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FFmpeg/libavcodec/vdpau.c
wm4 64ecb78b71 vdpau: do not use buggy HEVC support by default
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the
decoded YUV data, or if you map the surfaces with GL interop, the result
are interlacing artifacts. The only way to get non-broken data is by
using the vdpau video mixer to convert it to RGB. There is no way to
block the non-working operations in a reasonable way (a VdpVideoSurface
has to support all operations).

NVIDIA refuses to fix this issue (they "fixed" it by making it work with
the video mixer, but the rest is still broken). There is no sign of that
changing.

Do not use HEVC by default with the generic hwaccle API. Detect whether
it's the NVIDIA native implementation, and exit with an error. (The same
thing work with the MESA implementation.)

As an escape hatch and to allow applications to use the decoder if they
really want to (perhaps because they make sure to explicitly use the
video mixer), reuse AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH to disable
this check.

Once NVIDIA fixes the bug, working driver versions could be detected,
and it could be allowed again.
2017-07-03 12:56:32 +02:00

845 lines
32 KiB
C

/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
*
* Copyright (c) 2008 NVIDIA
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <limits.h>
#include "avcodec.h"
#include "internal.h"
#include "h264dec.h"
#include "vc1.h"
#include "vdpau.h"
#include "vdpau_compat.h"
#include "vdpau_internal.h"
// XXX: at the time of adding this ifdefery, av_assert* wasn't use outside.
// When dropping it, make sure other av_assert* were not added since then.
#if FF_API_BUFS_VDPAU
#include "libavutil/avassert.h"
#endif
#if FF_API_VDPAU
#undef NDEBUG
#include <assert.h>
#endif
/**
* @addtogroup VDPAU_Decoding
*
* @{
*/
static int vdpau_error(VdpStatus status)
{
switch (status) {
case VDP_STATUS_OK:
return 0;
case VDP_STATUS_NO_IMPLEMENTATION:
return AVERROR(ENOSYS);
case VDP_STATUS_DISPLAY_PREEMPTED:
return AVERROR(EIO);
case VDP_STATUS_INVALID_HANDLE:
return AVERROR(EBADF);
case VDP_STATUS_INVALID_POINTER:
return AVERROR(EFAULT);
case VDP_STATUS_RESOURCES:
return AVERROR(ENOBUFS);
case VDP_STATUS_HANDLE_DEVICE_MISMATCH:
return AVERROR(EXDEV);
case VDP_STATUS_ERROR:
return AVERROR(EIO);
default:
return AVERROR(EINVAL);
}
}
AVVDPAUContext *av_alloc_vdpaucontext(void)
{
return av_vdpau_alloc_context();
}
MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2)
int av_vdpau_get_surface_parameters(AVCodecContext *avctx,
VdpChromaType *type,
uint32_t *width, uint32_t *height)
{
VdpChromaType t;
uint32_t w = avctx->coded_width;
uint32_t h = avctx->coded_height;
/* See <vdpau/vdpau.h> for per-type alignment constraints. */
switch (avctx->sw_pix_fmt) {
case AV_PIX_FMT_YUV420P:
case AV_PIX_FMT_YUVJ420P:
t = VDP_CHROMA_TYPE_420;
w = (w + 1) & ~1;
h = (h + 3) & ~3;
break;
case AV_PIX_FMT_YUV422P:
case AV_PIX_FMT_YUVJ422P:
t = VDP_CHROMA_TYPE_422;
w = (w + 1) & ~1;
h = (h + 1) & ~1;
break;
case AV_PIX_FMT_YUV444P:
case AV_PIX_FMT_YUVJ444P:
t = VDP_CHROMA_TYPE_444;
h = (h + 1) & ~1;
break;
default:
return AVERROR(ENOSYS);
}
if (type)
*type = t;
if (width)
*width = w;
if (height)
*height = h;
return 0;
}
int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile,
int level)
{
VDPAUHWContext *hwctx = avctx->hwaccel_context;
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
VdpVideoSurfaceQueryCapabilities *surface_query_caps;
VdpDecoderQueryCapabilities *decoder_query_caps;
VdpDecoderCreate *create;
VdpGetInformationString *info;
const char *info_string;
void *func;
VdpStatus status;
VdpBool supported;
uint32_t max_level, max_mb, max_width, max_height;
VdpChromaType type;
uint32_t width;
uint32_t height;
vdctx->width = UINT32_MAX;
vdctx->height = UINT32_MAX;
if (av_vdpau_get_surface_parameters(avctx, &type, &width, &height))
return AVERROR(ENOSYS);
if (hwctx) {
hwctx->reset = 0;
if (hwctx->context.decoder != VDP_INVALID_HANDLE) {
vdctx->decoder = hwctx->context.decoder;
vdctx->render = hwctx->context.render;
vdctx->device = VDP_INVALID_HANDLE;
return 0; /* Decoder created by user */
}
vdctx->device = hwctx->device;
vdctx->get_proc_address = hwctx->get_proc_address;
if (hwctx->flags & AV_HWACCEL_FLAG_IGNORE_LEVEL)
level = 0;
if (!(hwctx->flags & AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH) &&
type != VDP_CHROMA_TYPE_420)
return AVERROR(ENOSYS);
} else {
AVHWFramesContext *frames_ctx = NULL;
AVVDPAUDeviceContext *dev_ctx;
// We assume the hw_frames_ctx always survives until ff_vdpau_common_uninit
// is called. This holds true as the user is not allowed to touch
// hw_device_ctx, or hw_frames_ctx after get_format (and ff_get_format
// itself also uninits before unreffing hw_frames_ctx).
if (avctx->hw_frames_ctx) {
frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data;
} else if (avctx->hw_device_ctx) {
int ret;
avctx->hw_frames_ctx = av_hwframe_ctx_alloc(avctx->hw_device_ctx);
if (!avctx->hw_frames_ctx)
return AVERROR(ENOMEM);
frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data;
frames_ctx->format = AV_PIX_FMT_VDPAU;
frames_ctx->sw_format = avctx->sw_pix_fmt;
frames_ctx->width = avctx->coded_width;
frames_ctx->height = avctx->coded_height;
ret = av_hwframe_ctx_init(avctx->hw_frames_ctx);
if (ret < 0) {
av_buffer_unref(&avctx->hw_frames_ctx);
return ret;
}
}
if (!frames_ctx) {
av_log(avctx, AV_LOG_ERROR, "A hardware frames context is "
"required for VDPAU decoding.\n");
return AVERROR(EINVAL);
}
dev_ctx = frames_ctx->device_ctx->hwctx;
vdctx->device = dev_ctx->device;
vdctx->get_proc_address = dev_ctx->get_proc_address;
if (avctx->hwaccel_flags & AV_HWACCEL_FLAG_IGNORE_LEVEL)
level = 0;
}
if (level < 0)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_GET_INFORMATION_STRING,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
info = func;
status = info(&info_string);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
if (avctx->codec_id == AV_CODEC_ID_HEVC && strncmp(info_string, "NVIDIA ", 7) == 0 &&
!(avctx->hwaccel_flags & AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH)) {
av_log(avctx, AV_LOG_VERBOSE, "HEVC with NVIDIA VDPAU drivers is buggy, skipping.\n");
return AVERROR(ENOTSUP);
}
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_VIDEO_SURFACE_QUERY_CAPABILITIES,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
surface_query_caps = func;
status = surface_query_caps(vdctx->device, type, &supported,
&max_width, &max_height);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
if (supported != VDP_TRUE ||
max_width < width || max_height < height)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_DECODER_QUERY_CAPABILITIES,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
decoder_query_caps = func;
status = decoder_query_caps(vdctx->device, profile, &supported, &max_level,
&max_mb, &max_width, &max_height);
#ifdef VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE
if ((status != VDP_STATUS_OK || supported != VDP_TRUE) && profile == VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE) {
profile = VDP_DECODER_PROFILE_H264_MAIN;
status = decoder_query_caps(vdctx->device, profile, &supported,
&max_level, &max_mb,
&max_width, &max_height);
}
#endif
if (status != VDP_STATUS_OK)
return vdpau_error(status);
if (supported != VDP_TRUE || max_level < level ||
max_width < width || max_height < height)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_CREATE,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
create = func;
status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_RENDER,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
vdctx->render = func;
status = create(vdctx->device, profile, width, height, avctx->refs,
&vdctx->decoder);
if (status == VDP_STATUS_OK) {
vdctx->width = avctx->coded_width;
vdctx->height = avctx->coded_height;
}
return vdpau_error(status);
}
int ff_vdpau_common_uninit(AVCodecContext *avctx)
{
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
VdpDecoderDestroy *destroy;
void *func;
VdpStatus status;
if (vdctx->device == VDP_INVALID_HANDLE)
return 0; /* Decoder created and destroyed by user */
if (vdctx->width == UINT32_MAX && vdctx->height == UINT32_MAX)
return 0;
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_DECODER_DESTROY, &func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
destroy = func;
status = destroy(vdctx->decoder);
return vdpau_error(status);
}
static int ff_vdpau_common_reinit(AVCodecContext *avctx)
{
VDPAUHWContext *hwctx = avctx->hwaccel_context;
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
if (vdctx->device == VDP_INVALID_HANDLE)
return 0; /* Decoder created by user */
if (avctx->coded_width == vdctx->width &&
avctx->coded_height == vdctx->height && (!hwctx || !hwctx->reset))
return 0;
avctx->hwaccel->uninit(avctx);
return avctx->hwaccel->init(avctx);
}
int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic_ctx,
av_unused const uint8_t *buffer,
av_unused uint32_t size)
{
pic_ctx->bitstream_buffers_allocated = 0;
pic_ctx->bitstream_buffers_used = 0;
pic_ctx->bitstream_buffers = NULL;
return 0;
}
int ff_vdpau_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
struct vdpau_picture_context *pic_ctx)
{
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
AVVDPAUContext *hwctx = avctx->hwaccel_context;
VdpVideoSurface surf = ff_vdpau_get_surface_id(frame);
VdpStatus status;
int val;
val = ff_vdpau_common_reinit(avctx);
if (val < 0)
return val;
#if FF_API_BUFS_VDPAU
FF_DISABLE_DEPRECATION_WARNINGS
if (hwctx) {
av_assert0(sizeof(hwctx->info) <= sizeof(pic_ctx->info));
memcpy(&hwctx->info, &pic_ctx->info, sizeof(hwctx->info));
hwctx->bitstream_buffers = pic_ctx->bitstream_buffers;
hwctx->bitstream_buffers_used = pic_ctx->bitstream_buffers_used;
hwctx->bitstream_buffers_allocated = pic_ctx->bitstream_buffers_allocated;
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
if (hwctx && !hwctx->render && hwctx->render2) {
status = hwctx->render2(avctx, frame, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
} else
status = vdctx->render(vdctx->decoder, surf, &pic_ctx->info,
pic_ctx->bitstream_buffers_used,
pic_ctx->bitstream_buffers);
av_freep(&pic_ctx->bitstream_buffers);
#if FF_API_BUFS_VDPAU
FF_DISABLE_DEPRECATION_WARNINGS
if (hwctx) {
hwctx->bitstream_buffers = NULL;
hwctx->bitstream_buffers_used = 0;
hwctx->bitstream_buffers_allocated = 0;
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
return vdpau_error(status);
}
#if CONFIG_MPEG1_VDPAU_HWACCEL || \
CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
{
MpegEncContext *s = avctx->priv_data;
Picture *pic = s->current_picture_ptr;
struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
int val;
val = ff_vdpau_common_end_frame(avctx, pic->f, pic_ctx);
if (val < 0)
return val;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
return 0;
}
#endif
int ff_vdpau_add_buffer(struct vdpau_picture_context *pic_ctx,
const uint8_t *buf, uint32_t size)
{
VdpBitstreamBuffer *buffers = pic_ctx->bitstream_buffers;
buffers = av_fast_realloc(buffers, &pic_ctx->bitstream_buffers_allocated,
(pic_ctx->bitstream_buffers_used + 1) * sizeof(*buffers));
if (!buffers)
return AVERROR(ENOMEM);
pic_ctx->bitstream_buffers = buffers;
buffers += pic_ctx->bitstream_buffers_used++;
buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
buffers->bitstream = buf;
buffers->bitstream_bytes = size;
return 0;
}
/* Obsolete non-hwaccel VDPAU support below... */
#if FF_API_VDPAU
void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
{
struct vdpau_render_state *render = (struct vdpau_render_state*)data;
assert(render);
render->bitstream_buffers= av_fast_realloc(
render->bitstream_buffers,
&render->bitstream_buffers_allocated,
sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
);
render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
render->bitstream_buffers_used++;
}
#if CONFIG_H264_VDPAU_DECODER
void ff_vdpau_h264_set_reference_frames(H264Context *h)
{
struct vdpau_render_state *render, *render_ref;
VdpReferenceFrameH264 *rf, *rf2;
H264Picture *pic;
int i, list, pic_frame_idx;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
for (list = 0; list < 2; ++list) {
H264Picture **lp = list ? h->long_ref : h->short_ref;
int ls = list ? 16 : h->short_ref_count;
for (i = 0; i < ls; ++i) {
pic = lp[i];
if (!pic || !pic->reference)
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
render_ref = (struct vdpau_render_state *)pic->f->data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
while (rf2 != rf) {
if (
(rf2->surface == render_ref->surface)
&& (rf2->is_long_term == pic->long_ref)
&& (rf2->frame_idx == pic_frame_idx)
)
break;
++rf2;
}
if (rf2 != rf) {
rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
continue;
}
if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
continue;
rf->surface = render_ref->surface;
rf->is_long_term = pic->long_ref;
rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->field_order_cnt[0] = pic->field_poc[0];
rf->field_order_cnt[1] = pic->field_poc[1];
rf->frame_idx = pic_frame_idx;
++rf;
}
}
for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
rf->surface = VDP_INVALID_HANDLE;
rf->is_long_term = 0;
rf->top_is_reference = 0;
rf->bottom_is_reference = 0;
rf->field_order_cnt[0] = 0;
rf->field_order_cnt[1] = 0;
rf->frame_idx = 0;
}
}
void ff_vdpau_h264_picture_start(H264Context *h)
{
struct vdpau_render_state *render;
int i;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
for (i = 0; i < 2; ++i) {
int foc = h->cur_pic_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
}
render->info.h264.frame_num = h->poc.frame_num;
}
void ff_vdpau_h264_picture_complete(H264Context *h)
{
struct vdpau_render_state *render;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
render->info.h264.slice_count = h->current_slice;
if (render->info.h264.slice_count < 1)
return;
render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->ps.sps->ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->ps.sps->mb_aff && !render->info.h264.field_pic_flag;
render->info.h264.constrained_intra_pred_flag = h->ps.pps->constrained_intra_pred;
render->info.h264.weighted_pred_flag = h->ps.pps->weighted_pred;
render->info.h264.weighted_bipred_idc = h->ps.pps->weighted_bipred_idc;
render->info.h264.frame_mbs_only_flag = h->ps.sps->frame_mbs_only_flag;
render->info.h264.transform_8x8_mode_flag = h->ps.pps->transform_8x8_mode;
render->info.h264.chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[0];
render->info.h264.second_chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[1];
render->info.h264.pic_init_qp_minus26 = h->ps.pps->init_qp - 26;
render->info.h264.num_ref_idx_l0_active_minus1 = h->ps.pps->ref_count[0] - 1;
render->info.h264.num_ref_idx_l1_active_minus1 = h->ps.pps->ref_count[1] - 1;
render->info.h264.log2_max_frame_num_minus4 = h->ps.sps->log2_max_frame_num - 4;
render->info.h264.pic_order_cnt_type = h->ps.sps->poc_type;
render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->ps.sps->poc_type ? 0 : h->ps.sps->log2_max_poc_lsb - 4;
render->info.h264.delta_pic_order_always_zero_flag = h->ps.sps->delta_pic_order_always_zero_flag;
render->info.h264.direct_8x8_inference_flag = h->ps.sps->direct_8x8_inference_flag;
render->info.h264.entropy_coding_mode_flag = h->ps.pps->cabac;
render->info.h264.pic_order_present_flag = h->ps.pps->pic_order_present;
render->info.h264.deblocking_filter_control_present_flag = h->ps.pps->deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->ps.pps->redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->ps.pps->scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
memcpy(render->info.h264.scaling_lists_8x8[0], h->ps.pps->scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
memcpy(render->info.h264.scaling_lists_8x8[1], h->ps.pps->scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
ff_h264_draw_horiz_band(h, &h->slice_ctx[0], 0, h->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_H264_VDPAU_DECODER */
#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count)
{
struct vdpau_render_state *render, *last, *next;
int i;
if (!s->current_picture_ptr) return;
render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0];
assert(render);
/* fill VdpPictureInfoMPEG1Or2 struct */
render->info.mpeg.picture_structure = s->picture_structure;
render->info.mpeg.picture_coding_type = s->pict_type;
render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
render->info.mpeg.alternate_scan = s->alternate_scan;
render->info.mpeg.q_scale_type = s->q_scale_type;
render->info.mpeg.top_field_first = s->top_field_first;
render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
for (i = 0; i < 64; ++i) {
render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
}
render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.mpeg.backward_reference = next->surface;
// no return here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.mpeg.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
render->info.mpeg.slice_count = slice_count;
if (slice_count)
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
#if CONFIG_VC1_VDPAU_DECODER
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
VC1Context *v = s->avctx->priv_data;
struct vdpau_render_state *render, *last, *next;
render = (struct vdpau_render_state *)s->current_picture.f->data[0];
assert(render);
/* fill LvPictureInfoVC1 struct */
render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0;
render->info.vc1.postprocflag = v->postprocflag;
render->info.vc1.pulldown = v->broadcast;
render->info.vc1.interlace = v->interlace;
render->info.vc1.tfcntrflag = v->tfcntrflag;
render->info.vc1.finterpflag = v->finterpflag;
render->info.vc1.psf = v->psf;
render->info.vc1.dquant = v->dquant;
render->info.vc1.panscan_flag = v->panscanflag;
render->info.vc1.refdist_flag = v->refdist_flag;
render->info.vc1.quantizer = v->quantizer_mode;
render->info.vc1.extended_mv = v->extended_mv;
render->info.vc1.extended_dmv = v->extended_dmv;
render->info.vc1.overlap = v->overlap;
render->info.vc1.vstransform = v->vstransform;
render->info.vc1.loopfilter = v->s.loop_filter;
render->info.vc1.fastuvmc = v->fastuvmc;
render->info.vc1.range_mapy_flag = v->range_mapy_flag;
render->info.vc1.range_mapy = v->range_mapy;
render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
render->info.vc1.range_mapuv = v->range_mapuv;
/* Specific to simple/main profile only */
render->info.vc1.multires = v->multires;
render->info.vc1.syncmarker = v->resync_marker;
render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
render->info.vc1.maxbframes = v->s.max_b_frames;
render->info.vc1.deblockEnable = v->postprocflag & 1;
render->info.vc1.pquant = v->pq;
render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
if (v->bi_type)
render->info.vc1.picture_type = 4;
else
render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.vc1.backward_reference = next->surface;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.vc1.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
render->info.vc1.slice_count = 1;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* (CONFIG_VC1_VDPAU_DECODER */
#if CONFIG_MPEG4_VDPAU_DECODER
void ff_vdpau_mpeg4_decode_picture(Mpeg4DecContext *ctx, const uint8_t *buf,
int buf_size)
{
MpegEncContext *s = &ctx->m;
struct vdpau_render_state *render, *last, *next;
int i;
if (!s->current_picture_ptr) return;
render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0];
assert(render);
/* fill VdpPictureInfoMPEG4Part2 struct */
render->info.mpeg4.trd[0] = s->pp_time;
render->info.mpeg4.trb[0] = s->pb_time;
render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
render->info.mpeg4.vop_coding_type = 0;
render->info.mpeg4.vop_fcode_forward = s->f_code;
render->info.mpeg4.vop_fcode_backward = s->b_code;
render->info.mpeg4.resync_marker_disable = !ctx->resync_marker;
render->info.mpeg4.interlaced = !s->progressive_sequence;
render->info.mpeg4.quant_type = s->mpeg_quant;
render->info.mpeg4.quarter_sample = s->quarter_sample;
render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
render->info.mpeg4.rounding_control = s->no_rounding;
render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
render->info.mpeg4.top_field_first = s->top_field_first;
for (i = 0; i < 64; ++i) {
render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
}
render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
switch (s->pict_type) {
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.mpeg4.backward_reference = next->surface;
render->info.mpeg4.vop_coding_type = 2;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
assert(last);
render->info.mpeg4.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG4_VDPAU_DECODER */
#endif /* FF_API_VDPAU */
#if FF_API_VDPAU_PROFILE
int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile)
{
#define PROFILE(prof) \
do { \
*profile = VDP_DECODER_PROFILE_##prof; \
return 0; \
} while (0)
switch (avctx->codec_id) {
case AV_CODEC_ID_MPEG1VIDEO: PROFILE(MPEG1);
case AV_CODEC_ID_MPEG2VIDEO:
switch (avctx->profile) {
case FF_PROFILE_MPEG2_MAIN: PROFILE(MPEG2_MAIN);
case FF_PROFILE_MPEG2_SIMPLE: PROFILE(MPEG2_SIMPLE);
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_H263: PROFILE(MPEG4_PART2_ASP);
case AV_CODEC_ID_MPEG4:
switch (avctx->profile) {
case FF_PROFILE_MPEG4_SIMPLE: PROFILE(MPEG4_PART2_SP);
case FF_PROFILE_MPEG4_ADVANCED_SIMPLE: PROFILE(MPEG4_PART2_ASP);
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_H264:
switch (avctx->profile & ~FF_PROFILE_H264_INTRA) {
case FF_PROFILE_H264_BASELINE: PROFILE(H264_BASELINE);
case FF_PROFILE_H264_CONSTRAINED_BASELINE:
case FF_PROFILE_H264_MAIN: PROFILE(H264_MAIN);
case FF_PROFILE_H264_HIGH: PROFILE(H264_HIGH);
#ifdef VDP_DECODER_PROFILE_H264_EXTENDED
case FF_PROFILE_H264_EXTENDED: PROFILE(H264_EXTENDED);
#endif
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_WMV3:
case AV_CODEC_ID_VC1:
switch (avctx->profile) {
case FF_PROFILE_VC1_SIMPLE: PROFILE(VC1_SIMPLE);
case FF_PROFILE_VC1_MAIN: PROFILE(VC1_MAIN);
case FF_PROFILE_VC1_ADVANCED: PROFILE(VC1_ADVANCED);
default: return AVERROR(EINVAL);
}
}
return AVERROR(EINVAL);
#undef PROFILE
}
#endif /* FF_API_VDPAU_PROFILE */
AVVDPAUContext *av_vdpau_alloc_context(void)
{
return av_mallocz(sizeof(AVVDPAUContext));
}
int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
VdpGetProcAddress *get_proc, unsigned flags)
{
VDPAUHWContext *hwctx;
if (flags & ~(AV_HWACCEL_FLAG_IGNORE_LEVEL|AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH))
return AVERROR(EINVAL);
if (av_reallocp(&avctx->hwaccel_context, sizeof(*hwctx)))
return AVERROR(ENOMEM);
hwctx = avctx->hwaccel_context;
memset(hwctx, 0, sizeof(*hwctx));
hwctx->context.decoder = VDP_INVALID_HANDLE;
hwctx->device = device;
hwctx->get_proc_address = get_proc;
hwctx->flags = flags;
hwctx->reset = 1;
return 0;
}
/* @}*/