mirror of
https://github.com/FFmpeg/FFmpeg.git
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8507b98c10
It is well known that fabs and fabsf are at least as fast and sometimes faster than the FFABS macro, at least on the gcc+glibc combination. For instance, see the reference: http://patchwork.sourceware.org/patch/6735/. This was a patch to glibc in order to remove their usages of a macro. The reason essentially boils down to fabs using the __builtin_fabs of the compiler, while FFABS needs to infer to not use a branch and to simply change the sign bit. Usually the inference works, but sometimes it does not. This may be easily checked by looking at the asm. This also has the added benefit of reducing macro usage, which has problems with side-effects. Note that avcodec is not handled here, as it is huge and most things there are integer arithmetic anyway. Tested with FATE. Reviewed-by: Clément Bœsch <u@pkh.me> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
375 lines
12 KiB
C
375 lines
12 KiB
C
/*
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* Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
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* Copyright (c) 2010 Baptiste Coudurier
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* Copyright (c) 2012 Loren Merritt
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*
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* This file is part of FFmpeg, ported from MPlayer.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/**
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* @file
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* high quality 3d video denoiser, ported from MPlayer
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* libmpcodecs/vf_hqdn3d.c.
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*/
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#include <float.h>
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "libavutil/common.h"
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#include "libavutil/pixdesc.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/opt.h"
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#include "avfilter.h"
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#include "formats.h"
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#include "internal.h"
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#include "video.h"
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#include "vf_hqdn3d.h"
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#define LUT_BITS (depth==16 ? 8 : 4)
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#define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
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+ (((1 << (16 - depth)) - 1) >> 1))
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#define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
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AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
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av_always_inline
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static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
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{
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int d = (prev - cur) >> (8 - LUT_BITS);
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return cur + coef[d];
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}
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av_always_inline
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static void denoise_temporal(uint8_t *src, uint8_t *dst,
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uint16_t *frame_ant,
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int w, int h, int sstride, int dstride,
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int16_t *temporal, int depth)
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{
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long x, y;
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uint32_t tmp;
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temporal += 256 << LUT_BITS;
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
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STORE(x, tmp);
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}
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src += sstride;
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dst += dstride;
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frame_ant += w;
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}
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}
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av_always_inline
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static void denoise_spatial(HQDN3DContext *s,
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uint8_t *src, uint8_t *dst,
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uint16_t *line_ant, uint16_t *frame_ant,
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int w, int h, int sstride, int dstride,
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int16_t *spatial, int16_t *temporal, int depth)
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{
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long x, y;
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uint32_t pixel_ant;
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uint32_t tmp;
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spatial += 256 << LUT_BITS;
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temporal += 256 << LUT_BITS;
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/* First line has no top neighbor. Only left one for each tmp and
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* last frame */
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pixel_ant = LOAD(0);
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for (x = 0; x < w; x++) {
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line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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for (y = 1; y < h; y++) {
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src += sstride;
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dst += dstride;
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frame_ant += w;
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if (s->denoise_row[depth]) {
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s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
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continue;
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}
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pixel_ant = LOAD(0);
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for (x = 0; x < w-1; x++) {
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line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
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pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
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frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
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STORE(x, tmp);
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}
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}
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av_always_inline
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static int denoise_depth(HQDN3DContext *s,
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uint8_t *src, uint8_t *dst,
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uint16_t *line_ant, uint16_t **frame_ant_ptr,
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int w, int h, int sstride, int dstride,
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int16_t *spatial, int16_t *temporal, int depth)
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{
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// FIXME: For 16bit depth, frame_ant could be a pointer to the previous
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// filtered frame rather than a separate buffer.
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long x, y;
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uint16_t *frame_ant = *frame_ant_ptr;
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if (!frame_ant) {
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uint8_t *frame_src = src;
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*frame_ant_ptr = frame_ant = av_malloc_array(w, h*sizeof(uint16_t));
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if (!frame_ant)
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return AVERROR(ENOMEM);
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for (y = 0; y < h; y++, src += sstride, frame_ant += w)
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for (x = 0; x < w; x++)
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frame_ant[x] = LOAD(x);
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src = frame_src;
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frame_ant = *frame_ant_ptr;
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}
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if (spatial[0])
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denoise_spatial(s, src, dst, line_ant, frame_ant,
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w, h, sstride, dstride, spatial, temporal, depth);
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else
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denoise_temporal(src, dst, frame_ant,
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w, h, sstride, dstride, temporal, depth);
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emms_c();
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return 0;
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}
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#define denoise(...) \
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do { \
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int ret = AVERROR_BUG; \
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switch (s->depth) { \
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case 8: ret = denoise_depth(__VA_ARGS__, 8); break; \
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case 9: ret = denoise_depth(__VA_ARGS__, 9); break; \
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case 10: ret = denoise_depth(__VA_ARGS__, 10); break; \
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case 16: ret = denoise_depth(__VA_ARGS__, 16); break; \
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} \
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if (ret < 0) { \
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av_frame_free(&out); \
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if (!direct) \
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av_frame_free(&in); \
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return ret; \
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} \
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} while (0)
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static int16_t *precalc_coefs(double dist25, int depth)
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{
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int i;
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double gamma, simil, C;
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int16_t *ct = av_malloc((512<<LUT_BITS)*sizeof(int16_t));
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if (!ct)
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return NULL;
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gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
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for (i = -256<<LUT_BITS; i < 256<<LUT_BITS; i++) {
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double f = ((i<<(9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
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simil = FFMAX(0, 1.0 - fabs(f) / 255.0);
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C = pow(simil, gamma) * 256.0 * f;
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ct[(256<<LUT_BITS)+i] = lrint(C);
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}
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ct[0] = !!dist25;
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return ct;
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}
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#define PARAM1_DEFAULT 4.0
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#define PARAM2_DEFAULT 3.0
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#define PARAM3_DEFAULT 6.0
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static av_cold int init(AVFilterContext *ctx)
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{
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HQDN3DContext *s = ctx->priv;
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if (!s->strength[LUMA_SPATIAL])
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s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
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if (!s->strength[CHROMA_SPATIAL])
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s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
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if (!s->strength[LUMA_TMP])
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s->strength[LUMA_TMP] = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
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if (!s->strength[CHROMA_TMP])
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s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL];
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av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
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s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL],
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s->strength[LUMA_TMP], s->strength[CHROMA_TMP]);
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return 0;
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}
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static av_cold void uninit(AVFilterContext *ctx)
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{
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HQDN3DContext *s = ctx->priv;
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av_freep(&s->coefs[0]);
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av_freep(&s->coefs[1]);
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av_freep(&s->coefs[2]);
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av_freep(&s->coefs[3]);
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av_freep(&s->line);
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av_freep(&s->frame_prev[0]);
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av_freep(&s->frame_prev[1]);
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av_freep(&s->frame_prev[2]);
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}
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static int query_formats(AVFilterContext *ctx)
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{
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static const enum AVPixelFormat pix_fmts[] = {
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AV_PIX_FMT_YUV420P,
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AV_PIX_FMT_YUV422P,
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AV_PIX_FMT_YUV444P,
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AV_PIX_FMT_YUV410P,
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AV_PIX_FMT_YUV411P,
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AV_PIX_FMT_YUV440P,
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AV_PIX_FMT_YUVJ420P,
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AV_PIX_FMT_YUVJ422P,
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AV_PIX_FMT_YUVJ444P,
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AV_PIX_FMT_YUVJ440P,
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AV_PIX_FMT_YUV420P9,
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AV_PIX_FMT_YUV422P9,
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AV_PIX_FMT_YUV444P9,
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AV_PIX_FMT_YUV420P10,
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AV_PIX_FMT_YUV422P10,
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AV_PIX_FMT_YUV444P10,
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AV_PIX_FMT_YUV420P16,
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AV_PIX_FMT_YUV422P16,
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AV_PIX_FMT_YUV444P16,
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AV_PIX_FMT_NONE
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};
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AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
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if (!fmts_list)
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return AVERROR(ENOMEM);
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return ff_set_common_formats(ctx, fmts_list);
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}
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static int config_input(AVFilterLink *inlink)
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{
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HQDN3DContext *s = inlink->dst->priv;
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
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int i;
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uninit(inlink->dst);
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s->hsub = desc->log2_chroma_w;
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s->vsub = desc->log2_chroma_h;
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s->depth = desc->comp[0].depth;
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s->line = av_malloc_array(inlink->w, sizeof(*s->line));
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if (!s->line)
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return AVERROR(ENOMEM);
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for (i = 0; i < 4; i++) {
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s->coefs[i] = precalc_coefs(s->strength[i], s->depth);
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if (!s->coefs[i])
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return AVERROR(ENOMEM);
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}
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if (ARCH_X86)
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ff_hqdn3d_init_x86(s);
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return 0;
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}
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static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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{
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AVFilterContext *ctx = inlink->dst;
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HQDN3DContext *s = ctx->priv;
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AVFilterLink *outlink = ctx->outputs[0];
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AVFrame *out;
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int c, direct = av_frame_is_writable(in) && !ctx->is_disabled;
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if (direct) {
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out = in;
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} else {
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out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
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if (!out) {
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av_frame_free(&in);
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return AVERROR(ENOMEM);
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}
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av_frame_copy_props(out, in);
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}
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for (c = 0; c < 3; c++) {
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denoise(s, in->data[c], out->data[c],
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s->line, &s->frame_prev[c],
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FF_CEIL_RSHIFT(in->width, (!!c * s->hsub)),
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FF_CEIL_RSHIFT(in->height, (!!c * s->vsub)),
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in->linesize[c], out->linesize[c],
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s->coefs[c ? CHROMA_SPATIAL : LUMA_SPATIAL],
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s->coefs[c ? CHROMA_TMP : LUMA_TMP]);
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}
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if (ctx->is_disabled) {
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av_frame_free(&out);
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return ff_filter_frame(outlink, in);
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}
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if (!direct)
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av_frame_free(&in);
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return ff_filter_frame(outlink, out);
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}
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#define OFFSET(x) offsetof(HQDN3DContext, x)
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#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM
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static const AVOption hqdn3d_options[] = {
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{ "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
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{ NULL }
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};
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AVFILTER_DEFINE_CLASS(hqdn3d);
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static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_VIDEO,
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.config_props = config_input,
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.filter_frame = filter_frame,
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},
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{ NULL }
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};
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static const AVFilterPad avfilter_vf_hqdn3d_outputs[] = {
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{
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.name = "default",
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.type = AVMEDIA_TYPE_VIDEO
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},
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{ NULL }
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};
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AVFilter ff_vf_hqdn3d = {
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.name = "hqdn3d",
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.description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
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.priv_size = sizeof(HQDN3DContext),
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.priv_class = &hqdn3d_class,
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.init = init,
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.uninit = uninit,
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.query_formats = query_formats,
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.inputs = avfilter_vf_hqdn3d_inputs,
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.outputs = avfilter_vf_hqdn3d_outputs,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
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};
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