch64/imdct15_neon.o
NEON-OBJS-$(CONFIG_MDCT) += aarch64/mdct_neon.o
NEON-OBJS-$(CONFIG_MPEGAUDIODSP) += aarch64/mpegaudiodsp_neon.o
# decoders/encoders
NEON-OBJS-$(CONFIG_DCA_DECODER) += aarch64/dcadsp_neon.o \
aarch64/synth_filter_neon.o
NEON-OBJS-$(CONFIG_VORBIS_DECODER) += aarch64/vorbisdsp_neon.o
NEON-OBJS-$(CONFIG_VP9_DECODER) += aarch64/vp9itxfm_neon.o \
aarch64/vp9mc_neon.o