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FFmpeg/libswscale/ppc/swscale_ppc_template.c
Andreas Rheinhardt f3c197b129 Include attributes.h directly
Some files currently rely on libavutil/cpu.h to include it for them;
yet said file won't use include it any more after the currently
deprecated functions are removed, so include attributes.h directly.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2021-04-19 14:34:10 +02:00

223 lines
9.4 KiB
C

/*
* AltiVec-enhanced yuv2yuvX
*
* Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
* based on the equivalent C code in swscale.c
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/attributes.h"
#include "libavutil/mem_internal.h"
static void FUNC(yuv2planeX_8_16)(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest,
const uint8_t *dither, int offset, int x)
{
register int i, j;
LOCAL_ALIGNED(16, int, val, [16]);
vector signed int vo1, vo2, vo3, vo4;
vector unsigned short vs1, vs2;
vector unsigned char vf;
vector unsigned int altivec_vectorShiftInt19 =
vec_add(vec_splat_u32(10), vec_splat_u32(9));
for (i = 0; i < 16; i++)
val[i] = dither[(x + i + offset) & 7] << 12;
vo1 = vec_ld(0, val);
vo2 = vec_ld(16, val);
vo3 = vec_ld(32, val);
vo4 = vec_ld(48, val);
for (j = 0; j < filterSize; j++) {
unsigned int joffset=j<<1;
unsigned int xoffset=x<<1;
vector unsigned char av_unused perm;
vector signed short l1,vLumFilter;
LOAD_FILTER(vLumFilter,filter);
vLumFilter = vec_splat(vLumFilter, 0);
LOAD_L1(l1,src[j],perm);
yuv2planeX_8(vo1, vo2, l1, src[j], x, perm, vLumFilter);
yuv2planeX_8(vo3, vo4, l1, src[j], x + 8, perm, vLumFilter);
}
vo1 = vec_sra(vo1, altivec_vectorShiftInt19);
vo2 = vec_sra(vo2, altivec_vectorShiftInt19);
vo3 = vec_sra(vo3, altivec_vectorShiftInt19);
vo4 = vec_sra(vo4, altivec_vectorShiftInt19);
vs1 = vec_packsu(vo1, vo2);
vs2 = vec_packsu(vo3, vo4);
vf = vec_packsu(vs1, vs2);
VEC_ST(vf, 0, dest);
}
static inline void yuv2planeX_u(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest, int dstW,
const uint8_t *dither, int offset, int x)
{
int i, j;
for (i = x; i < dstW; i++) {
int t = dither[(i + offset) & 7] << 12;
for (j = 0; j < filterSize; j++)
t += src[j][i] * filter[j];
dest[i] = av_clip_uint8(t >> 19);
}
}
static void FUNC(yuv2planeX)(const int16_t *filter, int filterSize,
const int16_t **src, uint8_t *dest, int dstW,
const uint8_t *dither, int offset)
{
int dst_u = -(uintptr_t)dest & 15;
int i;
yuv2planeX_u(filter, filterSize, src, dest, dst_u, dither, offset, 0);
for (i = dst_u; i < dstW - 15; i += 16)
FUNC(yuv2planeX_8_16)(filter, filterSize, src, dest + i, dither,
offset, i);
yuv2planeX_u(filter, filterSize, src, dest, dstW, dither, offset, i);
}
static void FUNC(hScale_real)(SwsContext *c, int16_t *dst, int dstW,
const uint8_t *src, const int16_t *filter,
const int32_t *filterPos, int filterSize)
{
register int i;
LOCAL_ALIGNED(16, int, tempo, [4]);
if (filterSize % 4) {
for (i = 0; i < dstW; i++) {
register int j;
register int srcPos = filterPos[i];
register int val = 0;
for (j = 0; j < filterSize; j++)
val += ((int)src[srcPos + j]) * filter[filterSize * i + j];
dst[i] = FFMIN(val >> 7, (1 << 15) - 1);
}
} else
switch (filterSize) {
case 4:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF = unaligned_load(srcPos, src);
vector signed short src_v, filter_v;
vector signed int val_vEven, val_s;
src_v = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
// now put our elements in the even slots
src_v = vec_mergeh(src_v, (vector signed short)vzero);
GET_VF4(i, filter_v, filter);
val_vEven = vec_mule(src_v, filter_v);
val_s = vec_sums(val_vEven, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
case 8:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF, av_unused src_v0, av_unused src_v1;
vector unsigned char av_unused permS;
vector signed short src_v, filter_v;
vector signed int val_v, val_s;
FIRST_LOAD(src_v0, srcPos, src, permS);
LOAD_SRCV8(srcPos, 0, src, permS, src_v0, src_v1, src_vF);
src_v = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
filter_v = vec_ld(i << 4, filter);
val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
val_s = vec_sums(val_v, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
case 16:
for (i = 0; i < dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_vF = unaligned_load(srcPos, src);
vector signed short src_vA = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
vector signed short src_vB = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEL((vector unsigned char)vzero, src_vF));
vector signed short filter_v0 = vec_ld(i << 5, filter);
vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
vector signed int val_s = vec_sums(val_v, vzero);
VEC_ST(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
break;
default:
for (i = 0; i < dstW; i++) {
register int j, av_unused offset = i * 2 * filterSize;
register int srcPos = filterPos[i];
vector signed int val_s, val_v = (vector signed int)vzero;
vector signed short av_unused filter_v0R;
vector unsigned char av_unused permF, av_unused src_v0, av_unused permS;
FIRST_LOAD(filter_v0R, offset, filter, permF);
FIRST_LOAD(src_v0, srcPos, src, permS);
for (j = 0; j < filterSize - 15; j += 16) {
vector unsigned char av_unused src_v1, src_vF;
vector signed short av_unused filter_v1R, av_unused filter_v2R,
filter_v0, filter_v1, src_vA, src_vB;
vector signed int val_acc;
LOAD_SRCV(srcPos, j, src, permS, src_v0, src_v1, src_vF);
src_vA = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
src_vB = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEL((vector unsigned char)vzero, src_vF));
GET_VFD(i, j, filter, filter_v0R, filter_v1R, permF, filter_v0, 0);
GET_VFD(i, j, filter, filter_v1R, filter_v2R, permF, filter_v1, 16);
val_acc = vec_msums(src_vA, filter_v0, val_v);
val_v = vec_msums(src_vB, filter_v1, val_acc);
UPDATE_PTR(filter_v2R, filter_v0R, src_v1, src_v0);
}
if (j < filterSize - 7) {
// loading src_v0 is useless, it's already done above
vector unsigned char av_unused src_v1, src_vF;
vector signed short src_v, av_unused filter_v1R, filter_v;
LOAD_SRCV8(srcPos, j, src, permS, src_v0, src_v1, src_vF);
src_v = // vec_unpackh sign-extends...
(vector signed short)(VEC_MERGEH((vector unsigned char)vzero, src_vF));
GET_VFD(i, j, filter, filter_v0R, filter_v1R, permF, filter_v, 0);
val_v = vec_msums(src_v, filter_v, val_v);
}
val_s = vec_sums(val_v, vzero);
VEC_ST(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
}
}
}