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289 lines
11 KiB
Plaintext
289 lines
11 KiB
Plaintext
Filter design
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=============
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This document explains guidelines that should be observed (or ignored with
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good reason) when writing filters for libavfilter.
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In this document, the word “frame” indicates either a video frame or a group
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of audio samples, as stored in an AVFrame structure.
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Format negotiation
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==================
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The query_formats method should set, for each input and each output links,
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the list of supported formats.
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For video links, that means pixel format. For audio links, that means
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channel layout, sample format (the sample packing is implied by the sample
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format) and sample rate.
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The lists are not just lists, they are references to shared objects. When
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the negotiation mechanism computes the intersection of the formats
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supported at each end of a link, all references to both lists are replaced
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with a reference to the intersection. And when a single format is
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eventually chosen for a link amongst the remaining list, again, all
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references to the list are updated.
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That means that if a filter requires that its input and output have the
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same format amongst a supported list, all it has to do is use a reference
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to the same list of formats.
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query_formats can leave some formats unset and return AVERROR(EAGAIN) to
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cause the negotiation mechanism to try again later. That can be used by
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filters with complex requirements to use the format negotiated on one link
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to set the formats supported on another.
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Frame references ownership and permissions
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==========================================
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Principle
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---------
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Audio and video data are voluminous; the frame and frame reference
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mechanism is intended to avoid, as much as possible, expensive copies of
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that data while still allowing the filters to produce correct results.
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The data is stored in buffers represented by AVFrame structures.
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Several references can point to the same frame buffer; the buffer is
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automatically deallocated once all corresponding references have been
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destroyed.
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The characteristics of the data (resolution, sample rate, etc.) are
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stored in the reference; different references for the same buffer can
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show different characteristics. In particular, a video reference can
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point to only a part of a video buffer.
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A reference is usually obtained as input to the filter_frame method or
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requested using the ff_get_video_buffer or ff_get_audio_buffer
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functions. A new reference on an existing buffer can be created with
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av_frame_ref(). A reference is destroyed using
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the av_frame_free() function.
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Reference ownership
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-------------------
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At any time, a reference “belongs” to a particular piece of code,
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usually a filter. With a few caveats that will be explained below, only
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that piece of code is allowed to access it. It is also responsible for
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destroying it, although this is sometimes done automatically (see the
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section on link reference fields).
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Here are the (fairly obvious) rules for reference ownership:
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* A reference received by the filter_frame method belongs to the
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corresponding filter.
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* A reference passed to ff_filter_frame is given away and must no longer
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be used.
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* A reference created with av_frame_ref() belongs to the code that
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created it.
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* A reference obtained with ff_get_video_buffer or ff_get_audio_buffer
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belongs to the code that requested it.
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* A reference given as return value by the get_video_buffer or
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get_audio_buffer method is given away and must no longer be used.
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Link reference fields
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---------------------
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The AVFilterLink structure has a few AVFrame fields.
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partial_buf is used by libavfilter internally and must not be accessed
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by filters.
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fifo contains frames queued in the filter's input. They belong to the
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framework until they are taken by the filter.
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Reference permissions
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---------------------
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Since the same frame data can be shared by several frames, modifying may
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have unintended consequences. A frame is considered writable if only one
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reference to it exists. The code owning that reference it then allowed
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to modify the data.
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A filter can check if a frame is writable by using the
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av_frame_is_writable() function.
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A filter can ensure that a frame is writable at some point of the code
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by using the ff_inlink_make_frame_writable() function. It will duplicate
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the frame if needed.
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A filter can ensure that the frame passed to the filter_frame() callback
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is writable by setting the needs_writable flag on the corresponding
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input pad. It does not apply to the activate() callback.
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Frame scheduling
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================
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The purpose of these rules is to ensure that frames flow in the filter
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graph without getting stuck and accumulating somewhere.
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Simple filters that output one frame for each input frame should not have
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to worry about it.
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There are two design for filters: one using the filter_frame() and
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request_frame() callbacks and the other using the activate() callback.
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The design using filter_frame() and request_frame() is legacy, but it is
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suitable for filters that have a single input and process one frame at a
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time. New filters with several inputs, that treat several frames at a time
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or that require a special treatment at EOF should probably use the design
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using activate().
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activate
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--------
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This method is called when something must be done in a filter; the
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definition of that "something" depends on the semantic of the filter.
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The callback must examine the status of the filter's links and proceed
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accordingly.
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The status of output links is stored in the frame_wanted_out, status_in
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and status_out fields and tested by the ff_outlink_frame_wanted()
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function. If this function returns true, then the processing requires a
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frame on this link and the filter is expected to make efforts in that
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direction.
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The status of input links is stored by the status_in, fifo and
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status_out fields; they must not be accessed directly. The fifo field
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contains the frames that are queued in the input for processing by the
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filter. The status_in and status_out fields contains the queued status
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(EOF or error) of the link; status_in is a status change that must be
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taken into account after all frames in fifo have been processed;
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status_out is the status that have been taken into account, it is final
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when it is not 0.
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The typical task of an activate callback is to first check the backward
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status of output links, and if relevant forward it to the corresponding
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input. Then, if relevant, for each input link: test the availability of
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frames in fifo and process them; if no frame is available, test and
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acknowledge a change of status using ff_inlink_acknowledge_status(); and
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forward the result (frame or status change) to the corresponding input.
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If nothing is possible, test the status of outputs and forward it to the
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corresponding input(s). If still not possible, return FFERROR_NOT_READY.
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If the filters stores internally one or a few frame for some input, it
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can consider them to be part of the FIFO and delay acknowledging a
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status change accordingly.
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Example code:
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ret = ff_outlink_get_status(outlink);
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if (ret) {
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ff_inlink_set_status(inlink, ret);
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return 0;
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}
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if (priv->next_frame) {
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/* use it */
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return 0;
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}
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ret = ff_inlink_consume_frame(inlink, &frame);
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if (ret < 0)
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return ret;
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if (ret) {
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/* use it */
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return 0;
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}
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ret = ff_inlink_acknowledge_status(inlink, &status, &pts);
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if (ret) {
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/* flush */
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ff_outlink_set_status(outlink, status, pts);
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return 0;
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}
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if (ff_outlink_frame_wanted(outlink)) {
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ff_inlink_request_frame(inlink);
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return 0;
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}
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return FFERROR_NOT_READY;
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The exact code depends on how similar the /* use it */ blocks are and
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how related they are to the /* flush */ block, and needs to apply these
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operations to the correct inlink or outlink if there are several.
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Macros are available to factor that when no extra processing is needed:
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FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink);
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FF_FILTER_FORWARD_STATUS_ALL(outlink, filter);
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FF_FILTER_FORWARD_STATUS(inlink, outlink);
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FF_FILTER_FORWARD_STATUS_ALL(inlink, filter);
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FF_FILTER_FORWARD_WANTED(outlink, inlink);
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filter_frame
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------------
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For filters that do not use the activate() callback, this method is
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called when a frame is pushed to the filter's input. It can be called at
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any time except in a reentrant way.
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If the input frame is enough to produce output, then the filter should
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push the output frames on the output link immediately.
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As an exception to the previous rule, if the input frame is enough to
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produce several output frames, then the filter needs output only at
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least one per link. The additional frames can be left buffered in the
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filter; these buffered frames must be flushed immediately if a new input
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produces new output.
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(Example: frame rate-doubling filter: filter_frame must (1) flush the
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second copy of the previous frame, if it is still there, (2) push the
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first copy of the incoming frame, (3) keep the second copy for later.)
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If the input frame is not enough to produce output, the filter must not
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call request_frame to get more. It must just process the frame or queue
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it. The task of requesting more frames is left to the filter's
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request_frame method or the application.
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If a filter has several inputs, the filter must be ready for frames
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arriving randomly on any input. Therefore, any filter with several inputs
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will most likely require some kind of queuing mechanism. It is perfectly
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acceptable to have a limited queue and to drop frames when the inputs
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are too unbalanced.
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request_frame
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-------------
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For filters that do not use the activate() callback, this method is
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called when a frame is wanted on an output.
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For a source, it should directly call filter_frame on the corresponding
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output.
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For a filter, if there are queued frames already ready, one of these
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frames should be pushed. If not, the filter should request a frame on
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one of its inputs, repeatedly until at least one frame has been pushed.
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Return values:
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if request_frame could produce a frame, or at least make progress
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towards producing a frame, it should return 0;
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if it could not for temporary reasons, it should return AVERROR(EAGAIN);
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if it could not because there are no more frames, it should return
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AVERROR_EOF.
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The typical implementation of request_frame for a filter with several
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inputs will look like that:
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if (frames_queued) {
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push_one_frame();
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return 0;
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}
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input = input_where_a_frame_is_most_needed();
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ret = ff_request_frame(input);
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if (ret == AVERROR_EOF) {
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process_eof_on_input();
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} else if (ret < 0) {
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return ret;
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}
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return 0;
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Note that, except for filters that can have queued frames and sources,
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request_frame does not push frames: it requests them to its input, and
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as a reaction, the filter_frame method possibly will be called and do
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the work.
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