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FFmpeg/fftools/ffplay_renderer.h
Zhao Zhili a1a6a328f0 fftools/ffplay: add hwaccel decoding support
Add vulkan renderer via libplacebo.

Simple usage:
$ ffplay -hwaccel vulkan foo.mp4

Use cuda to vulkan map:
$ ffplay -hwaccel cuda foo.mp4

Create vulkan instance by libplacebo, and enable debug:
$ ffplay -hwaccel vulkan \
	-vulkan_params create_by_placebo=1:debug=1 foo.mp4

Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
2023-11-15 01:20:11 +08:00

42 lines
1.3 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef FFTOOLS_FFPLAY_RENDERER_H
#define FFTOOLS_FFPLAY_RENDERER_H
#include <SDL.h>
#include "libavutil/frame.h"
typedef struct VkRenderer VkRenderer;
VkRenderer *vk_get_renderer(void);
int vk_renderer_create(VkRenderer *renderer, SDL_Window *window,
AVDictionary *opt);
int vk_renderer_get_hw_dev(VkRenderer *renderer, AVBufferRef **dev);
int vk_renderer_display(VkRenderer *renderer, AVFrame *frame);
int vk_renderer_resize(VkRenderer *renderer, int width, int height);
void vk_renderer_destroy(VkRenderer *renderer);
#endif /* FFTOOLS_FFPLAY_RENDERER_H */