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Both of these dithering methods are from http://pippin.gimp.org/a_dither/ for GIF they can be considered better than bayer (provides more gray-levels), and spatial stability - often more than twice as good compression and less visual flicker than error diffusion methods (the methods also avoids error-shadow artifacts of diffusion dithers). These methods are similar to blue/green noise type dither masks; but are simple enough to generate their mask on the fly. They are still research work in progress; though more expensive to generate masks (which can be used in a LUT) like 'void and cluster' and similar methods will yield superior results |
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.. | ||
arm | ||
bfin | ||
ppc | ||
x86 | ||
bayer_template.c | ||
colorspace-test.c | ||
input.c | ||
libswscale.v | ||
Makefile | ||
options.c | ||
output.c | ||
rgb2rgb_template.c | ||
rgb2rgb.c | ||
rgb2rgb.h | ||
swscale_internal.h | ||
swscale_unscaled.c | ||
swscale-test.c | ||
swscale.c | ||
swscale.h | ||
swscaleres.rc | ||
utils.c | ||
version.h | ||
yuv2rgb.c |